A tool that decrypt/convert customized metadata files.
How to use:
MetadataConverter2 v1.0.0.0
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Usage:
MetadataConverter2 <input_path> <output_path> <game> [convert]
Arguments:
<input_path> Input metadata file.
<output_path> Output metadata file.
<game> (GICB1|ZZZ|GI|GICBX|BH3|SR|GI_V2)
[convert] enable converting to standard unity format.
Note: for GI_V2
, use Cpp2Il
with patched file and option --force-unity-version 2019.4.15f
Looking forward for feedback for issues/bugs to fix and update.
Special Thank to:
- MetadataConverter original author
- Perfare
- PartyPooper
- Ayy Lamo
- Nitro
- Hutaro
- Samboy