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A refreshingly simple data-driven game engine built in Rust
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
Data-oriented and data-driven game engine written in Rust
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
A command-line tool and Rust library with Python bindings for generating regular expressions from user-provided test cases
Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various…
Flexible concrete Error type built on std::error::Error
Automatically generates Rust FFI bindings to C (and some C++) libraries.
🔭 Cross-platform filesystem notification library for Rust.
A binary encoder / decoder implementation in Rust.
High performance flexbox implementation written in rust
Rust library for single assignment cells and lazy statics without macros
Rust library for walking directories recursively.
Native WebGPU implementation based on wgpu-core
🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust
A cargo subcommand to build Windows installers for rust projects using the WiX Toolset
K-dimensional tree in Rust for fast geospatial indexing and lookup