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cast_screen.h
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cast_screen.h
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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROMECAST_GRAPHICS_CAST_SCREEN_H_
#define CHROMECAST_GRAPHICS_CAST_SCREEN_H_
#include "base/macros.h"
#include "chromecast/public/graphics_types.h"
#include "ui/display/display.h"
#include "ui/display/screen_base.h"
namespace chromecast {
namespace shell {
class CastBrowserMainParts;
} // namespace shell
// CastScreen is Chromecast's own minimal implementation of display::Screen.
// Right now, it almost exactly duplicates the behavior of aura's TestScreen
// class for necessary methods. The instantiation of CastScreen occurs in
// CastBrowserMainParts, where its ownership is assigned to CastBrowserProcess.
// To then subsequently access CastScreen, see CastBrowerProcess.
class CastScreen : public display::ScreenBase {
public:
CastScreen();
~CastScreen() override;
// display::Screen overrides:
gfx::Point GetCursorScreenPoint() override;
bool IsWindowUnderCursor(gfx::NativeWindow window) override;
gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override;
display::Display GetDisplayNearestWindow(
gfx::NativeWindow window) const override;
void OnDisplayChanged(int64_t display_id,
float scale_factor,
display::Display::Rotation rotation,
const gfx::Rect& bounds);
private:
DISALLOW_COPY_AND_ASSIGN(CastScreen);
};
} // namespace chromecast
#endif // CHROMECAST_GRAPHICS_CAST_SCREEN_H_