diff --git a/Source/Classes/GIFAnimatable.swift b/Source/Classes/GIFAnimatable.swift
index e8e53e1..cdf634e 100644
--- a/Source/Classes/GIFAnimatable.swift
+++ b/Source/Classes/GIFAnimatable.swift
@@ -14,6 +14,9 @@ public protocol GIFAnimatable: class {
/// Content mode used for resizing the frames.
var contentMode: UIView.ContentMode { get set }
+
+
+ var playbackSpeed: Double? { get set }
}
diff --git a/Source/Classes/GIFImageView.swift b/Source/Classes/GIFImageView.swift
index 650d7f3..f781b6c 100644
--- a/Source/Classes/GIFImageView.swift
+++ b/Source/Classes/GIFImageView.swift
@@ -1,6 +1,8 @@
import UIKit
/// Example class that conforms to `GIFAnimatable`. Uses default values for the animator frame buffer count and resize behavior. You can either use it directly in your code or use it as a blueprint for your own subclass.
public class GIFImageView: UIImageView, GIFAnimatable {
+ public var playbackSpeed: Double?
+
/// A lazy animator.
public lazy var animator: Animator? = {
diff --git a/Supporting Files/Info.plist b/Supporting Files/Info.plist
index c36f8c4..0a5e18d 100644
--- a/Supporting Files/Info.plist
+++ b/Supporting Files/Info.plist
@@ -19,7 +19,7 @@
CFBundleSignature
????
CFBundleVersion
- 153
+ 154
NSPrincipalClass