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status_area_widget_delegate.cc
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status_area_widget_delegate.cc
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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/system/status_area_widget_delegate.h"
#include "ash/focus_cycler.h"
#include "ash/login/ui/lock_screen.h"
#include "ash/public/cpp/ash_view_ids.h"
#include "ash/public/cpp/login_screen.h"
#include "ash/public/cpp/shelf_config.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/root_window_controller.h"
#include "ash/shelf/shelf.h"
#include "ash/shelf/shelf_layout_manager.h"
#include "ash/shelf/shelf_widget.h"
#include "ash/shell.h"
#include "ash/system/status_area_widget.h"
#include "ash/system/tray/tray_constants.h"
#include "ash/wm/tablet_mode/tablet_mode_controller.h"
#include "base/containers/adapters.h"
#include "base/memory/raw_ptr.h"
#include "base/ranges/algorithm.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/gfx/animation/tween.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/skia_paint_util.h"
#include "ui/views/accessibility/view_accessibility.h"
#include "ui/views/accessible_pane_view.h"
#include "ui/views/background.h"
#include "ui/views/border.h"
#include "ui/views/layout/box_layout.h"
namespace ash {
namespace {
constexpr int kPaddingBetweenTrayItems = 8;
constexpr int kPaddingBetweenTrayItemsTabletMode = 6;
constexpr int kPaddingBetweenPrimaryTraySetItems = kPaddingBetweenTrayItems - 4;
class StatusAreaWidgetDelegateAnimationSettings
: public ui::ScopedLayerAnimationSettings {
public:
explicit StatusAreaWidgetDelegateAnimationSettings(ui::Layer* layer)
: ui::ScopedLayerAnimationSettings(layer->GetAnimator()) {
SetTransitionDuration(ShelfConfig::Get()->shelf_animation_duration());
SetPreemptionStrategy(ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
SetTweenType(gfx::Tween::EASE_OUT);
}
StatusAreaWidgetDelegateAnimationSettings(
const StatusAreaWidgetDelegateAnimationSettings&) = delete;
StatusAreaWidgetDelegateAnimationSettings& operator=(
const StatusAreaWidgetDelegateAnimationSettings&) = delete;
~StatusAreaWidgetDelegateAnimationSettings() override = default;
};
// Gradient background for the status area shown when it overflows into the
// shelf.
class OverflowGradientBackground : public views::Background {
public:
explicit OverflowGradientBackground(Shelf* shelf) : shelf_(shelf) {}
OverflowGradientBackground(const OverflowGradientBackground&) = delete;
~OverflowGradientBackground() override = default;
OverflowGradientBackground& operator=(const OverflowGradientBackground&) =
delete;
// views::Background:
void Paint(gfx::Canvas* canvas, views::View* view) const override {
gfx::Rect bounds = view->GetContentsBounds();
SkColor shelf_background_color =
shelf_->shelf_widget()->GetShelfBackgroundColor();
cc::PaintFlags flags;
flags.setShader(gfx::CreateGradientShader(
gfx::Point(), gfx::Point(kStatusAreaOverflowGradientSize, 0),
SkColorSetA(shelf_background_color, 0), shelf_background_color));
canvas->DrawRect(bounds, flags);
}
private:
raw_ptr<Shelf, ExperimentalAsh> shelf_;
};
int PaddingBetweenTrayItems(const bool is_in_primary_tray_set) {
if (is_in_primary_tray_set) {
return kPaddingBetweenPrimaryTraySetItems;
}
if (ShelfConfig::Get()->in_tablet_mode()) {
return kPaddingBetweenTrayItemsTabletMode;
}
return kPaddingBetweenTrayItems;
}
} // namespace
StatusAreaWidgetDelegate::StatusAreaWidgetDelegate(Shelf* shelf)
: shelf_(shelf), focus_cycler_for_testing_(nullptr) {
DCHECK(shelf_);
SetOwnedByWidget(true);
// Allow the launcher to surrender the focus to another window upon
// navigation completion by the user.
set_allow_deactivate_on_esc(true);
SetPaintToLayer();
layer()->SetFillsBoundsOpaquely(false);
}
StatusAreaWidgetDelegate::~StatusAreaWidgetDelegate() = default;
void StatusAreaWidgetDelegate::SetFocusCyclerForTesting(
const FocusCycler* focus_cycler) {
focus_cycler_for_testing_ = focus_cycler;
}
bool StatusAreaWidgetDelegate::ShouldFocusOut(bool reverse) {
views::View* focused_view = GetFocusManager()->GetFocusedView();
return (reverse && focused_view == GetFirstFocusableChild()) ||
(!reverse && focused_view == GetLastFocusableChild());
}
void StatusAreaWidgetDelegate::OnStatusAreaCollapseStateChanged(
StatusAreaWidget::CollapseState new_collapse_state) {
switch (new_collapse_state) {
case StatusAreaWidget::CollapseState::EXPANDED:
SetBackground(std::make_unique<OverflowGradientBackground>(shelf_));
break;
case StatusAreaWidget::CollapseState::COLLAPSED:
case StatusAreaWidget::CollapseState::NOT_COLLAPSIBLE:
SetBackground(nullptr);
break;
}
}
void StatusAreaWidgetDelegate::Shutdown() {
// TODO(pbos): Investigate if this is necessary. This is a bit defensive but
// it's done to make sure that StatusAreaWidget isn't accessed by the View
// hierarchy during its destruction.
RemoveAllChildViews();
}
void StatusAreaWidgetDelegate::GetAccessibleNodeData(
ui::AXNodeData* node_data) {
AccessiblePaneView::GetAccessibleNodeData(node_data);
// If OOBE dialog is visible it should be the next accessible widget,
// otherwise it should be LockScreen.
if (!!LoginScreen::Get()->GetLoginWindowWidget() &&
LoginScreen::Get()->GetLoginWindowWidget()->IsVisible()) {
GetViewAccessibility().OverrideNextFocus(
LoginScreen::Get()->GetLoginWindowWidget());
} else if (LockScreen::HasInstance()) {
GetViewAccessibility().OverrideNextFocus(LockScreen::Get()->widget());
}
Shelf* shelf = Shelf::ForWindow(GetWidget()->GetNativeWindow());
GetViewAccessibility().OverridePreviousFocus(shelf->shelf_widget());
}
views::View* StatusAreaWidgetDelegate::GetDefaultFocusableChild() {
return default_last_focusable_child_ ? GetLastFocusableChild()
: GetFirstFocusableChild();
}
const char* StatusAreaWidgetDelegate::GetClassName() const {
return "ash/StatusAreaWidgetDelegate";
}
views::Widget* StatusAreaWidgetDelegate::GetWidget() {
return View::GetWidget();
}
const views::Widget* StatusAreaWidgetDelegate::GetWidget() const {
return View::GetWidget();
}
void StatusAreaWidgetDelegate::OnGestureEvent(ui::GestureEvent* event) {
views::Widget* target_widget =
static_cast<views::View*>(event->target())->GetWidget();
Shelf* shelf = Shelf::ForWindow(target_widget->GetNativeWindow());
// Convert the event location from current view to screen, since swiping up on
// the shelf can open the fullscreen app list. Updating the bounds of the app
// list during dragging is based on screen coordinate space.
ui::GestureEvent event_in_screen(*event);
gfx::Point location_in_screen(event->location());
View::ConvertPointToScreen(this, &location_in_screen);
event_in_screen.set_location(location_in_screen);
if (shelf->ProcessGestureEvent(event_in_screen))
event->StopPropagation();
else
views::AccessiblePaneView::OnGestureEvent(event);
}
bool StatusAreaWidgetDelegate::CanActivate() const {
// We don't want mouse clicks to activate us, but we need to allow
// activation when the user is using the keyboard (FocusCycler).
const FocusCycler* focus_cycler = focus_cycler_for_testing_
? focus_cycler_for_testing_.get()
: Shell::Get()->focus_cycler();
return focus_cycler->widget_activating() == GetWidget();
}
void StatusAreaWidgetDelegate::CalculateTargetBounds() {
const auto it =
base::ranges::find(base::Reversed(children()), true, &View::GetVisible);
const View* last_visible_child = it == children().crend() ? nullptr : *it;
// Set the border for each child, with a different border for the edge child.
for (auto* child : children()) {
if (!child->GetVisible())
continue;
SetBorderOnChild(child, last_visible_child == child);
}
auto* layout = SetLayoutManager(std::make_unique<views::BoxLayout>());
layout->set_main_axis_alignment(views::BoxLayout::MainAxisAlignment::kCenter);
layout->SetOrientation(shelf_->IsHorizontalAlignment()
? views::BoxLayout::Orientation::kHorizontal
: views::BoxLayout::Orientation::kVertical);
target_bounds_.set_size(GetPreferredSize());
}
gfx::Rect StatusAreaWidgetDelegate::GetTargetBounds() const {
return target_bounds_;
}
void StatusAreaWidgetDelegate::UpdateLayout(bool animate) {
if (animate) {
StatusAreaWidgetDelegateAnimationSettings settings(layer());
Layout();
} else {
Layout();
}
}
void StatusAreaWidgetDelegate::ChildPreferredSizeChanged(View* child) {
const gfx::Size current_size = size();
const gfx::Size new_size = GetPreferredSize();
if (new_size == current_size)
return;
// Need to re-layout the shelf when trays or items are added/removed.
// don't run uring login or unlock if the shelf container is animating.
std::unique_ptr<StatusAreaWidgetDelegateAnimationSettings> settings;
if (!shelf_->shelf_widget()
->GetNativeWindow()
->parent()
->layer()
->GetAnimator()
->is_animating()) {
settings =
std::make_unique<StatusAreaWidgetDelegateAnimationSettings>(layer());
}
shelf_->shelf_layout_manager()->LayoutShelf(/*animate=*/false);
}
void StatusAreaWidgetDelegate::ChildVisibilityChanged(View* child) {
shelf_->shelf_layout_manager()->LayoutShelf(/*animate=*/true);
}
void StatusAreaWidgetDelegate::SetBorderOnChild(views::View* child,
bool is_child_on_edge) {
const int vertical_padding =
(ShelfConfig::Get()->shelf_size() - kTrayItemSize) / 2;
// Edges for horizontal alignment (right-to-left, default).
int top_edge = vertical_padding;
int left_edge = 0;
int bottom_edge = vertical_padding;
// Add some extra space so that borders don't overlap. This padding between
// items also takes care of padding at the edge of the shelf (unless hotseat
// is enabled).
int right_edge;
if (is_child_on_edge) {
right_edge = ShelfConfig::Get()->control_button_edge_spacing(
true /* is_primary_axis_edge */);
} else {
// The primary tray set contains the notification tray, the date tray and
// the status tray. The status tray is always on the edge, so that case is
// covered in the `if` condition.
const bool is_in_primary_tray_set =
child->GetID() == VIEW_ID_SA_DATE_TRAY ||
child->GetID() == VIEW_ID_SA_NOTIFICATION_TRAY;
right_edge = PaddingBetweenTrayItems(is_in_primary_tray_set);
}
// Swap edges if alignment is not horizontal (bottom-to-top).
if (!shelf_->IsHorizontalAlignment()) {
std::swap(top_edge, left_edge);
std::swap(bottom_edge, right_edge);
}
child->SetBorder(views::CreateEmptyBorder(
gfx::Insets::TLBR(top_edge, left_edge, bottom_edge, right_edge)));
// Layout on |child| needs to be updated based on new border value before
// displaying; otherwise |child| will be showing with old border size.
// Fix for crbug.com/623438.
child->Layout();
}
} // namespace ash