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Provides a simple low-poly shader for zylann's terrain plugin

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Godot-Low-Poly

Provides a simple low-poly shader for zylann's terrain plugin

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How it works This shader modifies the standard shader's normal generation, meaning the normals will make the face look like low poly. This is excelent if you want a low poly terrain

Requirements This shader works with zylann's terrain plugin: https://github.com/Zylann/godot_heightmap_plugin

How to use This assumes you have the terrain plugin installed and active First, download the low_poly.shader file and add it to your project. To use it, add a terrain node, set shader type to custom and select low_poly.shader (after adding it to your project).

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Provides a simple low-poly shader for zylann's terrain plugin

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