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Crash when deconstructing brazier #74775

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axus opened this issue Jun 25, 2024 · 1 comment · Fixed by #75052
Closed

Crash when deconstructing brazier #74775

axus opened this issue Jun 25, 2024 · 1 comment · Fixed by #75052
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(S2 - Confirmed) Bug that's been confirmed to exist

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@axus
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axus commented Jun 25, 2024

Describe the bug

Deconstructing a brazier causes a full crash in experimentals. Constructing is OK and I've deconstructed other things.
Tried turning off sound and tilesets.
Tried on different games.

versions:
cdda-experimental-2024-06-22-1628 a88ea32
June 24, 7da20bc

Attach save file

debug.log

Steps to reproduce

Go to a brazier.
Deconstruct furniture and select brazier.
It crashes.

Expected behavior

Not crashing.

Screenshots

No response

Versions and configuration

OS: Windows 11
English
Tilesets on or off
Sounds on or off

Additional context

No response

@axus axus added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Jun 25, 2024
@PatrikLundell
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PatrikLundell commented Jul 16, 2024

/Confirmed

Using a master downloaded and compiled earlier today.

Edit: It also crashes for a mannequin. The two items have the common feature of having a "deployed_item" field rather than a "deconstruct" one (like the anvil I could successfully remove),

@github-actions github-actions bot added (S2 - Confirmed) Bug that's been confirmed to exist and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Jul 16, 2024
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2 participants