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update_service_in_process.cc
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update_service_in_process.cc
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// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/updater/update_service_in_process.h"
#include <string>
#include <utility>
#include <vector>
#include "base/bind.h"
#include "base/callback.h"
#include "base/run_loop.h"
#include "base/sequenced_task_runner.h"
#include "base/task/post_task.h"
#include "base/threading/sequenced_task_runner_handle.h"
#include "base/threading/thread_task_runner_handle.h"
#include "chrome/updater/configurator.h"
#include "chrome/updater/constants.h"
#include "chrome/updater/installer.h"
#include "chrome/updater/persisted_data.h"
#include "chrome/updater/prefs.h"
#include "chrome/updater/registration_data.h"
#include "components/prefs/pref_service.h"
#include "components/update_client/crx_update_item.h"
#include "components/update_client/update_client.h"
#include "components/update_client/update_client_errors.h"
namespace updater {
namespace {
// The functions below are various adaptors between |update_client| and
// |UpdateService| types.
update_client::Callback MakeUpdateClientCallback(
UpdateService::Callback callback) {
return base::BindOnce(
[](UpdateService::Callback callback, update_client::Error error) {
std::move(callback).Run(static_cast<UpdateService::Result>(error));
},
std::move(callback));
}
UpdateService::UpdateState::State ToUpdateState(
update_client::ComponentState component_state) {
switch (component_state) {
case update_client::ComponentState::kNew:
return UpdateService::UpdateState::State::kNotStarted;
case update_client::ComponentState::kChecking:
return UpdateService::UpdateState::State::kCheckingForUpdates;
case update_client::ComponentState::kDownloading:
case update_client::ComponentState::kDownloadingDiff:
case update_client::ComponentState::kDownloaded:
return UpdateService::UpdateState::State::kDownloading;
case update_client::ComponentState::kCanUpdate:
return UpdateService::UpdateState::State::kUpdateAvailable;
case update_client::ComponentState::kUpdating:
case update_client::ComponentState::kUpdatingDiff:
return UpdateService::UpdateState::State::kInstalling;
case update_client::ComponentState::kUpdated:
return UpdateService::UpdateState::State::kUpdated;
case update_client::ComponentState::kUpToDate:
return UpdateService::UpdateState::State::kNoUpdate;
case update_client::ComponentState::kUpdateError:
return UpdateService::UpdateState::State::kUpdateError;
case update_client::ComponentState::kUninstalled:
case update_client::ComponentState::kRun:
case update_client::ComponentState::kLastStatus:
NOTREACHED();
return UpdateService::UpdateState::State::kUnknown;
}
}
UpdateService::ErrorCategory ToErrorCategory(
update_client::ErrorCategory error_category) {
switch (error_category) {
case update_client::ErrorCategory::kNone:
return UpdateService::ErrorCategory::kNone;
case update_client::ErrorCategory::kDownload:
return UpdateService::ErrorCategory::kDownload;
case update_client::ErrorCategory::kUnpack:
return UpdateService::ErrorCategory::kUnpack;
case update_client::ErrorCategory::kInstall:
return UpdateService::ErrorCategory::kInstall;
case update_client::ErrorCategory::kService:
return UpdateService::ErrorCategory::kService;
case update_client::ErrorCategory::kUpdateCheck:
return UpdateService::ErrorCategory::kUpdateCheck;
}
}
update_client::UpdateClient::CrxStateChangeCallback
MakeUpdateClientCrxStateChangeCallback(
UpdateService::StateChangeCallback callback) {
return base::BindRepeating(
[](UpdateService::StateChangeCallback callback,
update_client::CrxUpdateItem crx_update_item) {
UpdateService::UpdateState update_state;
update_state.app_id = crx_update_item.id;
update_state.state = ToUpdateState(crx_update_item.state);
update_state.next_version = crx_update_item.next_version;
update_state.downloaded_bytes = crx_update_item.downloaded_bytes;
update_state.total_bytes = crx_update_item.total_bytes;
update_state.error_category =
ToErrorCategory(crx_update_item.error_category);
update_state.error_code = crx_update_item.error_code;
update_state.extra_code1 = crx_update_item.extra_code1;
callback.Run(update_state);
},
callback);
}
std::vector<base::Optional<update_client::CrxComponent>> GetComponents(
scoped_refptr<PersistedData> persisted_data,
const std::vector<std::string>& ids) {
std::vector<base::Optional<update_client::CrxComponent>> components;
for (const auto& id : ids) {
components.push_back(base::MakeRefCounted<Installer>(id, persisted_data)
->MakeCrxComponent());
}
return components;
}
} // namespace
UpdateServiceInProcess::UpdateServiceInProcess(
scoped_refptr<update_client::Configurator> config)
: config_(config),
persisted_data_(
base::MakeRefCounted<PersistedData>(config_->GetPrefService())),
main_task_runner_(base::SequencedTaskRunnerHandle::Get()),
update_client_(update_client::UpdateClientFactory(config)) {}
void UpdateServiceInProcess::RegisterApp(
const RegistrationRequest& request,
base::OnceCallback<void(const RegistrationResponse&)> callback) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
persisted_data_->RegisterApp(request);
// Result of registration. Currently there's no error handling in
// PersistedData, so we assume success every time, which is why we respond
// with 0.
main_task_runner_->PostTask(
FROM_HERE, base::BindOnce(std::move(callback), RegistrationResponse(0)));
}
void UpdateServiceInProcess::UpdateAll(StateChangeCallback state_update,
Callback callback) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
const auto app_ids = persisted_data_->GetAppIds();
DCHECK(base::Contains(app_ids, kUpdaterAppId));
update_client_->Update(app_ids,
base::BindOnce(&GetComponents, persisted_data_),
MakeUpdateClientCrxStateChangeCallback(state_update),
false, MakeUpdateClientCallback(std::move(callback)));
}
void UpdateServiceInProcess::Update(const std::string& app_id,
Priority priority,
StateChangeCallback state_update,
Callback callback) {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
update_client_->Update({app_id},
base::BindOnce(&GetComponents, persisted_data_),
MakeUpdateClientCrxStateChangeCallback(state_update),
priority == Priority::kForeground,
MakeUpdateClientCallback(std::move(callback)));
}
void UpdateServiceInProcess::Uninitialize() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
PrefsCommitPendingWrites(config_->GetPrefService());
}
UpdateServiceInProcess::~UpdateServiceInProcess() {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
config_->GetPrefService()->SchedulePendingLossyWrites();
}
} // namespace updater