Starred repositories
Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …
Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
Simple 3D scene manager in C# and OpenTK / OpenGL
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)