forked from chromium/chromium
-
Notifications
You must be signed in to change notification settings - Fork 0
/
hud_header_view.cc
206 lines (166 loc) · 6.93 KB
/
hud_header_view.cc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/hud_display/hud_header_view.h"
#include "ash/hud_display/hud_constants.h"
#include "ash/hud_display/hud_display.h"
#include "ash/hud_display/hud_properties.h"
#include "ash/hud_display/solid_source_background.h"
#include "ash/hud_display/tab_strip.h"
#include "components/vector_icons/vector_icons.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/paint_vector_icon.h"
#include "ui/gfx/skia_util.h"
#include "ui/views/background.h"
#include "ui/views/border.h"
#include "ui/views/controls/button/button.h"
#include "ui/views/controls/button/image_button.h"
#include "ui/views/layout/box_layout.h"
#include "ui/views/layout/layout_manager.h"
#include "ui/views/metadata/metadata_impl_macros.h"
namespace ash {
namespace hud_display {
namespace {
// Draws bottom left rounded background triangle.
class BottomLeftOuterBackground : public views::Background {
public:
// Background will have left bottom rounded corner with |top_rounding_radius|.
BottomLeftOuterBackground(SkColor color, SkScalar top_rounding_radius)
: inner_radius_(top_rounding_radius) {
SetNativeControlColor(color);
}
BottomLeftOuterBackground(const BottomLeftOuterBackground&) = delete;
BottomLeftOuterBackground& operator=(const BottomLeftOuterBackground&) =
delete;
~BottomLeftOuterBackground() override = default;
// views::Background
void Paint(gfx::Canvas* canvas, views::View* view) const override {
const SkScalar circle_size = inner_radius_ * 2;
const int bottom_edge = view->height();
SkPath path;
path.moveTo(0, bottom_edge);
/* |false| will draw straight line to the start of the arc */
path.arcTo({0, bottom_edge - circle_size, circle_size, bottom_edge}, 90, 90,
false);
path.lineTo(0, bottom_edge);
cc::PaintFlags flags;
flags.setAntiAlias(true);
flags.setBlendMode(SkBlendMode::kSrc);
flags.setStyle(cc::PaintFlags::kFill_Style);
flags.setColor(get_color());
canvas->DrawPath(path, flags);
}
private:
SkScalar inner_radius_;
};
// ImageButton with underline
class SettingsButton : public views::ImageButton {
public:
METADATA_HEADER(SettingsButton);
explicit SettingsButton(views::Button::PressedCallback callback)
: views::ImageButton(callback) {
SetImage(views::Button::ButtonState::STATE_NORMAL,
gfx::CreateVectorIcon(vector_icons::kSettingsIcon,
kHUDSettingsIconSize, kHUDDefaultColor));
SetBorder(views::CreateEmptyBorder(gfx::Insets(kSettingsIconBorder)));
SetProperty(kHUDClickHandler, HTCLIENT);
SetFocusBehavior(views::View::FocusBehavior::ACCESSIBLE_ONLY);
}
SettingsButton(const SettingsButton&) = delete;
SettingsButton& operator=(const SettingsButton&) = delete;
~SettingsButton() override = default;
protected:
// ImageButton
void PaintButtonContents(gfx::Canvas* canvas) override {
views::ImageButton::PaintButtonContents(canvas);
SkPath path;
path.moveTo(0, height());
path.lineTo(height(), width());
cc::PaintFlags flags;
flags.setAntiAlias(true);
flags.setBlendMode(SkBlendMode::kSrc);
flags.setStyle(cc::PaintFlags::kStroke_Style);
flags.setStrokeWidth(1);
flags.setColor(kHUDDefaultColor);
canvas->DrawPath(path, flags);
}
};
BEGIN_METADATA(SettingsButton, views::ImageButton)
END_METADATA
// Basically FillLayout that matches host size to the given data view.
// Padding will take the rest of the host view to the right.
class HUDHeaderLayout : public views::LayoutManager {
public:
HUDHeaderLayout(const views::View* data_view, views::View* padding)
: data_view_(data_view), padding_(padding) {}
HUDHeaderLayout(const HUDHeaderLayout&) = delete;
HUDHeaderLayout& operator=(const HUDHeaderLayout&) = delete;
~HUDHeaderLayout() override = default;
// views::LayoutManager:
void Layout(views::View* host) override;
gfx::Size GetPreferredSize(const views::View* host) const override;
private:
const views::View* data_view_;
views::View* padding_;
};
gfx::Size HUDHeaderLayout::GetPreferredSize(const views::View* host) const {
return data_view_->GetPreferredSize() + padding_->GetPreferredSize();
}
void HUDHeaderLayout::Layout(views::View* host) {
// Assume there are only 3 child views (data, background and padding).
DCHECK_EQ(host->children().size(), 3U);
const gfx::Size preferred_size = data_view_->GetPreferredSize();
for (auto* child : host->children()) {
if (child != padding_) {
child->SetPosition({0, 0});
child->SetSize(preferred_size);
}
}
// Layout padding
padding_->SetPosition({preferred_size.width(), 0});
padding_->SetSize({host->width() - preferred_size.width(), host->height()});
}
} // namespace
////////////////////////////////////////////////////////////////////////////////
// HUDHeaderView
BEGIN_METADATA(HUDHeaderView, views::View)
END_METADATA
HUDHeaderView::HUDHeaderView(HUDDisplayView* hud) {
// Header is rendered as horizontal container with three children:
// background, buttons container and padding.
// Header should have background under the buttons area only.
// To achieve this we have buttons container view to calculate total width,
// and special layout manager that matches size of the background view to the
// size of the buttons.
//
// There is additional "padding" view an the end to draw bottom inner
// rounded piece of background.
views::View* header_background =
AddChildView(std::make_unique<views::View>());
header_background->SetBackground(std::make_unique<SolidSourceBackground>(
kHUDBackground, kTabOverlayCornerRadius));
views::View* header_buttons = AddChildView(std::make_unique<views::View>());
header_buttons
->SetLayoutManager(std::make_unique<views::BoxLayout>(
views::BoxLayout::Orientation::kHorizontal))
->set_cross_axis_alignment(
views::BoxLayout::CrossAxisAlignment::kStretch);
// Header does not have margin between header and data.
// Data has its top margin (kHUDGraphsInset).
header_buttons->SetBorder(views::CreateEmptyBorder(
gfx::Insets(kHUDInset, kHUDInset, 0, kHUDInset)));
// Add buttons and tab strip.
header_buttons->AddChildView(
std::make_unique<SettingsButton>(base::BindRepeating(
&HUDDisplayView::OnSettingsToggle, base::Unretained(hud))));
tab_strip_ = header_buttons->AddChildView(std::make_unique<HUDTabStrip>(hud));
// Padding will take the rest of the header and draw bottom inner left
// background padding.
views::View* padding = AddChildView(std::make_unique<views::View>());
padding->SetBackground(std::make_unique<BottomLeftOuterBackground>(
kHUDBackground, kTabOverlayCornerRadius));
SetLayoutManager(std::make_unique<HUDHeaderLayout>(header_buttons, padding));
}
HUDHeaderView::~HUDHeaderView() = default;
} // namespace hud_display
} // namespace ash