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Version 1.2.0 #16
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Version 1.2.0 #16
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Major update
I'll test it later today 😉 I need 😴 💤 |
dymanoid
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Mar 6, 2020
DuplicateAssemblyScanner/DuplicateAssemblyScanner/Util/MemberValue.cs
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DuplicateAssemblyScanner/DuplicateAssemblyScanner/Util/MemberValue.cs
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As a general note regarding your git commits. Consider reading this great blog post about the git commit messages. I'd even recommend to publish a link to this in your contribution guide. The blog post explains how to make your git history readable and clean.
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In `Release` builds, constant TRACE is not wanted. Replace it with RELEASE. References do not specify assembly version, public key, etc. Add that detail. The post-build script contains hard-coded paths and is somewhat opaque as to how the local C:SL folders are structured. Make use of macros and environment variables to generalise the script, and echo folder paths to build console as visual confirmation that the correct paths are being used.
dymanoid
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Mar 6, 2020
DuplicateAssemblyScanner/DuplicateAssemblyScanner/DuplicateAssemblyScanner.csproj
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dymanoid
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Mar 6, 2020
DuplicateAssemblyScanner/DuplicateAssemblyScanner/DuplicateAssemblyScanner.csproj
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`MangedDLLPath` should be `ManagedDllPath`.
ModAssembly is a class, not a struct. The Structs folder is no longer required.
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Major update:
Fixes #18 - log should show num occurrences of assembly
Fixes #14 - struct for mod + assembly info
Fixes #13 - refactoring folders + classes
Fixes #12 - log MD5 of assemblies
Fixes #11 - indicate if assembly is loaded, indicate if mod is enabled
Fixes #10 - show detailed results in mod options screen
Fixes #9 - scan mod folder if it's
PluginInfo
doesn't list the assembly