You can cheat the heat mechanic of mechsuits by exiting and reentering #74818
Labels
Items / Item Actions / Item Qualities
Items and how they work and interact
(S2 - Confirmed)
Bug that's been confirmed to exist
Describe the bug
Currently the mech suits' laser weapons use the heat mechanic. But if you exit the mech, the gun instantly cools down all the way (presumably because a new pseudo item is being generated each time you re enter the mech)
Attach save file
n/a
Steps to reproduce
Expected behavior
Either the mech should preserve its heat regardless of whether it has a driver or not, or the mech should not have heat. It's possible that access to the entire mech allows use of powerful heat management systems to negate any meaningful overheating (since bulk and weight aren't a concern for a mech). Alternatively, the mechs could be rearmed with heavy weapons, such as the 308 minigun for the combat mech, instead of using lasers.
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Slowdown Fungal Growth [no_fungal_growth],
Bionic Slots [cbm_slots],
Portal Storms Ignore NPCs [personal_portal_storms]
]
Additional context
No response
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