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Pull requests: PCSX2/pcsx2
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GS/HW: Added new Half-Pixel Offset option Bilinear Scaled (Testing Only)
GS: Hardware
GS
GUI/Qt
Needs Rebase
#9276
opened Jul 18, 2023 by
refractionpcsx2
•
Draft
updated Sep 8, 2023
GS: Support upscaled region repeat
GS: Hardware
GS
Needs Rebase
#5853
opened Apr 11, 2022 by
TellowKrinkle
•
Draft
updated Oct 25, 2023
Qt: Fix controller type combo box width
GUI/Qt
Hold Merge
#10715
opened Jan 25, 2024 by
TellowKrinkle
•
Draft
updated Apr 8, 2024
GS/HW: Improve Round Sprite upscaling fix to cause less problems [TEST]
GS: Hardware
GS
Hold Merge
#10278
opened Nov 15, 2023 by
refractionpcsx2
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updated Apr 8, 2024
VU: Expand IBit hack to work for immediates on several instructions
GameDB
Hold Merge
Vector Units
#11117
opened Apr 21, 2024 by
refractionpcsx2
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updated Apr 26, 2024
Add a new Ico version based on Redump Database
First Time Contribution
GameDB
#11103
opened Apr 18, 2024 by
GregoireLD
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updated Apr 29, 2024
GS/Vulkan: Use dynamic rendering instead of render passes
Dependencies
Pull requests that update a dependency file
GS: Vulkan
GS
Hold Merge
WIP: GS: Add Pre-Round Sprite hack
GS
GUI/Qt
Hold Merge
#6553
opened Jun 30, 2022 by
refractionpcsx2
•
Draft
updated May 5, 2024
Debugger: Overhaul symbol table parsing (add .mdebug and .sndata support) and add inspector GUI for complex data types
Build | Project System
CDVD
Debugger
Dependencies
Pull requests that update a dependency file
Documentation
GUI/Qt
Needs Rebase
#10224
opened Nov 4, 2023 by
chaoticgd
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updated May 6, 2024
11 of 12 tasks
ImGui: Avoid frame count display race condition for input recording and display correct value
TAS Functionality
#10793
opened Feb 8, 2024 by
TheTechnician27
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updated May 8, 2024
Qt: Native DualShock 3 support in Windows using official Sony driver
Build | Project System
First Time Contribution
GUI/Qt
Needs Rebase
#9138
opened Jul 1, 2023 by
David-CPP
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updated May 27, 2024
CMake: Force /usr/local/include to come last
Build | Project System
#11292
opened May 24, 2024 by
TellowKrinkle
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updated May 28, 2024
GS/Vulkan: Utilize dynamic state to reduce pipeline permutations
Build | Project System
Dependencies
Pull requests that update a dependency file
GS: Vulkan
GS
Hold Merge
Qt: Update Base Translation
#11396
opened Jun 15, 2024 by
github-actions
bot
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updated Jun 15, 2024
GameDB: Various fixes
GameDB
#11333
opened Jun 4, 2024 by
JordanTheToaster
•
Draft
updated Jun 15, 2024
2
GS:Capture: VAAPI support
GS
#11372
opened Jun 10, 2024 by
TellowKrinkle
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updated Jun 15, 2024
VMManager: Refactor Affinity Control to Thread Pinning
GS: Software
GS
GUI/Qt
#11403
opened Jun 15, 2024 by
stenzek
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updated Jun 15, 2024
Misc: Make sure hw renderer is selected for hw renderer osd messages.
#11402
opened Jun 15, 2024 by
lightningterror
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updated Jun 15, 2024
GS/HW: Fix up Tekken 5 CRC to get rid of boxes when upscaling
GS: Hardware
GS
#11405
opened Jun 15, 2024 by
refractionpcsx2
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updated Jun 15, 2024
GS/HW: Natively downscale targets - General post processing
Documentation
GameDB
GS: Hardware
GS: Texture Cache
GS
GUI/Qt
#11337
opened Jun 5, 2024 by
refractionpcsx2
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updated Jun 15, 2024
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