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Starred repositories

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Stride Game Engine (formerly Xenko)

C# 6,496 942 Updated Sep 29, 2024

Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.

C# 2,869 656 Updated May 24, 2023

Unity ugui binding

C# 16 2 Updated May 30, 2024

Ant game engine

Lua 3,793 383 Updated Sep 27, 2024

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 6,394 648 Updated Sep 27, 2024

多人FPS演示,该演示集成了许多现代网络代码技术以提高游戏质量。

C# 248 67 Updated Mar 4, 2021

性能医生, a mobile game profiler.

Python 434 83 Updated Aug 1, 2022

Make 2.5D isometric game in Unity easy!

C# 71 12 Updated Jan 11, 2024

一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…

C# 1,943 463 Updated Sep 29, 2024

物理引擎学习。详解碰撞检测原理,自己实现一个简易的物理引擎。

C# 80 18 Updated May 18, 2022

low polygon water effect working in Unity

C# 54 14 Updated Sep 5, 2019

A Quadtree Native Collection for Unity DOTS

C# 355 30 Updated Aug 16, 2023

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…

C# 5,816 1,420 Updated Sep 5, 2023

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …

C# 1,594 282 Updated Mar 30, 2024

Simple mesh cutting algorithm that works on simple 3d manifold objects with genus 0

C# 582 118 Updated Mar 23, 2019

Unreal Engine .NET 6 integration

C# 3,122 230 Updated Jun 7, 2023

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

C# 13,202 2,544 Updated Dec 8, 2022

Unity Asset Danshari 资源断舍离

C# 285 83 Updated Sep 5, 2024

Unity AssetBundle Reporter

C# 150 49 Updated Oct 13, 2022

Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples

C# 1,022 149 Updated Jan 9, 2022

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 23,219 1,241 Updated May 30, 2024

Automation for mobile games

Objective-C 1,337 384 Updated Jun 18, 2023

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

C++ 2,312 376 Updated Feb 16, 2023

一些对UnityGameFramework的扩展

C# 349 62 Updated Sep 26, 2024

A C# port of Box2D

C# 537 100 Updated Sep 8, 2024

Simple 3D scene manager in C# and OpenTK / OpenGL

C# 173 70 Updated Nov 24, 2019

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

1,797 355 Updated Oct 12, 2019
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