From e1c0c79667003b75a9e264cc2bfeced32c82b5c5 Mon Sep 17 00:00:00 2001 From: FrancescoC-Unity Date: Fri, 29 May 2020 09:08:36 +0200 Subject: [PATCH] Fix warning --- .../Runtime/Debug/DebugExposure.shader | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/com.unity.render-pipelines.high-definition/Runtime/Debug/DebugExposure.shader b/com.unity.render-pipelines.high-definition/Runtime/Debug/DebugExposure.shader index a3fdb845f80..972067dd8ee 100644 --- a/com.unity.render-pipelines.high-definition/Runtime/Debug/DebugExposure.shader +++ b/com.unity.render-pipelines.high-definition/Runtime/Debug/DebugExposure.shader @@ -293,7 +293,7 @@ Shader "Hidden/HDRP/DebugExposure" uint halfBarSize = barSize / 2; uint lowerMidPoint = midXPoint - halfBarSize; uint higherMidPoint = midXPoint + halfBarSize; - if (coordOnX < lowerMidPoint) + if (coordOnX < float(lowerMidPoint)) { uint distanceFromCenter = lowerMidPoint - coordOnX; float deltaBinFloat = distanceFromCenter / barSize; @@ -301,7 +301,7 @@ Shader "Hidden/HDRP/DebugExposure" locWithinBin = frac(deltaBinFloat) * barSize; binIndex = centerBin - deltaInBins; } - else if (coordOnX > higherMidPoint) + else if (coordOnX > float(higherMidPoint)) { uint distanceFromCenter = coordOnX - higherMidPoint; float deltaBinFloat = distanceFromCenter / barSize;