Provides a simple low-poly shader for zylann's terrain plugin
How it works This shader modifies the standard shader's normal generation, meaning the normals will make the face look like low poly. This is excelent if you want a low poly terrain
Requirements This shader works with zylann's terrain plugin: https://github.com/Zylann/godot_heightmap_plugin
How to use This assumes you have the terrain plugin installed and active First, download the low_poly.shader file and add it to your project. To use it, add a terrain node, set shader type to custom and select low_poly.shader (after adding it to your project).