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bubble_controller.cc
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bubble_controller.cc
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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/bubble/bubble_controller.h"
#include <utility>
#include "components/bubble/bubble_delegate.h"
#include "components/bubble/bubble_manager.h"
#include "components/bubble/bubble_ui.h"
BubbleController::BubbleController(BubbleManager* manager,
std::unique_ptr<BubbleDelegate> delegate)
: manager_(manager), delegate_(std::move(delegate)) {
DCHECK(manager_);
DCHECK(delegate_);
}
BubbleController::~BubbleController() {
if (bubble_ui_)
ShouldClose(BUBBLE_CLOSE_FORCED);
}
bool BubbleController::CloseBubble(BubbleCloseReason reason) {
DCHECK(thread_checker_.CalledOnValidThread());
return manager_->CloseBubble(this->AsWeakPtr(), reason);
}
bool BubbleController::UpdateBubbleUi() {
DCHECK(thread_checker_.CalledOnValidThread());
if (!bubble_ui_)
return false;
return delegate_->UpdateBubbleUi(bubble_ui_.get());
}
std::string BubbleController::GetName() const {
return delegate_->GetName();
}
base::TimeDelta BubbleController::GetVisibleTime() const {
return base::TimeTicks::Now() - show_time_;
}
void BubbleController::Show() {
DCHECK(!bubble_ui_);
bubble_ui_ = delegate_->BuildBubbleUi();
DCHECK(bubble_ui_);
bubble_ui_->Show(AsWeakPtr());
show_time_ = base::TimeTicks::Now();
}
void BubbleController::UpdateAnchorPosition() {
DCHECK(bubble_ui_);
bubble_ui_->UpdateAnchorPosition();
}
bool BubbleController::ShouldClose(BubbleCloseReason reason) const {
DCHECK(bubble_ui_);
return delegate_->ShouldClose(reason) || reason == BUBBLE_CLOSE_FORCED;
}
bool BubbleController::OwningFrameIs(
const content::RenderFrameHost* frame) const {
DCHECK(bubble_ui_);
return delegate_->OwningFrame() == frame;
}
void BubbleController::DoClose(BubbleCloseReason reason) {
DCHECK(bubble_ui_);
bubble_ui_->Close();
bubble_ui_.reset();
delegate_->DidClose(reason);
}