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Starred repositories
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
A Curated List of Multiplayer Game Network Programming Resources
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
The "Activate Windows" watermark ported to Linux
Box64 - Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux devices
Open source driver and user-space daemon to control Razer lighting and other features on GNU/Linux
Firmware for Pinetime smartwatch written in C++ and based on FreeRTOS
A lightweight JIT compiler based on MIR (Medium Internal Representation) and C11 JIT compiler and interpreter based on MIR
Advanced Linux Driver for Xbox One Wireless Controller (shipped with Xbox One S)
The FASTEST QUALITY hash function, random number generators (PRNG) and hash map.
Reverse engineering the 1997 game "Carmageddon"
Chad Strings - The Chad way to handle strings in C.
Open source re-implementation of Tomb Raider I and Tomb Raider II, along with additional enhancements and bugfixes
Markdown grammar for tree-sitter
A branchless unstable quicksort / mergesort that is highly adaptive.
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.