diff --git a/src/main/java/com/studiohartman/jamepad/ControllerIndex.java b/src/main/java/com/studiohartman/jamepad/ControllerIndex.java index f8abe49..2e9776e 100644 --- a/src/main/java/com/studiohartman/jamepad/ControllerIndex.java +++ b/src/main/java/com/studiohartman/jamepad/ControllerIndex.java @@ -254,9 +254,13 @@ public int getPlayerIndex() throws ControllerUnpluggedException { return SDL_GameControllerGetPlayerIndex(pad); */ - private void setPlayerIndex(int index) throws ControllerUnpluggedException { + /** + * Sets player index, if possible. At the time being, this doesn't seem to be supported on + * Windows, Linux and Mac by SDL + * @param index + */ + public void setPlayerIndex(int index) throws ControllerUnpluggedException { ensureConnected(); - // looks like SDL doesn't really change something here for Windows, Linux and Mac nativeSetPlayerIndex(controllerPtr, index); }