[Q] gsHWFixes #7022
Replies: 3 comments 1 reply
-
Yeah there is a way to make them more accurate it's called software mode. |
Beta Was this translation helpful? Give feedback.
-
@JordanTheToaster When I read blogs of switch emulators, they try to get around graphical bugs, globally, without using hacks, although they certainly cannot do without them |
Beta Was this translation helpful? Give feedback.
-
Sure, if you want things to run at 1fps. It's a trade off. If you know of better ways of handling things, please submit a pull request. But otherwise I'd suggest not commenting on things out of your depth. (Also consider that the majority of these are hacks for improving upscaling, which is a hack in itself) |
Beta Was this translation helpful? Give feedback.
-
roundSprite
texturePreloading
preloadFrameData
halfPixelOffset
autoFlush
and etc.
The games contain a lot of manual graphics fixes, are there any workarounds to reduce reliance on hacks, and make the renderer more.. correct?
Beta Was this translation helpful? Give feedback.
All reactions