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Language: C++
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Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
Productive, portable, and performant GPU programming in Python.
SRS is a simple, high-efficiency, real-time video server supporting RTMP, WebRTC, HLS, HTTP-FLV, SRT, MPEG-DASH, and GB28181.
📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A fast JSON parser/generator for C++ with both SAX/DOM style API
Open3D: A Modern Library for 3D Data Processing
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
a lighter, faster browser kernel of blink to integrate HTML UI in your app. 一个小巧、轻量的浏览器内核,用来取代wke和libcef
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Mesh optimization library that makes meshes smaller and faster to render
Mapnik is an open source toolkit for developing mapping applications
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
GPU Accelerated C++ User Interface, with WYSIWYG developing tools, XML supports, built-in data binding and MVVM features.
Walnut is a simple application framework for Vulkan and Dear ImGui apps
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
The fastest tools for 3dtiles convert in the world!
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
A 3D Mapping Engine & SDK for OpenSceneGraph.