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An alternate version of my Mac Platform Layer that follows along with my own Youtube video series
A handmade texture editor, written in C and available on the Mac Platform
Decompilation of sead: the standard C++ library for first-party Nintendo games
WebGL 2 lessons starting from the basics
Ubisoft La Forge - Animation Dataset
Open source c++ skeletal animation library and toolset
mimalloc is a compact general purpose allocator with excellent performance.
Voro++: a three-dimensional Voronoi cell library in C++
Markdown-as-blog: Build blog site by markdown files.
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Run compilers interactively from your web browser and interact with the assembly
A simple demo to show off the capabilities of the Cauldron framework
Cross platform portable accelerate math library using universal intrinsics.
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Deep learning extended depth-of-field microscope for fast and slide-free histology
Handmade Hero OS X Platform Layer
Shader playground website for exploring HLSL, GLSL, SPIR-V compilers