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screen_util.h
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screen_util.h
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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SCREEN_UTIL_H_
#define ASH_SCREEN_UTIL_H_
#include "ash/ash_export.h"
#include "base/macros.h"
namespace aura {
class Window;
}
namespace display {
class Display;
}
namespace gfx {
class Rect;
class Point;
}
namespace ash {
class ASH_EXPORT ScreenUtil {
public:
// Returns the bounds for maximized windows in parent coordinates.
// Maximized windows trigger auto-hiding the shelf.
static gfx::Rect GetMaximizedWindowBoundsInParent(aura::Window* window);
// Returns the display bounds in parent coordinates.
static gfx::Rect GetDisplayBoundsInParent(aura::Window* window);
// Returns the display's work area bounds in parent coordinates.
static gfx::Rect GetDisplayWorkAreaBoundsInParent(aura::Window* window);
// TODO(oshima): Move following two to wm/coordinate_conversion.h
// Converts |rect| from |window|'s coordinates to the virtual screen
// coordinates.
static gfx::Rect ConvertRectToScreen(aura::Window* window,
const gfx::Rect& rect);
// Converts |rect| from virtual screen coordinates to the |window|'s
// coordinates.
static gfx::Rect ConvertRectFromScreen(aura::Window* window,
const gfx::Rect& rect);
private:
ScreenUtil() {}
~ScreenUtil() {}
DISALLOW_COPY_AND_ASSIGN(ScreenUtil);
};
} // namespace ash
#endif // ASH_SCREEN_UTIL_H_