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Issues: Deadcows/MyBox
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SceneReference bugs out OnValidate when selecting a prefab asset in the project view.
#106
opened Nov 24, 2020 by
TheXRMonk
updated Nov 24, 2020
BUG: UISizeBy doesn't work. Use SetSizeWithCurrentAnchors instead of size delta.
#108
opened Nov 26, 2020 by
Tymski
updated Dec 1, 2020
BUG: SceneReference sometimes doesn't update serialized paths.
#107
opened Nov 24, 2020 by
Tymski
updated Dec 1, 2020
Add instruction to enable self-documentation of extension methods on Intellisense in the wiki
#145
opened May 14, 2021 by
tonygiang
updated Jun 3, 2021
Feature request: GUID for Scriptable Objects
#178
opened Aug 26, 2021 by
CraftedPvP
updated Aug 27, 2021
AssetPath and AssetFolderPath is broken in inspectors - works fine in editor windows
#184
opened Jan 27, 2022 by
TheXRMonk
updated Mar 11, 2022
CollapsableEventDrawer creates issues when another editor uses FoldoutHeaders
#201
opened Jun 15, 2022 by
burakomer
updated Jun 15, 2022
Suggestion: Conditional field for Foldouts
#219
opened Dec 4, 2022 by
michelelorusso05
updated Dec 4, 2022
ConditionalField on UnityEvent<> makes the inspector layout doesn't work properly
#215
opened Oct 29, 2022 by
Alex907795990
updated Sep 18, 2023
ConditionalFieldAttribute does not hide HeaderAttribute [Bug]
#5
opened Feb 2, 2019 by
wqyeo
updated Oct 17, 2023
Using [ConditonalField] causes Editor Button to be drawn twice
#242
opened Nov 1, 2023 by
SwingWren
updated Nov 3, 2023
Foldout doesn't work properly in child classes
#251
opened Apr 11, 2024 by
SegFaultGitHub
updated Apr 11, 2024
ProTip!
Adding no:label will show everything without a label.