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[runtimes] Porting all runtimes on 4.0-beta branch #1796

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HaraldCsaszar opened this issue Oct 22, 2020 · 1 comment
Closed
20 tasks done

[runtimes] Porting all runtimes on 4.0-beta branch #1796

HaraldCsaszar opened this issue Oct 22, 2020 · 1 comment
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@HaraldCsaszar
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HaraldCsaszar commented Oct 22, 2020

Porting of all changes to make the runtimes on the 4.0-beta branch compatible with assets exported from Spine Editor 4.0-beta.
A rough overview of all changes: https://github.com/EsotericSoftware/spine-runtimes/compare/3.8..4.0-beta

  • spine-libgdx

  • spine-csharp
  • spine-xna
  • spine-monogame
  • spine-unity
  • spine-tk2d

  • spine-c
  • spine-cpp
  • spine-sfml
  • spine-cocos2dx
  • spine-ue4

  • spine-ts core
  • spine-ts webgl
  • spine-ts canvas
  • spine-ts threejs

  • spine-as3
  • spine-starling

  • spine-lua
  • spine-love
  • spine-corona
@HaraldCsaszar
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Remark: commits c223481 and abf35ec finish 4.0 porting of spine-csharp and spine-xna/monogame runtimes.

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