forked from GarageGames/Torque3D
-
Notifications
You must be signed in to change notification settings - Fork 0
/
projects.xml
57 lines (49 loc) · 2.44 KB
/
projects.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
<!-- World Builder Launcher Project Entries
Entry Attribute Descriptions
'type'
projectDirectory = Assumes that one directory down is the project, and inside is the executable
file = Execute the file directly
'path'
Path to the root project directory, or directly to the file (including file itself)
'args'
Any additional command line switches to be sent to the executable.
Here are some examples:
<entries>
<entry type="projectDirectory" path="Demos" args="">Demos</entry>
<entry type="projectDirectory" path="Genre Kits" args="">Genre Kits</entry>
<entry type="file" path="Demos/Stronghold/game/rStronghold.exe" args="">Stronghold Demo</entry>
</entries>
-->
<entries>
<entry type="projectDirectory" path="My Projects" args="">My Projects</entry>
<entry type="projectDirectory" path="Games" args="">Games</entry>
<entry type="projectDirectory" path="Demos" args="">Demos</entry>
<entry type="projectDirectory" path="Examples" args="">Examples</entry>
<entry type="projectDirectory" path="Genre Kits" args="">Genre Kits</entry>
<entry type="templateDirectory" path="Templates" args="">Templates</entry>
<entry type="modules">
<module name="openGL">OpenGL Rendering</module>
<module name="d3d11">Direct3D 11 Rendering</module>
<module name="fmod">FMod Sound Engine</module>
<module name="leapMotion" path="$LEAPMOTION_SDK_PATH">Leap Motion Controller</module>
<module name="razerHydra" path="$RAZERHYDRA_SDK_PATH">Razer Hydra Controller</module>
<module name="oculusVR" path="$OCULUSVR_SDK_PATH">Oculus VR Devices</module>
<module name="webDeploy">Web Deployment</module>
<module name="navigation" default="1">Recast Navigation</module>
<module name="testing" default="1">Unit testing</module>
<moduleGroup description="Physics Library">
<module name="" donotwrite="1" default="1">Torque Physics</module>
<module name="physX">PhysX 2.8 Physics Library</module>
<module name="physX3">PhysX 3.2 Physics Library</module>
<module name="bullet">Bullet Physics Library</module>
</moduleGroup>
</entry>
<entry type="projectDefines">
<projectDefine name="TORQUE_MINIDUMP">Minidump Support</projectDefine>
</entry>
<entry type="moveClasses">
<moveClass name="" donotwrite="1" default="1">Standard Move Class</moveClass>
<moveClass name="$TORQUE_HIFI_NET">HIFI Networking</moveClass>
<moveClass name="$TORQUE_EXTENDED_MOVE">ExtendedMove</moveClass>
</entry>
</entries>