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The function "SetMeshBuffersFromUnity" is not exposed according to this screen shot. The same problem exists at least for UWP/arm,x86,x64. So, it cause program to freeze on UWP
The text was updated successfully, but these errors were encountered:
The function "SetMeshBuffersFromUnity" is not exposed according to this screen shot. The same problem exists at least for UWP/arm,x86,x64. So, it cause program to freeze on UWP
The text was updated successfully, but these errors were encountered: