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Deconstructing a brazier causes a full crash in experimentals. Constructing is OK and I've deconstructed other things.
Tried turning off sound and tilesets.
Tried on different games.
versions:
cdda-experimental-2024-06-22-1628 a88ea32
June 24, 7da20bc
Using a master downloaded and compiled earlier today.
Edit: It also crashes for a mannequin. The two items have the common feature of having a "deployed_item" field rather than a "deconstruct" one (like the anvil I could successfully remove),
Describe the bug
Deconstructing a brazier causes a full crash in experimentals. Constructing is OK and I've deconstructed other things.
Tried turning off sound and tilesets.
Tried on different games.
versions:
cdda-experimental-2024-06-22-1628 a88ea32
June 24, 7da20bc
Attach save file
debug.log
Steps to reproduce
Go to a brazier.
Deconstruct furniture and select brazier.
It crashes.
Expected behavior
Not crashing.
Screenshots
No response
Versions and configuration
OS: Windows 11
English
Tilesets on or off
Sounds on or off
Additional context
No response
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