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Ciao,
as per title, from the settings in the home screen after I pushed right to change font front "Duck Font" the game crashed.
Now it keeps crashing on launch.
I'm on Debian 12, x86_64bit.
Where are the settings stored?
This way I can at least change it back.
CrashDump warning
Mods apparently were not responsible for this crash.
System.EntryPointNotFoundException: SelectObject assembly:<unknown assembly> type:<unknown type> member:(null)
at [0] L:0
at GetCharABCWidthsRange [41] L:0
at CreateRasterFontData [304] L:0
at Rebuild [22] L:0
at [6] L:0
at UpdateFont [64] L:0
at ResolutionChanged [24] L:0
at Update [220] L:0
at RunUpdate [694] L:0
at Update [355] L:0
Last 8 Lines of Console Output:
Clearing all ghost data.
Loading profiles from (/home/sonno/.config/DuckGame/<StringOfNumbers>/Profiles/)
Found (9) profiles.
ResetMatchStuff()
9
9
ACFG Attempting save
ACFG Save success
Date: 02/13/2024 21:37:03
Version: 1.1.7717.16376
Platform: Debian GNU/Linux 12 (bookworm) Unix 6.1.0.18 (Steam Build 8782838)(SFX)
Online: 0
Mods: nomods
Time Played: 00:00:07 (43)
Special Code: vessel:TVVessel added:0 count:87 cPriori:2
Resolution: (A)1920x1080 (G)1920x1080 (Fullscreen(H))(RF 42)
Level: DuckGame.TitleScreen
Command Line:
Have a nice evening,
Sonno
Edit: I compared the files with those of the vanilla Duck Game and found the problem in the options.dat file inside /home/sonno/.config/DuckGame/<StringOfNumbers>/Options/ folder.
In vanilla Duck Game there is a string that is <chatFont/> while on my crashing version it was <chatFont>Arial</chatFont>.
After changing back the string to how it is vanilla Duck Game the problem was solved.
Feel free to close this issue, I posted this in case anybody else (me of the future) stumbles on this bug again.
The text was updated successfully, but these errors were encountered:
The issue of the crashing has been fixed in c0d59e2, but unfortunately custom fonts are not working on linux yet. we'll likely get back around to this so I'll leave this open
Ciao,
as per title, from the settings in the home screen after I pushed right to change font front "Duck Font" the game crashed.
Now it keeps crashing on launch.
I'm on Debian 12, x86_64bit.
Where are the settings stored?
This way I can at least change it back.
CrashDump warning
Have a nice evening,
Sonno
Edit: I compared the files with those of the vanilla Duck Game and found the problem in the options.dat file inside
/home/sonno/.config/DuckGame/<StringOfNumbers>/Options/
folder.In vanilla Duck Game there is a string that is
<chatFont/>
while on my crashing version it was<chatFont>Arial</chatFont>
.After changing back the string to how it is vanilla Duck Game the problem was solved.
Feel free to close this issue, I posted this in case anybody else (me of the future) stumbles on this bug again.
The text was updated successfully, but these errors were encountered: