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When covering a large area with shroomites the server experiences tps drops if - and only if- the area isn't fully loaded / near the edge of loaded chunks. As of right now the reason for this is unknown.
The text was updated successfully, but these errors were encountered:
I'm unable to reproduce this. I have about 180 entities loaded (50 shrooms and 180 spores) in a peaceful flatworld with doMobSpawning on false. I get an almost constant 4 mspt. See this clip: https://gfycat.com/UnawareBitterHare
When covering a large area with shroomites the server experiences tps drops if - and only if- the area isn't fully loaded / near the edge of loaded chunks. As of right now the reason for this is unknown.
The text was updated successfully, but these errors were encountered: