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MN6221

General

Family of ICs for generating electronic melody and sound

IC model overview

Select the program with M11, M12, M13 (L is ON)

Control methods:

  • A: Output while ALON = L
  • B: Start output when ALON = PULL DOWN,
  • C: Start output when MI pin changes
Model No. Program Control method Remarks
MN6221AA 0: (Other than below) For Elise
2: (H,L,H) Romance de Amor
1: (H,H,L) Alarm 1 (Alarm A)
4: (L,H,H) Alarm 2 (Alarm C)
A Both of the two standard songs are classic Melody IC songs, so you can compare them with ICs made by other companies.
The arrangement of this IC is a little unsatisfactory.
The song will stop after repeating 8 times, and the alarm will play endlessly.
MN6221AB 0: (Other than below) Minuet (WFBach)
2: (H,L,H) Greensleeves
1: (H,H,L) Alarm 1 (Alarm B)
4: (L,H,H) Alarm 2 (Alarm C)
A Standard ,br> Minuet stops after 16 repetitions, Greensleeves repeats after 8 repetitions, and alarms play endlessly.
MN6221AC 0: (Other than below) Bride Doll
1: (H,H,L) American Patrol
2: (H,L,H) Chime 1
3: (H,L,L) Chime 2
4: (L,H,H) Chime 3
B
MN6221CC 0,4: (*,H,H) Chime 1 [Ding-Dong]
1: (H,H,L) Alarm 1
2: (H,L,H) Alarm 2
3,7: (*,L,L ) Chime2 [start calling]
5: (L,H,L) For Elise
6: (L,L,H) Romance de Amor
B
MN6221CD 0: (H,H,H) Bell 1 (Long)
1: (H,H,L) Bell 2 (Middle)
2: (H,L,H) Alarm 1 [4 points]
3: (H,L, L) Bell 3 (Short)
4: (L,H,H) Alarm 2 [3 points]
5: (L,H,L) Alarm 1 [4 points]
6: (L,L,H) Alarm 3 [6 point]
7: (L,L,L) Alarm 2 [3 points]
A The recording is a loop for 2 times.
MN6221CF 0: (Other than below) Goin' Home (A.Dvořák, ''home'')
3: (H,L,L) Chime 1 [Ding-Dong x3]
4: (L,H,H) Chime 2 [Westminster Chime]
5: (L,H,L) chime 3 [end call]
6: (L,L,H) chime 4 [start call]
B It seems to be for broadcasting equipment.
One-shot playback is performed with ALON = H->L.
MN6221CH 0: (*,H,H) Alarm 1 [Ding-Dong]
1: (*,H,L) Alarm 2 [Start calling]
2: (*,L,H) Romance de Amor
3: (*,L, L) For Elise
A Compared to -AA, the song order and chime sound are different.
MN6221CI 0: (*,H,H) Alarm 1 [Ding-Dong]
1: (*,H,L) Alarm 2 [Start calling]
2: (*,L,H) American Patrol
3: (*,L,L) Greensleeves
A American Patrol, Greensleeves are the same as -AB, -AC.
MN6221D 1: (H,H,L) chime 1
2: (H,L,H) chime 2
3: (H,L,L) chime 3
4: (L,*,*) chime 4 [6 points]
(ALON L) Alarm
C Playback is performed by the state change of the MI1-MI2 pins.
When ALON = L, the alarm sounds regardless of the state.
MN6221DD 1: (H,H,L) Chime 1 [4 points, Start]
2: (H,L,H) Chime 2 [1 point]
3: (H,L,L) Chime 3 [4 points, End]
4 : (L,H,H) Chime 4 [2 points, Start]
5: (H,L,L) Chime 1 [4 points, Start]
6: (L,L,H) Chime 5 [2 points, End]
7: (L,L,L) Chime 1 [4 points, Start]
(ALON ↓) Chime 6 [2 points]
C Playback is performed by the state change of the MI1-MI2 pins.
ALON ↓ plays a fixed sound regardless of the state of the MI pin.
MN6221DF 0: (H,H,H) chime 1 [4 points]
1: (H,H,L) chime 2 [6 points]
2: (H,L,H) chime 3 [2 points]
3: (H, L,L) Chime 4 [4 points]
4: (L,H,H) Alarm 1 [Long]
5: (H,L,L) Alarm 2 [Middle]
6: (L,L,H) Alarm 3 [ Short]
7: (L,L,L) Alarm 4 [Very Short]
B Although it is a one-shot, the alarm is a loop including silent parts.
MN6221NA 0: (*,*,H) Warship March
1: (*,H,L) Overture to William Tell (G.Rossini)
3: (*,L,L) SE -> Overture to William Tell, Repeat
A You will hear music that makes you gambling.
I think the masks that start with N are custom products for N Company's game machines.
MN6221NSA 0: (H,H,H) Sound Effect 1 [Loop]
1: (H,H,L) Hit 1
2: (H,L,H) Sound Effect 2 [Loop]
3: (H,L,L) Hit 2
4: (L,H,H) Sound Effect 3 [Loop]
5: (H,L,L) "Galop Infernal" (J.Offenbach, from Orphée aux Enfers)
6: (L,L,H) Sound Effect 4 [Loop]
7: (L,L,L) Sound Effect 1 [Loop]
A Plays sound effects for games.
MN6221TA 1: (H,H,L) Chime 1
2: (H,L,H) Chime 2 [Westminster Chime]
3: (*,L,L) Chime 3
4: (L,H,H) Chime 4 [4 Point, End]
5: (L,H,L) Heidenröslein (H.Werner)
6: (L,L,H) Goin' Home (A.Dvořák)
(ALON ↓) Chime 5 [4 points, Start]
C Playback is performed when the state of the MI1-MI3 pins changes.
ALON = L makes a fixed sound regardless of the state of the MI pin.

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