From 7214262a430106b31966203362cf830fca0ac532 Mon Sep 17 00:00:00 2001 From: AuriRex Date: Sat, 16 Dec 2023 16:40:32 +0100 Subject: [PATCH] Moved some Features to new Audio category --- TheArchive.Core/Core/FeaturesAPI/FeatureGroups.cs | 1 + .../DisableInfectionBreathing.cs | 2 +- .../{Accessibility => Audio}/DisableInfectionCoughing.cs | 2 +- .../{Accessibility => Audio}/DisableStaminaBreathing.cs | 2 +- .../{Accessibility => Audio}/DynamicVolumeOverride.cs | 2 +- TheArchive.MONO/TheArchive.MONO.csproj | 9 +++++---- 6 files changed, 10 insertions(+), 8 deletions(-) rename TheArchive.IL2CPP/Features/{Accessibility => Audio}/DisableInfectionBreathing.cs (94%) rename TheArchive.IL2CPP/Features/{Accessibility => Audio}/DisableInfectionCoughing.cs (94%) rename TheArchive.IL2CPP/Features/{Accessibility => Audio}/DisableStaminaBreathing.cs (96%) rename TheArchive.IL2CPP/Features/{Accessibility => Audio}/DynamicVolumeOverride.cs (99%) mode change 100755 => 100644 diff --git a/TheArchive.Core/Core/FeaturesAPI/FeatureGroups.cs b/TheArchive.Core/Core/FeaturesAPI/FeatureGroups.cs index 0818669c..c583ba34 100644 --- a/TheArchive.Core/Core/FeaturesAPI/FeatureGroups.cs +++ b/TheArchive.Core/Core/FeaturesAPI/FeatureGroups.cs @@ -67,6 +67,7 @@ public override string ToString() public static Group Accessibility { get; private set; } = Group.GetOrCreate("Accessibility"); internal static Group ArchiveCore { get; private set; } = Group.GetOrCreate("Archive Core"); + public static Group Audio { get; private set; } = Group.GetOrCreate("Audio"); public static Group Backport { get; private set; } = Group.GetOrCreate("Backport"); public static Group Cosmetic { get; private set; } = Group.GetOrCreate("Cosmetic"); public static Group Dev { get; private set; } = Group.GetOrCreate("Developer"); diff --git a/TheArchive.IL2CPP/Features/Accessibility/DisableInfectionBreathing.cs b/TheArchive.IL2CPP/Features/Audio/DisableInfectionBreathing.cs similarity index 94% rename from TheArchive.IL2CPP/Features/Accessibility/DisableInfectionBreathing.cs rename to TheArchive.IL2CPP/Features/Audio/DisableInfectionBreathing.cs index 9f36c22e..8c67adfa 100644 --- a/TheArchive.IL2CPP/Features/Accessibility/DisableInfectionBreathing.cs +++ b/TheArchive.IL2CPP/Features/Audio/DisableInfectionBreathing.cs @@ -9,7 +9,7 @@ internal class DisableInfectionBreathing : Feature { public override string Name => "Disable Breathing (<#1F835F>Infection)"; - public override string Group => FeatureGroups.Accessibility; + public override string Group => FeatureGroups.Audio; public override string Description => "Disables the infection \"drinking-straw-sucking\" sounding sound."; diff --git a/TheArchive.IL2CPP/Features/Accessibility/DisableInfectionCoughing.cs b/TheArchive.IL2CPP/Features/Audio/DisableInfectionCoughing.cs similarity index 94% rename from TheArchive.IL2CPP/Features/Accessibility/DisableInfectionCoughing.cs rename to TheArchive.IL2CPP/Features/Audio/DisableInfectionCoughing.cs index f9d16dcf..cd5b4758 100644 --- a/TheArchive.IL2CPP/Features/Accessibility/DisableInfectionCoughing.cs +++ b/TheArchive.IL2CPP/Features/Audio/DisableInfectionCoughing.cs @@ -10,7 +10,7 @@ internal class DisableInfectionCoughing : Feature { public override string Name => "Disable Coughing (<#1F835F>Infection)"; - public override string Group => FeatureGroups.Accessibility; + public override string Group => FeatureGroups.Audio; public override string Description => $"Disables the cough sound effect whenever a player looses HP due to infection.\n\n(SoundEvent=\"{nameof(AK.EVENTS.PLAY_COUGHSOFT01)}\")"; diff --git a/TheArchive.IL2CPP/Features/Accessibility/DisableStaminaBreathing.cs b/TheArchive.IL2CPP/Features/Audio/DisableStaminaBreathing.cs similarity index 96% rename from TheArchive.IL2CPP/Features/Accessibility/DisableStaminaBreathing.cs rename to TheArchive.IL2CPP/Features/Audio/DisableStaminaBreathing.cs index 00b44b24..ed4732ca 100644 --- a/TheArchive.IL2CPP/Features/Accessibility/DisableStaminaBreathing.cs +++ b/TheArchive.IL2CPP/Features/Audio/DisableStaminaBreathing.cs @@ -10,7 +10,7 @@ internal class DisableStaminaBreathing : Feature { public override string Name => "Disable Breathing (<#8ED7E4>Stamina)"; - public override string Group => FeatureGroups.Accessibility; + public override string Group => FeatureGroups.Audio; public override string Description => "Disables the player breathing and panting due to running around or enemy encounters in pre-R6 builds."; diff --git a/TheArchive.IL2CPP/Features/Accessibility/DynamicVolumeOverride.cs b/TheArchive.IL2CPP/Features/Audio/DynamicVolumeOverride.cs old mode 100755 new mode 100644 similarity index 99% rename from TheArchive.IL2CPP/Features/Accessibility/DynamicVolumeOverride.cs rename to TheArchive.IL2CPP/Features/Audio/DynamicVolumeOverride.cs index c31f5476..cc5953e0 --- a/TheArchive.IL2CPP/Features/Accessibility/DynamicVolumeOverride.cs +++ b/TheArchive.IL2CPP/Features/Audio/DynamicVolumeOverride.cs @@ -17,7 +17,7 @@ public class DynamicVolumeOverride : Feature { public override string Name => "Loud Volume Override"; - public override string Group => FeatureGroups.Accessibility; + public override string Group => FeatureGroups.Audio; public override string Description => "Lower the game volume during loud sections:\n - game intro\n - elevator drop\n\nAdjust alt-tab sound behavior."; diff --git a/TheArchive.MONO/TheArchive.MONO.csproj b/TheArchive.MONO/TheArchive.MONO.csproj index 30698d35..bbcf8dc1 100644 --- a/TheArchive.MONO/TheArchive.MONO.csproj +++ b/TheArchive.MONO/TheArchive.MONO.csproj @@ -202,12 +202,12 @@ - - - + + + - + @@ -290,6 +290,7 @@ +