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42 project where we learn about raycasting and try to recreate the original Wolfenstein 3d game

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cub3d

The goal of cub3d is to make something using raycasting (like Wolfenstein 3D). In this project, we are asked to extract information from a .cub file and use that information to draw a 3d maze on the screen using raycasting principles.

Video Demo

Demo

  • WASD to move,
  • arrow Left/Right directional keys to rotate the camera
  • E to open/close doors
  • ESC to quit
  • Minimap

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42 project where we learn about raycasting and try to recreate the original Wolfenstein 3d game

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