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gles2_book

Name: OpenGL ES 2.0 Programming Guide
Short Name: opengles-book
URL: http://opengles-book.com/
Version: unknown
Security Critical: no

Description:
Code samples from OpenGL ES 2.0 Programming Guide.
Authors: Aaftab Munshi, Dan Ginsburg, Dave Shreiner
Publisher: Addison-Wesley Professional
ISBN: 0321502795

Local Modifications:
  Removed files that chromium did not need:
    - Bin/*
    - Common/Doc/*
    - Common/Include/EGL/*
    - Common/Include/GLES2/*
    - Common/Include/KD/*
    - Common/Lib/*
    - Common/Source/esUtil_win32.c
    - Common/Source/Win32/esUtil_TGA.c
    - Lib/*
    - *.vcproj, *.sln

  Added header files for individual examples so that they can be compiled as
  static libraries:
    - Chapter_2/Hello_Triangle/Hello_Triangle.h
    - Chapter_8/Simple_VertexShader/Simple_VertexShader.h
    - Chapter_9/MipMap2D/MipMap2D.h
    - Chapter_9/Simple_Texture2D/Simple_Texture2D.h
    - Chapter_9/Simple_TextureCubemap/Simple_TextureCubemap.h
    - Chapter_9/TextureWrap/TextureWrap.h
    - Chapter_11/Stencil_Test/Stencil_Test.h
    
  Initialized local variables:
    - Chapter_11/Stencil_Test/Stencil_Test.c
    - Common/Source/esShader.c
    
  Improvements in Chapter_11/Stencil_Test:
    - Fixed depth and color values in Stencil Test
    - Removed redundant glGetIntegerv in draw loop
    - Restore stencil-mask state after every frame