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games_service_factory.h
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games_service_factory.h
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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_GAMES_GAMES_SERVICE_FACTORY_H_
#define CHROME_BROWSER_GAMES_GAMES_SERVICE_FACTORY_H_
#include "base/macros.h"
#include "components/games/core/games_service.h"
#include "components/keyed_service/content/browser_context_keyed_service_factory.h"
#include "components/keyed_service/core/keyed_service.h"
#include "content/public/browser/browser_context.h"
namespace base {
template <typename T>
struct DefaultSingletonTraits;
} // namespace base
namespace games {
class GamesServiceFactory : public BrowserContextKeyedServiceFactory {
public:
static GamesServiceFactory* GetInstance();
static GamesService* GetForBrowserContext(content::BrowserContext* context);
private:
friend struct base::DefaultSingletonTraits<GamesServiceFactory>;
GamesServiceFactory();
~GamesServiceFactory() override;
// BrowserContextKeyedServiceFactory implementation:
KeyedService* BuildServiceInstanceFor(
content::BrowserContext* context) const override;
DISALLOW_COPY_AND_ASSIGN(GamesServiceFactory);
};
} // namespace games
#endif // CHROME_BROWSER_GAMES_GAMES_SERVICE_FACTORY_H_