You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I searched in the code, and I found nothing. I am curious to know if there are any limits in the parser or the static analyzer for the depth of nested blocks or loops.
Also, do you know if such limits exist in current engines?
Thanks in advance.
The text was updated successfully, but these errors were encountered:
I don't recall this being an issue in the past, either in V8 or Binaryen or elsewhere. It is common to have many thousands of nested blocks in practice for various switch constructs, for example.
The question is in the title.
I searched in the code, and I found nothing. I am curious to know if there are any limits in the parser or the static analyzer for the depth of nested blocks or loops.
Also, do you know if such limits exist in current engines?
Thanks in advance.
The text was updated successfully, but these errors were encountered: