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Bevel Drive
- Rio de Janeiro, Brazil
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18:26
(UTC -03:00) - https://beveldrive.itch.io
- @BrunoDG
- brunodg
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- in/brunodg89
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Starred repositories
Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
A brief computer graphics / rendering course
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
MSVC's implementation of the C++ Standard Library.
An open source VR headset with SteamVR supports for $200
One stop solution for all Vulkan samples
Tomahawk, the multi-source music player
Live shader coding tool and Shader Showdown workhorse
VK driver for the Raspberry Pi (Broadcom Videocore IV)
Software and hardware platform for simpler building of MIDI controllers.
An attempt to translate the original Super Mario Bros. for the NES to readable C/C++
IDA Pro's FindCrypt ported to Ghidra, with an updated and customizable signature database
PaulXStretch - Extreme Timestretching application and plugin
Lightweight OpenGL tool for accurate and flexible finite element visualization
A tool for keyframe animation & fragment shader management for 64k executables.
An Arduino API that sits on top of Linux and other operating systems. This lets you run Arduino code on Raspberry PI, desktops, etc... All as a standard user-space application.
An Unreal Engine 4.23 project for the code sample provided at https://forums.unrealengine.com/showthread.php?47-SaxonRahs-Tutorial-Thread-Random-Maze-Generation-amp-Solving