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Resident Evil 5
Any
2.77
0.0.1
When scaling all the meshes of a model after a certain point makes the model look terribly.
The bounding box values of a model are calculated dynamically instead of using the ones from the saved/imported model.
Import a model and scale the mesh (edit mode) 20 times.
The text was updated successfully, but these errors were encountered:
Brachi
Successfully merging a pull request may close this issue.
Game
Resident Evil 5
Example game file names
Any
Blender version
2.77
Albam version
0.0.1
Observed behavior
When scaling all the meshes of a model after a certain point makes the model look terribly.
Expected behavior
The bounding box values of a model are calculated dynamically instead of using the ones from the saved/imported model.
Steps to reproduce
Import a model and scale the mesh (edit mode) 20 times.
The text was updated successfully, but these errors were encountered: