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LcdKeypad.cpp
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LcdKeypad.cpp
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#include "LcdKeypad.h"
#define BUTTON_REPEAT_DELAY 800
#define BUTTON_REPEAT_SPEED_DELAY 250
const int buttonValues[] = {BUTTON_RIGHT_ANALOG_VALUE,
BUTTON_UP_ANALOG_VALUE,
BUTTON_DOWN_ANALOG_VALUE,
BUTTON_LEFT_ANALOG_VALUE,
BUTTON_SELECT_ANALOG_VALUE};
byte buttonBuffer[5];
char buttonBufferCount = 0;
byte button_write_pos = 0;
byte button_read_pos = 0;
volatile byte displayBrightness = 4;
volatile byte backlightState = 1;
unsigned long buttonSampleTime =0;
byte buttonState[5]; // current up or down state for each of the buttons
unsigned long buttonPressTime[5]; // press time for each of the buttons
unsigned long buttonHoldTime[5]; // hold time for each of the buttons
char* padc (char chr, unsigned char count = 0);
// ----------------------------------------------------------------------------------------------------
void backLightOn()
{
backlightState = 1;
pinMode(BACKLIGHT_PIN, INPUT);
}
// ----------------------------------------------------------------------------------------------------
void backLightOff()
{
backlightState = 0;
pinMode(BACKLIGHT_PIN, OUTPUT);
digitalWrite(BACKLIGHT_PIN, LOW);
}
// ----------------------------------------------------------------------------------------------------
void setBacklightBrightness(byte brightness)
{
displayBrightness = constrain(brightness, 1, 4);
}
// ----------------------------------------------------------------------------------------------------
void lcdBacklightISR()
{
const byte dutyCycle = 4;
static byte pulseWidth;
if (!backlightState)
{
return;
}
if (pulseWidth > dutyCycle)
{
pulseWidth = 0;
//back light On
pinMode(BACKLIGHT_PIN, INPUT);
}
else if (pulseWidth > displayBrightness)
{
//back light off
pinMode(BACKLIGHT_PIN, OUTPUT);
digitalWrite(BACKLIGHT_PIN, LOW);
}
pulseWidth++;
}
// ----------------------------------------------------------------------------------------------------
char *inttostr(char *dest, short integer)
{
if (integer == 0)
{
strcpy(dest, "0");
}
else
{
byte sign = 0;
if (integer < 0)
{
sign = 1;
dest[0] = '-';
integer = integer * -1;
}
byte idx = 0;
if (integer > 9999) idx = 4;
else if (integer > 999) idx = 3;
else if (integer > 99) idx = 2;
else if (integer > 9) idx = 1;
else if (integer > 0) idx = 0;
idx += sign;
dest[idx+1] = 0;
for (; idx >=0 && integer !=0; integer /= 10, idx--)
{
dest[idx]=(integer % 10) + '0';
}
}
return dest;
}
// ----------------------------------------------------------------------------------------------------
char *fmt (char *dest, unsigned char argc, ... )
{
unsigned char buflen = 0;
char* str;
va_list ap;
va_start(ap, argc);
for (int i = 0; i < argc && buflen < LCD_COLS; i++)
{
str = va_arg(ap, char*);
unsigned char len = strlen(str);
unsigned char cpylen = (buflen + len) > LCD_COLS ? LCD_COLS - buflen : len;
strncpy((dest + buflen), str, cpylen);
buflen += len;
}
va_end(ap);
dest[buflen] = 0;
return dest;
}
// ----------------------------------------------------------------------------------------------------
char *rpad (char *dest, const char *str, char chr, unsigned char width)
{
unsigned char len = strlen(str);
width = width > LCD_COLS ? LCD_COLS : width;
if (len < LCD_COLS && width > len)
{
strcpy(dest, str);
strcat(dest, padc(chr, width - len));
}
else
{
strncpy(dest, str, width+1);
}
return dest;
}
// ----------------------------------------------------------------------------------------------------
char *lpad (char *dest, const char *str, char chr, unsigned char width)
{
unsigned char len = strlen(str);
width = width > LCD_COLS ? LCD_COLS : width;
if (len < LCD_COLS && width > len)
{
strcpy(dest, padc(chr, width - len));
strcat(dest, str);
}
else
{
strncpy(dest, str, width+1);
}
return dest;
}
// ----------------------------------------------------------------------------------------------------
char *padc (char chr, unsigned char count)
{
static char strbuf[LCD_COLS + 1];
count = (count > LCD_COLS) ? LCD_COLS : count;
int i;
for (i=0; i < count; i++)
{
strbuf[i] = chr;
}
strbuf[i] = 0;
return strbuf;
}
// ----------------------------------------------------------------------------------------------------
void queueButton (byte button)
{
if (buttonBufferCount <= sizeof (buttonBuffer))
{
buttonBuffer [button_write_pos] = button;
buttonBufferCount++;
button_write_pos++;
if (button_write_pos >= sizeof (buttonBuffer))
{
button_write_pos = 0;
}
}
}
// ----------------------------------------------------------------------------------------------------
byte getButton ()
{
buttonHandlerCycle(); // if calling buttonHandlerCycle() from ISR, comment it out here.
byte button = 0;
if (buttonBufferCount > 0)
{
button = buttonBuffer [button_read_pos];
buttonBufferCount--;
button_read_pos++;
if (button_read_pos >= sizeof (buttonBuffer))
{
button_read_pos = 0;
}
}
return button;
}
// ----------------------------------------------------------------------------------------------------
// If calling from ISR, comment out call in getButton() method.
void buttonHandlerCycle()
{
if (millis() - buttonSampleTime >= 20)
{
buttonSampleTime = millis();
byte btnStateNow;
int analogReading = analogRead (BUTTON_PIN);
byte buttonIdentified = 0;
for (int i=0; i < 5; i++)
{
if (!buttonIdentified && analogReading < buttonValues[i])
{
btnStateNow = 1;
buttonIdentified = 1;
}
else
{
btnStateNow = 0;
}
// If button state has changed, action the change.
if (buttonState[i] != btnStateNow)
{
// if button state changes to pressed, queue SHORT PRESS to buffer.
if (btnStateNow)
{
queueButton((i+1) | BUTTON_PRESSED_IND);
buttonPressTime[i] = millis();
buttonHoldTime[i] = buttonPressTime[i];
}
else
{
// otherwise button state has changed to up, queue SHORT or LONG RELEASE state to buffer, and reset pressed time counter.
if (millis() - buttonPressTime[i] > BUTTON_REPEAT_DELAY)
{
queueButton((i+1) | BUTTON_LONG_RELEASE_IND);
}
else
{
queueButton((i+1) | BUTTON_SHORT_RELEASE_IND);
}
}
buttonState[i] = btnStateNow;
}
// if button state pressed, increment pressed time counter. Queue LONG PRESS to buffer, if button is held long.
if (btnStateNow)
{
if ((millis() - buttonPressTime[i] > BUTTON_REPEAT_DELAY) && (millis() - buttonHoldTime[i] > BUTTON_REPEAT_SPEED_DELAY))
{
queueButton((i+1) | BUTTON_LONG_PRESSED_IND);
buttonHoldTime[i] = millis();
}
}
}
}
}