Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Game Crash on Startup with Wilder Wilds Installed #1055

Open
cal1407 opened this issue May 3, 2024 · 15 comments
Open

Game Crash on Startup with Wilder Wilds Installed #1055

cal1407 opened this issue May 3, 2024 · 15 comments
Labels
compat A mod is found to be incompatible mixin conflict Caused by conflicting mixins

Comments

@cal1407
Copy link

cal1407 commented May 3, 2024

Mod Name

Wilder Wilds

Mod Homepage

https://modrinth.com/mod/wilder-wild

Minecraft version

1.20.1

Describe the bug

Game crash on startup with Wilder Wilds installed.

Steps to reproduce

  1. Install only Connector, Connector Extras, Forgified Fabric Api and Wilder Wilds
  2. Launch the game
  3. Game would crash almost immediately
    ...

Modlist

image

Logs

https://pastebin.com/YkqG0D6k

Additional context

No response

@cal1407 cal1407 added the compat A mod is found to be incompatible label May 3, 2024
@PulcioPappi
Copy link

Also with FrozenLib installed (a Wilder Wild's required dependency) it still doesn't launch.

@mateus3c
Copy link

mateus3c commented Jun 16, 2024

for anyone wondering, the latest version of Wilder Wild that works with connector is version 2.3.3 even tho I haven't found any issues yet version 2.1.13 is completely stable with no bugs.

@Liamgrayskull
Copy link

Also with FrozenLib installed (a Wilder Wild's required dependency) it still doesn't launch.

Game seems to launch and perform fine with FrozenLib-1.7.4-Fabric+1.20.1 with all versions up to date, but Wilder Wild's latest version (2.4.5) still crashes on my end, even with disabling everything in the config.

@SaltSouls
Copy link

SaltSouls commented Jul 4, 2024

I'm also getting a crash right now with wilder wild. Installed frozenlib and everything, but for some reason whenever I try and create a new world, before it is able to get to 1% my game crashes. The error logs aren't the best either as I'm not really able to see what the issue is, but it does seem to be related to a problem with frozenlib and not wilder wild.

Logs: latest.log | debug.log

@mateus3c
Copy link

Why are you guys installing frozenlib? It's already embedded inside Wilder Wild, there's no need to install it separately. Maybe your crashes are related to that, I have seen that before

@SaltSouls
Copy link

Why are you guys installing frozenlib? It's already embedded inside Wilder Wild, there's no need to install it separately. Maybe your crashes are related to that, I have seen that before

It crashes regardless of it being installed. I only tried installing it to see if it fixed the issue, as the crash log pointed to it being an issue.

@YaeSlight
Copy link

wilderwild has updated to 2.4.10(mc1.21-1.21.1)
the update log said some mixin code has changed and the game could lanch but looks like something else wrong.
QQ20240814-004627

@mateus3c
Copy link

mateus3c commented Sep 10, 2024

Guys, I forgot to mention that to run Wilder Wild 2.3.3, you need to go to your config folder, then to the Wilder Wild folder, and open the mixins.json5 file (path: config/wilderwild/mixins.json5).

Make sure that "block_mesoglea" is set to false.

@AViewFromTheTop
Copy link

Have any of you tried 2.4.16?

@forkiesassds
Copy link

The crashes have been since 2.4, and I suspect it might be due to the fact that 2.4 adds so called "snowlogging" and the mixins it relies on conflicts with Forge's base class edits.

@AViewFromTheTop
Copy link

The crashes have been since 2.4, and I suspect it might be due to the fact that 2.4 adds so called "snowlogging" and the mixins it relies on conflicts with Forge's base class edits.

You can disable snowlogging through the config
If that's not enough, you can disable it through the mixin config as well so those mixins can't load

@mateus3c
Copy link

snowlogging

Disabling Snowlogging mixin causes the game to launch but it still crashes when trying to create a new world because of mixin/frozenlib.entity.mixins.json:NaturalSpawnerMixin

@AViewFromTheTop
Copy link

Disabling Snowlogging mixin causes the game to launch but it still crashes when trying to create a new world because of mixin/frozenlib.entity.mixins.json:NaturalSpawnerMixin

Bro that’s ridiculous LMAOOO
rip
All I can say at that point is to just hold out and wait for the native Forge port Liukrast has been working on for FrozenLib and Wilder Wild
It may be a bit and he’s busy at the moment but it’ll be released eventually

@AViewFromTheTop
Copy link

Needless to say, we’re lucky to have a multiloader dev on our team 😅
Just sucks that I don’t really know nor want to deal with projects being primarily developed that way

@mateus3c
Copy link

Disabling Snowlogging mixin causes the game to launch but it still crashes when trying to create a new world because of mixin/frozenlib.entity.mixins.json:NaturalSpawnerMixin

Bro that’s ridiculous LMAOOO rip All I can say at that point is to just hold out and wait for the native Forge port Liukrast has been working on for FrozenLib and Wilder Wild It may be a bit and he’s busy at the moment but it’ll be released eventually

Don't worry, like I said, Wilder Wild works perfectly fine on version 2.3.3, just gotta disable the "block_mesoglea" mixin :)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
compat A mod is found to be incompatible mixin conflict Caused by conflicting mixins
Projects
Status: 🔖 Confirmed
Development

No branches or pull requests

9 participants