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combined.filter
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combined.filter
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// +----------------------------------------------------------------------------+
// | |
// | WOLFIE'S PROJECT DIABLO 2 FILTER |
// | GitHub: https://github.com/WolfieeifloW/pd2filter/ |
// | Discord: https://discord.gg/6bM8AtYGAq |
// | Made By: @WolfieeifloW#6431 |
// | |
// +----------------------------------------------------------------------------+
//
// Welcome to Wolfie's Project Diablo 2 Loot Filter.
//
// **************************************************************************************************** LOOK HERE LOOK HERE
// TOO MANY BLUE OR WHITE ITEMS? Check the "Magic Items Master" and "Base Items Master" sections.
// Please also look at the instructions under the "Base Items" header.
// **************************************************************************************************** LOOK HERE LOOK HERE
//
// If anything is unclear please check my Informative Links section on GitHub: https://github.com/WolfieeifloW/pd2filter#informative-links
//
// If there is anything missing please join my Discord (https://discord.gg/6bM8AtYGAq) or ask in the #lootfilter channel on the PD2 Discord (http://discord.gg/projectdiablo2).
ItemDisplayFilterName[]: Detailed // Filter Level 1
ItemDisplayFilterName[]: Revealed // Filter Level 2
ItemDisplayFilterName[]: Vanilla // Filter Level 3
ItemDisplayFilterName[]: Wolfie // Filter Level 4
ItemDisplayFilterName[]: Runewords & Recipes // Filter Level 5
// +----------------------------------------------------------------------------+
// | |
// | [QUES] Quest Items |
// | |
// +----------------------------------------------------------------------------+
// ------------------------------------------------------------------------------
// [QIA1] Act 1
// ------------------------------------------------------------------------------
ItemDisplay[bks]: %NAME%%MAP-58%{%TAN%in Act 1%NL%Talk to Akara%NL%} // Scroll of Inifuss
ItemDisplay[bkd]: %NAME%%MAP-58%{%TAN%Go to Act 1: Stony Field%NL%} // Scroll of Inifuss, deciphered
ItemDisplay[leg]: %GOLD%%NAME%%MAP-58%{%TAN%Act 1 to open Cow Level%NL%Cube w/ Tome of Town Portal in} // Wirt's Leg
ItemDisplay[hdm]: %NAME%%MAP-58%{%TAN%Give to Charsi in Act 1} // Horadric Malus
// ------------------------------------------------------------------------------
// [QIA2] Act 2
// ------------------------------------------------------------------------------
ItemDisplay[ass]: %GOLD%Book of Skill%MAP-58%{%TAN%+1 Skill Point%NL%Right click for %NL%} // Book of Skill
ItemDisplay[tr1]: //%NAME%{%TAN%Not required%NL%} // Horadric Scroll
ItemDisplay[box]: %NAME%%MAP-58%{%TAN%Runewords & Recipes on items!%NL%Check Filter Level 5 for Possible} // Horadric Cube
ItemDisplay[hst]: %NAME%%MAP-58%{%RED%0 ) [] + >> /\ 0)%NL%Tombs:%NL%%NL%%TAN%Act 2: Tal Rashas Tomb%NL%Place in Tomb Orifice in} // Horadric Staff
ItemDisplay[vip]: %NAME%%MAP-58%{%TAN%Cube w/ Staff of Kings} // Amulet of the Viper
ItemDisplay[msf]: %NAME%%MAP-58%{%TAN%Cube w/ Amulet of the Viper} // Staff of Kings
// ------------------------------------------------------------------------------
// [QIA3] Act 3
// ------------------------------------------------------------------------------
ItemDisplay[j34]: %NAME%%MAP-58%{%TAN%in Act 3%NL%Give to Meshif%NL%} // A Jade Figurine
ItemDisplay[g34]: %NAME%%MAP-58%{%TAN%in Act 3%NL%Give to Alkor%NL%} // The Golden Bird
ItemDisplay[xyz]: %GOLD%Potion of Life%MAP-58%{%TAN%permanent +20 to Life%NL%Right click for a%NL%} // Potion of Life
ItemDisplay[g33]: %NAME%%MAP-58%{%TAN%Give to Ormus in Act 3} // Gidbinn
ItemDisplay[qey]: %NAME%%MAP-58%{%TAN%Heart, & Flail%NL%Cube w/ Brain,%NL%} // Khalim's Eye
ItemDisplay[qbr]: %NAME%%MAP-58%{%TAN%Heart, & Flail%NL%Cube w/ Eye,%NL%} // Khalim's Brain
ItemDisplay[qhr]: %NAME%%MAP-58%{%TAN%Brain, & Flail%NL%Cube w/ Eye,%NL%} // Khalim's Heart
ItemDisplay[qf1]: %NAME%%MAP-58%{%TAN%Cube w/ Eye, Brain, & Heart} // Khalim's Flail
ItemDisplay[qf2]: %NAME%%MAP-58%{%TAN%Hit Compelling Orb in Act 3: Travincal} // Khalim's Will
ItemDisplay[bbb]: %NAME%%MAP-58%{%TAN%+5 Stat Points%NL%Give to Alkor for%NL%} // Lam Esen's Tome
ItemDisplay[mss]: %NAME%%MAP-58%{%TAN%Act 4: River of Flame%NL%Take to the Hellforge in%NL%} // Mephisto's Soulstone
// ------------------------------------------------------------------------------
// [QIA4] Act 4
// ------------------------------------------------------------------------------
ItemDisplay[hfh]: %NAME%%MAP-58%{%TAN%Hit Hellforge in Act 4: River of Flame} // Hellforge Hammer
// ------------------------------------------------------------------------------
// [QIA5] Act 5
// ------------------------------------------------------------------------------
ItemDisplay[ice]: %GOLD%Malahs Potion%MAP-58%{%TAN%Act 5: Frozen River%NL%Touch Anya in%NL%} // Malah's Potion
ItemDisplay[tr2]: %GOLD%Scroll of Resistance%MAP-58%{%TAN%All Resistances +10%NL%Right click for a permanent%NL%} // Scroll of Resistance
// ------------------------------------------------------------------------------
// [QIES] Essences
// ------------------------------------------------------------------------------
ItemDisplay[tes]: %ORANGE%%NAME%%WHITE% x%QTY%%ORANGE%%MAP-68%{%ORANGE%Drops from NM & Hell Andariel & Duriel%NL%%NL%%TAN%Cube w/ Terror, Hatred, & Destruction essences} // Twisted Essence of Suffering
ItemDisplay[ceh]: %ORANGE%%NAME%%WHITE% x%QTY%%ORANGE%%MAP-68%{%ORANGE%Drops from NM & Hell Mephisto%NL%%NL%%TAN%Cube w/ Terror, Destruction, & Suffering essences} // Charged Essence of Hatred
ItemDisplay[bet]: %ORANGE%%NAME%%WHITE% x%QTY%%ORANGE%%MAP-68%{%ORANGE%Drops from NM & Hell Diablo%NL%%NL%%TAN%Cube w/ Hatred, Destruction, & Suffering essences} // Burning Essence of Terror
ItemDisplay[fed]: %ORANGE%%NAME%%WHITE% x%QTY%%ORANGE%%MAP-68%{%ORANGE%Drops from NM & Hell Baal%NL%%NL%%TAN%Cube w/ Terror, Hatred, & Suffering essences} // Festering Essence of Destruction
// ------------------------------------------------------------------------------
// [QITO] Tokens
// ------------------------------------------------------------------------------
ItemDisplay[toa]: %ORANGE%Token of Absolution%MAP-68%{%TAN%Right click to reset stats & skills%NL%} // Token of Absolution
// ------------------------------------------------------------------------------
// [QIKE] Pandemonium Keys
// ------------------------------------------------------------------------------
ItemDisplay[pk1]: %ORANGE%%NAME%%WHITE% x%QTY%%ORANGE%%MAP-68%{%TAN%Drops from Countess & Blood Raven%NL%Cube w/ Destruction & Hate keys in Act 5%NL%} // Key of Terror
ItemDisplay[pk2]: %ORANGE%%NAME%%WHITE% x%QTY%%ORANGE%%MAP-68%{%TAN%Drops from Summoner & Bloodwitch the Wild%NL%Cube w/ Destruction & Terror keys in Act 5%NL%} // Key of Hate
ItemDisplay[pk3]: %ORANGE%%NAME%%WHITE% x%QTY%%ORANGE%%MAP-68%{%TAN%Drops from Nihlathak & Izual%NL%Cube w/ Hate & Terror keys in Act 5%NL%} // Key of Destruction
// ------------------------------------------------------------------------------
// [QIOR] Pandemonium Organs
// ------------------------------------------------------------------------------
ItemDisplay[mbr]: %ORANGE%%NAME%%WHITE% x%QTY%%ORANGE%%MAP-68%{%ORANGE%Drops from Uber Izual%NL%%NL%%TAN%to create The Pandemonium Talisman%NL%Cube any 3 organs w/ a Key} // Mephisto's Brain
ItemDisplay[dhn]: %ORANGE%%NAME%%WHITE% x%QTY%%ORANGE%%MAP-68%{%ORANGE%Drops from Lilith%NL%%NL%%TAN%to create The Pandemonium Talisman%NL%Cube any 3 organs w/ a Key} // Diablo's Horn
ItemDisplay[bey]: %ORANGE%%NAME%%WHITE% x%QTY%%ORANGE%%MAP-68%{%ORANGE%Drops from Uber Duriel%NL%%NL%%TAN%to create The Pandemonium Talisman%NL%Cube any 3 organs w/ a Key} // Baal's Eye
ItemDisplay[ubtm]: %PURPLE%+ %RED%The Pandemonium Talisman%PURPLE% +%RED%%MAP-62%{%RED%Beware of Uber Tristram..%NL%%NL%%TAN%Requires level 75} // The Pandemonium Talisman
ItemDisplay[std]: %NAME%%WHITE% x%QTY%%GOLD%%MAP-68%{%TAN%+20% Magic/Gold Find%NL%+20% Monster Density%NL%+10% Experience%NL%%ORANGE%Cube w/ a map to gain%DARK_GREEN% Heroic%ORANGE% bonus:} // Standard of Heroes
// +----------------------------------------------------------------------------+
// | |
// | [PD2N] Project Diablo 2 Items |
// | |
// +----------------------------------------------------------------------------+
ItemDisplay[rkey]: %NAME%%MAP-62%{Unlimited Key} // Skeleton Key
// ------------------------------------------------------------------------------
// [PDSC] Special Crafting
// ------------------------------------------------------------------------------
ItemDisplay[lsvl]: %PURPLE%+ %RED%Vial of Lightsong%PURPLE% +%RED%%MAP-62%{%TAN%Indestructible, Set items%NL%Bows, Crossbows,%NL%%RED%Does NOT work with:} // Vial of Lightsong
ItemDisplay[llmr]: %PURPLE%+ %RED%Lilith's Mirror%PURPLE% +%RED%%MAP-62%{%RED%longer be used in any cube recipes!%NL%After mirroring, both items can no%NL%%NL%%TAN%jewelry, or jewel to create a copy of it%NL%Cube w/ any magic or rare weapon, armor,} // Lilith's Mirror
ItemDisplay[lmal]: %NAME%{%TAN%regardless of item rarity%NL%Adds 1 socket to an item,} // Larzuks Malus
// ------------------------------------------------------------------------------
// [CORR] Corruption Items
// ------------------------------------------------------------------------------
ItemDisplay[wss]: %PURPLE%+ %RED%Worldstone Shard%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%TAN%Unsock Item: 50% Mod, 25% Brick, 25% Sockets%NL%Sock Item: 75% Mod, 25% Brick%NL%Maps: 100% chance for Mod%NL%%ORANGE%Cube w/ item to corrupt:} // Worldstone Shard
ItemDisplay[lbox]: %PURPLE%+ %RED%Larzuks Puzzlebox%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%RED%Do not use on Throwing weapons!%NL%%NL%%TAN%Armors: 1-2%NL%2H Weapons: 1-4%NL%1H Weapons: 1-2%NL%%ORANGE%Cube w/ unsocketed item to roll sockets} // Larzuk's Puzzlebox
ItemDisplay[lpp]: %PURPLE%+ %RED%Larzuks Puzzlepiece%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%RED%Cannot be used on Unique/Set Items!%NL%Do not use on Throwing weapons!%NL%%NL%%TAN%Armors: 1-2%NL%2H Weapons: 1-4%NL%1H Weapons: 1-2%NL%%ORANGE%Cube w/ unsocketed item to roll sockets} // Larzuk's Puzzlepiece
// ------------------------------------------------------------------------------
// [MAPI] Map Items
// ------------------------------------------------------------------------------
ItemDisplay[rera]: %NAME%%WHITE% x%QTY%%GOLD%{%TAN%Rune or Greater, & Rare Map%NL%Cube w/ Perfect Gem, Thul%NL%%ORANGE%Reroll Rare Map%NL%} // Reroll Rare Map (Horadrim Orb)
ItemDisplay[imra]: %NAME%%WHITE% x%QTY%%GOLD%{%TAN%or Greater, & White Map%NL%Cube w/ Jewel, Thul Rune%NL%%ORANGE%Imbue Rare Map%NL%} // Imbue Rare Map (Zakarum Orb)
ItemDisplay[upma]: %NAME%%WHITE% x%QTY%%GOLD%{%TAN%Rune or Greater, & Magic Map%NL%Cube w/ Perfect Skull, Thul%NL%%ORANGE%Upgrade Magic to Rare%NL%} // Upgrade Magic Map to Rare Map (Angelic Orb)
ItemDisplay[imma]: %NAME%%WHITE% x%QTY%%GOLD%{%TAN%& White Map%NL%Cube w/ Jewel,%NL%%ORANGE%Imbue Magic Map%NL%} // Imbue Magic Map (Arcane Orb)
ItemDisplay[rrra]: %NAME%%WHITE% x%QTY%%GOLD%{%ORANGE%Reroll Rare Map%NL%} // Reroll Rare Map (Infused Horadrim Orb)
ItemDisplay[irra]: %NAME%%WHITE% x%QTY%%GOLD%{%ORANGE%Imbue Rare Map%NL%} // Imbue Rare Map (Infused Zakarum Orb)
ItemDisplay[urma]: %NAME%%WHITE% x%QTY%%GOLD%{%ORANGE%Upgrade Magic to Rare%NL%} // Upgrade Magic Map to Rare Map (Infused Angelic Orb)
ItemDisplay[irma]: %NAME%%WHITE% x%QTY%%GOLD%{%ORANGE%Imbue Magic Map%NL%} // Imbue Magic Map (Infused Arcane Orb)
ItemDisplay[scou]: %NAME%%WHITE% x%QTY%%GOLD%{%TAN%Cube w/ Magic or Rare Map%NL%%ORANGE%Purge Map%NL%} // Purge Map (Removes Mods and Reverts back to a White Map) (Orb of Destruction)
ItemDisplay[upmp]: %NAME%%WHITE% x%QTY%%GOLD%{%TAN%to get a map of the next tier%NL%Cube 3 maps of the same tier%NL%%ORANGE%Uptier Maps%NL%} // Cartographer's Orb
ItemDisplay[fort]: %NAME%%WHITE% x%QTY%%GOLD%{%TAN%damage, & twice as much loot%NL%2x Experience, 20% additional%NL%but gives monsters 2x Health,%NL%Reduces base density by half,} // Orb of Fortification
ItemDisplay[scrb]: %NAME%%WHITE% x%QTY%%GOLD%%MAP-62%{%TAN%these are intended for groups!%NL%%RED%WARNING:%NL%%NL%%TAN%create a group dungeon%NL%Cube w/ a Tier 3 map to%NL%%ORANGE%Create Group Dungeon%NL%} // Horadrim Scarab
ItemDisplay[iwss]: %NAME%%WHITE% x%QTY%%GOLD%%MAP-62%{%TAN%Cube w/ a map to add a random event} // Catalyst Shard
// ------------------------------------------------------------------------------
// [MAPS] Maps & Arenas
// ------------------------------------------------------------------------------
// Coloring maps names
ItemDisplay[NMAG (t10 OR t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18 OR t19 OR t20 OR t21 OR t22 OR t23 OR t24 OR t25 OR t26 OR t27 OR t28 OR t29 OR t30 OR t31 OR t32 OR t33 OR t34 OR t35 OR t36 OR t37 OR t38 OR t39 OR t40 OR t41 OR t42 OR t43 OR t44 OR t45 OR t46 OR t47 OR t48 OR t49 OR t3a OR t50 OR t51 OR t52 OR t52 OR t53 OR t54 OR t55 OR t56 OR t57 OR t58 OR t59)]: %WHITE%%NAME%%CONTINUE% // Coloring white maps
ItemDisplay[MAG (t10 OR t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18 OR t19 OR t20 OR t21 OR t22 OR t23 OR t24 OR t25 OR t26 OR t27 OR t28 OR t29 OR t30 OR t31 OR t32 OR t33 OR t34 OR t35 OR t36 OR t37 OR t38 OR t39 OR t40 OR t41 OR t42 OR t43 OR t44 OR t45 OR t46 OR t47 OR t48 OR t49 OR t3a OR t50 OR t51 OR t52 OR t52 OR t53 OR t54 OR t55 OR t56 OR t57 OR t58 OR t59)]: %BLUE%%NAME%%CONTINUE% // Coloring magic maps
ItemDisplay[RARE (t10 OR t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18 OR t19 OR t20 OR t21 OR t22 OR t23 OR t24 OR t25 OR t26 OR t27 OR t28 OR t29 OR t30 OR t31 OR t32 OR t33 OR t34 OR t35 OR t36 OR t37 OR t38 OR t39 OR t40 OR t41 OR t42 OR t43 OR t44 OR t45 OR t46 OR t47 OR t48 OR t49 OR t3a OR t50 OR t51 OR t52 OR t52 OR t53 OR t54 OR t55 OR t56 OR t57 OR t58 OR t59)]: %YELLOW%%NAME%%CONTINUE% // Coloring rare maps
// Tier 1 Maps
ItemDisplay[t10]: %DARK_GREEN%+ %NAME% %DARK_GREEN%[T1]%MAP-80%%CONTINUE%{%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Not actually a map (yet); just being safe
ItemDisplay[t21]: %DARK_GREEN%+ %NAME% %DARK_GREEN%[T1]%MAP-80%%CONTINUE%{%RED%(*1 of 2 broken w/ Infinity)%NL%%TAN%Fire%RED%*%TAN%, Poison%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Phlegethon
ItemDisplay[t12]: %DARK_GREEN%+ %NAME% %DARK_GREEN%[T1]%MAP-80%%CONTINUE%{%TAN%Fire, Poison%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Horazon's Memory
ItemDisplay[t22]: %DARK_GREEN%+ %NAME% %DARK_GREEN%[T1]%MAP-80%%CONTINUE%{%YELLOW%(*broken w/ Infinity)%NL%%TAN%Light%YELLOW%*%TAN%, Cold%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Torajan Jungle
ItemDisplay[t13]: %DARK_GREEN%+ %NAME% %DARK_GREEN%[T1]%MAP-80%%CONTINUE%{%TAN%Light, Phys%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Bastion Keep
ItemDisplay[t23]: %DARK_GREEN%+ %NAME% %DARK_GREEN%[T1]%MAP-80%%CONTINUE%{%YELLOW%(*broken w/ Infinity)%NL%%TAN%Fire, Light%YELLOW%*%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Arreat Battlefield
ItemDisplay[t33]: %DARK_GREEN%+ %NAME% %DARK_GREEN%[T1]%MAP-80%%CONTINUE%{%BLUE%(*broken w/ Infinity)%NL%%YELLOW%(*broken w/ Infinity)%NL%%TAN%Fire, Light%YELLOW%*%TAN%, Cold%BLUE%*%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Lost Temple
ItemDisplay[t16]: %DARK_GREEN%+ %NAME% %DARK_GREEN%[T1]%MAP-80%%CONTINUE%{%BLUE%(*broken w/ Infinity)%NL%%TAN%Cold%BLUE%*%TAN%, Poison, Magic%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Ruined Cistern
ItemDisplay[t17]: %DARK_GREEN%+ %NAME% %DARK_GREEN%[T1]%MAP-80%%CONTINUE%{%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Not actually a map (yet); just being safe
ItemDisplay[t18]: %DARK_GREEN%+ %NAME% %DARK_GREEN%[T1]%MAP-80%%CONTINUE%{%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Not actually a map (yet); just being safe
ItemDisplay[t19]: %DARK_GREEN%+ %NAME% %DARK_GREEN%[T1]%MAP-80%%CONTINUE%{%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Not actually a map (yet); just being safe
// Tier 2 Maps
ItemDisplay[t20]: %YELLOW%+ %NAME% %YELLOW%[T2]%MAP-A8%%CONTINUE%{%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Not actually a map (yet); just being safe
ItemDisplay[t11]: %YELLOW%+ %NAME% %YELLOW%[T2]%MAP-A8%%CONTINUE%{%YELLOW%(*3 of 4 broken w/ Infinity)%NL%%TAN%Light%YELLOW%*%TAN%, Poison%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Ruins of Viz-jun
ItemDisplay[t14]: %YELLOW%+ %NAME% %YELLOW%[T2]%MAP-A8%%CONTINUE%{%TAN%Fire, Cold%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Sanatorium
ItemDisplay[t34]: %YELLOW%+ %NAME% %YELLOW%[T2]%MAP-A8%%CONTINUE%{%TAN%Fire, Poison, Phys%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Ancestral Trial
ItemDisplay[t15]: %YELLOW%+ %NAME% %YELLOW%[T2]%MAP-A8%%CONTINUE%{%YELLOW%(*broken w/ Infinity)%NL%%TAN%Light%YELLOW%*%TAN%, Poison, Magic%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // The Royal Crypts
ItemDisplay[t26]: %YELLOW%+ %NAME% %YELLOW%[T2]%MAP-A8%%CONTINUE%{%RED%(*broken w/ Infinity)%NL%%TAN%Fire%RED%*%TAN%, Cold, Phys%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Shadows of Westmarch
ItemDisplay[t36]: %YELLOW%+ %NAME% %YELLOW%[T2]%MAP-A8%%CONTINUE%{%YELLOW%(*broken w/ Infinity)%NL%%TAN%Light%YELLOW%*%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Fall of Caldeum
ItemDisplay[t27]: %YELLOW%+ %NAME% %YELLOW%[T2]%MAP-A8%%CONTINUE%{%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Not actually a map (yet); just being safe
ItemDisplay[t28]: %YELLOW%+ %NAME% %YELLOW%[T2]%MAP-A8%%CONTINUE%{%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Not actually a map (yet); just being safe
ItemDisplay[t29]: %YELLOW%+ %NAME% %YELLOW%[T2]%MAP-A8%%CONTINUE%{%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Not actually a map (yet); just being safe
// Tier 3 Maps
ItemDisplay[t30]: %RED%+ %NAME% %RED%[T3]%MAP-62%%CONTINUE%{%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Not actually a map (yet); just being safe
ItemDisplay[t31]: %RED%+ %NAME% %RED%[T3]%MAP-62%%CONTINUE%{%TAN%Fire, Cold, Magic%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // River of Blood
ItemDisplay[t32]: %RED%+ %NAME% %RED%[T3]%MAP-62%%CONTINUE%{%RED%(*1 of 2 broken w/ Infinity)%NL%%TAN%Fire%RED%*%TAN%, Poison%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Throne of Insanity
ItemDisplay[t24]: %RED%+ %NAME% %RED%[T3]%MAP-62%%CONTINUE%{%YELLOW%(*1 of 2 broken w/ Infinity)%NL%%TAN%Light%YELLOW%*%TAN%, Cold, Poison, Phys%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Tomb of Zoltun Kulle
ItemDisplay[t25]: %RED%+ %NAME% %RED%[T3]%MAP-62%%CONTINUE%{%TAN%Fire, Light%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Sewers of Harrogath
ItemDisplay[t35]: %RED%+ %NAME% %RED%[T3]%MAP-62%%CONTINUE%{%TAN%None%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Blood Moon
ItemDisplay[t37]: %RED%+ %NAME% %RED%[T3]%MAP-62%%CONTINUE%{%TAN%Fire, Cold, Phys%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Pandemonium Citadel
ItemDisplay[t38]: %RED%+ %NAME% %RED%[T3]%MAP-62%%CONTINUE%{%YELLOW%(*1 of 2 broken w/ Infinity)%NL%%TAN%Light%YELLOW%*%TAN%, Poison%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Canyon of Sescheron
ItemDisplay[t39]: %RED%+ %NAME% %RED%[T3]%MAP-62%%CONTINUE%{%TAN%Cold, Poison%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Kehjistan Marketplace
ItemDisplay[t3a]: %RED%+ %NAME% %RED%[T3]%MAP-62%%CONTINUE%{%TAN%Light, Poison, Magic%NL%%RED%Immunities:%NL%%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Ashen Plains
// Tier 4 Maps
ItemDisplay[t40]: %PURPLE%+ %NAME% %PURPLE%[T4]%MAP-9B%%CONTINUE%{%TAN%N/A%NL%%RED%Immunities:%NL%} // Not actually a map (yet); just being safe
ItemDisplay[t41]: %PURPLE%+ %NAME% %PURPLE%[T4]%MAP-9B%%CONTINUE%{%TAN%All types (%YELLOW%*%RED%*%TAN%)%NL%%RED%Immunities:} // Cathedral of Light
ItemDisplay[t42]: %PURPLE%+ %NAME% %PURPLE%[T4]%MAP-9B%%CONTINUE%{%TAN%All types%NL%%RED%Immunities:%NL%} // Plains of Torment
ItemDisplay[t43]: %PURPLE%+ %NAME% %PURPLE%[T4]%MAP-9B%%CONTINUE%{%TAN%All types%NL%%RED%Immunities:%NL%} // Sanctuary of Sin
ItemDisplay[t44]: %PURPLE%+ %NAME% %PURPLE%[T4]%MAP-9B%%CONTINUE%{} // Not actually a map (yet); just being safe
ItemDisplay[t45]: %PURPLE%+ %NAME% %PURPLE%[T4]%MAP-9B%%CONTINUE%{} // Not actually a map (yet); just being safe
ItemDisplay[t46]: %PURPLE%+ %NAME% %PURPLE%[T4]%MAP-9B%%CONTINUE%{} // Not actually a map (yet); just being safe
ItemDisplay[t47]: %PURPLE%+ %NAME% %PURPLE%[T4]%MAP-9B%%CONTINUE%{} // Not actually a map (yet); just being safe
ItemDisplay[t48]: %PURPLE%+ %NAME% %PURPLE%[T4]%MAP-9B%%CONTINUE%{} // Not actually a map (yet); just being safe
ItemDisplay[t49]: %PURPLE%+ %NAME% %PURPLE%[T4]%MAP-9B%%CONTINUE%{} // Not actually a map (yet); just being safe
// Unique Maps
ItemDisplay[t50]: %PURPLE%++ %NAME% %PURPLE%[UNI]%MAP-9D%%CONTINUE%{} // Not actually a map (yet); just being safe
ItemDisplay[t51]: %PURPLE%++ %NAME% %PURPLE%[UNI]%MAP-9D%%CONTINUE%{%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Zhar's Sanctum
ItemDisplay[t52]: %PURPLE%++ %NAME% %PURPLE%[UNI]%MAP-9D%%CONTINUE%{%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // The Stygian Caverns
ItemDisplay[t53]: %PURPLE%++ %NAME% %PURPLE%[UNI]%MAP-9D%%CONTINUE%{%TAN%Right-click in Act 5 town to open%NL%Requires level 80} // Fallen Gardens
ItemDisplay[t54]: %PURPLE%++ %NAME% %PURPLE%[UNI]%MAP-9D%%CONTINUE%{} // Not actually a map (yet); just being safe
ItemDisplay[t55]: %PURPLE%++ %NAME% %PURPLE%[UNI]%MAP-9D%%CONTINUE%{} // Not actually a map (yet); just being safe
ItemDisplay[t56]: %PURPLE%++ %NAME% %PURPLE%[UNI]%MAP-9D%%CONTINUE%{} // Not actually a map (yet); just being safe
ItemDisplay[t57]: %PURPLE%++ %NAME% %PURPLE%[UNI]%MAP-9D%%CONTINUE%{} // Not actually a map (yet); just being safe
ItemDisplay[t58]: %PURPLE%++ %NAME% %PURPLE%[UNI]%MAP-9D%%CONTINUE%{} // Not actually a map (yet); just being safe
ItemDisplay[t59]: %PURPLE%++ %NAME% %PURPLE%[UNI]%MAP-9D%%CONTINUE%{} // Not actually a map (yet); just being safe
// Coloring maps names
ItemDisplay[NMAG (t10 OR t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18 OR t19 OR t20 OR t21 OR t22 OR t23 OR t24 OR t25 OR t26 OR t27 OR t28 OR t29 OR t30 OR t31 OR t32 OR t33 OR t34 OR t35 OR t36 OR t37 OR t38 OR t39 OR t40 OR t41 OR t42 OR t43 OR t44 OR t45 OR t46 OR t47 OR t48 OR t49 OR t3a OR t50 OR t51 OR t52 OR t52 OR t53 OR t54 OR t55 OR t56 OR t57 OR t58 OR t59)]: %NAME%%WHITE%{%NAME%} // Coloring white maps
ItemDisplay[MAG (t10 OR t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18 OR t19 OR t20 OR t21 OR t22 OR t23 OR t24 OR t25 OR t26 OR t27 OR t28 OR t29 OR t30 OR t31 OR t32 OR t33 OR t34 OR t35 OR t36 OR t37 OR t38 OR t39 OR t40 OR t41 OR t42 OR t43 OR t44 OR t45 OR t46 OR t47 OR t48 OR t49 OR t3a OR t50 OR t51 OR t52 OR t52 OR t53 OR t54 OR t55 OR t56 OR t57 OR t58 OR t59)]: %NAME%%BLUE%{%NAME%} // Coloring magic maps
ItemDisplay[RARE (t10 OR t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18 OR t19 OR t20 OR t21 OR t22 OR t23 OR t24 OR t25 OR t26 OR t27 OR t28 OR t29 OR t30 OR t31 OR t32 OR t33 OR t34 OR t35 OR t36 OR t37 OR t38 OR t39 OR t40 OR t41 OR t42 OR t43 OR t44 OR t45 OR t46 OR t47 OR t48 OR t49 OR t3a OR t50 OR t51 OR t52 OR t52 OR t53 OR t54 OR t55 OR t56 OR t57 OR t58 OR t59)]: %NAME%%YELLOW%{%NAME%} // Coloring rare maps
// Arenas
ItemDisplay[t60 OR t61 OR t62 OR t63 OR t64 OR t65 OR t66 OR t67 OR t68 OR t69]: %NAME%{%TAN%to open the PvP Arena%NL%Right-click in Act 1 town} // Items for PvP arenas
// ------------------------------------------------------------------------------
// [DCLO] Diablo Clone Items
// ------------------------------------------------------------------------------
ItemDisplay[dcho]: %PURPLE%+ %RED%Black Soulstone%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%ORANGE%Drops from Uber Trist bosses%NL%%NL%%TAN%to create a Vision of Terror%NL%& Pure Demonic Essence%NL%Cube w/ Prime Evil Soul} // Black Soulstone
ItemDisplay[dcso]: %PURPLE%+ %RED%Prime Evil Soul%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%ORANGE%Drops from Hell Diablo & Baal%NL%%NL%%TAN%to create a Vision of Terror%NL%& Pure Demonic Essence%NL%Cube w/ Black Soulstone} // Prime Evil Soul
ItemDisplay[dcbl]: %PURPLE%+ %RED%Pure Demonic Essence%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%ORANGE%Drops from map bosses%NL%%NL%%TAN%to create a Vision of Terror%NL%& Prime Evil Soul%NL%Cube w/ Black Soulstone} // Pure Demonic Essence
ItemDisplay[dcma STAT185=0]: %PURPLE%+ %RED%Vision of Terror%PURPLE% +%RED%%MAP-62%{%RED%Cannot drop any Uniques except Annihilus at Difficulty 0%NL%%NL%Can drop Uniques w/ increased chance%NL%%ORANGE%Cube w/ Ber-Zod to upgrade to Difficulty Level 2:%NL%%RED%Can drop Uniques%NL%%ORANGE%Cube w/ Vex-Sur to upgrade to Difficulty Level 1:%NL%%RED%Difficulty Level: 0%NL%%TAN%Requires level 75} // Vision of Terror
ItemDisplay[dcma STAT185=1]: %PURPLE%+ %RED%Vision of Terror%PURPLE% +%RED%%MAP-62%{%RED%Can drop Uniques at Difficulty 1%NL%%NL%Difficulty Level: 1%NL%%TAN%Requires level 75} // Vision of Terror
ItemDisplay[dcma STAT185=2]: %PURPLE%+ %RED%Vision of Terror%PURPLE% +%RED%%MAP-62%{%RED%Can drop Uniques w/ increased chance at Difficulty 2%NL%%NL%Difficulty Level: 2%NL%%TAN%Requires level 75} // Vision of Terror
// ------------------------------------------------------------------------------
// [RTHM] Rathma Items
// ------------------------------------------------------------------------------
ItemDisplay[rtmo]: %PURPLE%+ %RED%Trang-Oul's Jawbone%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%ORANGE%Drops from Undead enemies%NL%%NL%%TAN%to create a Voidstone%NL%and Hellfire Torch or Hellfire Ashes%NL%Cube w/ Splinter of the Void,} // Trang-Oul's Jawbone
ItemDisplay[rtmv]: %PURPLE%+ %RED%Splinter of the Void%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%ORANGE%Drops from Shadow of Mendeln map event%NL%%NL%%TAN%to create a Voidstone%NL%Hellfire Torch or Hellfire Ashes%NL%Cube w/ Trang-Oul's Jawbone, and} // Splinter of the Void
ItemDisplay[cm2f]: %PURPLE%+ %RED%Hellfire Ashes%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%ORANGE%Obtained by cubing a Hellfire Torch w/ a Key%NL%%NL%%%TAN%to create a Voidstone%NL%and Trang-Oul's Jawbone%NL%Cube w/ Splinter of the Void} // Hellfire Ashes
ItemDisplay[rtma]: %PURPLE%+ %RED%Voidstone%PURPLE% +%RED%%MAP-62%{%RED%Beware of Rathma..%NL%%NL%%TAN%Requires level 75} // Voidstone (accesses Rathma)
ItemDisplay[cwss]: %PURPLE%+ %RED%Tainted Worldstone Shard%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%TAN%25% chance Extra XP%NL%25% chance Extra Res%NL%25% chance Extra Vit/Ene%NL%25% chance +1 Skill%NL%%ORANGE%Cube w/ Annihilus to corrupt:} // Tainted Worldstone Shard
ItemDisplay[rid]: %PURPLE%+ %RED%Horadric Alamanac%PURPLE% +%RED%%MAP-62% // Horadric Alamanac (Unlimited ID Tome)
ItemDisplay[rtp]: %PURPLE%+ %BLUE%Horadric Navigator%PURPLE% +%BLUE%%MAP-62%{%TAN%recipe without being consumed%NL%Can be used in cube recipes} // Horadric Navigator (Unlimited TP Tome)
// ------------------------------------------------------------------------------
// [UBAN] Uber Ancients Items
// ------------------------------------------------------------------------------
ItemDisplay[ubaa]: %PURPLE%+ %RED%Sigil of Madawc%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%ORANGE%Drops from Tier 1 maps%NL%%NL%%TAN%and Sigil of Korlic%NL%Cube w/ Sigil of Talic} // Sigil of Madawc
ItemDisplay[ubab]: %PURPLE%+ %RED%Sigil of Talic%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%ORANGE%Drops from Tier 2 maps%NL%%NL%%TAN%and Sigil of Korlic%NL%Cube w/ Sigil of Madawc} // Sigil of Talic
ItemDisplay[ubac]: %PURPLE%+ %RED%Sigil of Korlic%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%ORANGE%Drops from Tier 3 maps%NL%%NL%%TAN%and Sigil of Talic%NL%Cube w/ Sigil of Madawc} // Sigil of Korlic
ItemDisplay[uba]: %PURPLE%+ %RED%Relic of the Ancients%PURPLE% +%RED%%MAP-62%{%RED%Beware of Uber Ancients..%NL%%NL%%TAN%Requires level 75} // Relic of the Ancients (accesses Uber Ancients)
// +----------------------------------------------------------------------------+
// | |
// | [GEMS] Gems |
// | |
// +----------------------------------------------------------------------------+
// ------------------------------------------------------------------------------
// [GEMA] Gems Master
// ------------------------------------------------------------------------------
// Put a "//" at the start of a line to stop the filter from hiding that gem tier
// Please note in PD2 lower level gems are not used in rune upgrade recipes anymore
ItemDisplay[GEM=1 FILTLVL>3]: // Hide all Chipped gems past character level 29
ItemDisplay[GEM=1 DIFF>0]: // Hide all Chipped gems past Normal difficulty
ItemDisplay[GEM=2 FILTLVL>3]: // Hide all Flawed gems past character level 29
ItemDisplay[GEM=2 DIFF>0]: // Hide all Flawed gems past Normal difficulty
ItemDisplay[GEM=3 FILTLVL>3]: // Hide all Normal gems past character level 44
ItemDisplay[GEM=3 DIFF>1]: // Hide all Normal gems past Nightmare difficulty
// Below is to show the cube recipes at the bottom of the gem info
// ------------------------------------------------------------------------------
// [GEAM] Amethyst
// ------------------------------------------------------------------------------
ItemDisplay[gcv]: %PURPLE%+%WHITE%Chipped %PURPLE%Amethyst%WHITE%{%TAN%3 Chipped Amethyst = Flawed Amethyst} // Chipped Amethyst
ItemDisplay[gfv]: %PURPLE%+%WHITE%Flawed %PURPLE%Amethyst%WHITE%{%TAN%3 Flawed Amethyst = Amethyst} // Flawed Amethyst
ItemDisplay[gsv]: %PURPLE%+%PURPLE%Amethyst%WHITE%{%TAN%3 Amethyst = Flawless Amethyst} // Amethyst ("Normal")
ItemDisplay[gzv]: %PURPLE%+%WHITE%Flawless %PURPLE%Amethyst%WHITE%%DOT-20%{%TAN%3 Flawless Amethyst + Key = Perfect Amethyst} // Flawless Amethyst
ItemDisplay[gzvs]: %PURPLE%+%WHITE%Flawless %PURPLE%Amethyst%WHITE% x%QTY%%DOT-20%{%TAN%3 Flawless Amethyst + Key = Perfect Amethyst%NL%%NL%%WHITE%Shields: +24 Defense%NL%Helms: +8 to Strength%NL%Armor: +8 to Strength%NL%Weapons: +100 to Attack Rating%NL%} // Stacked Flawless Amethyst
ItemDisplay[gpv]: %PURPLE%+%WHITE%Perfect %PURPLE%Amethyst%WHITE%%DOT-20%{%TAN%Used in Caster crafting} // Flawless Amethyst
ItemDisplay[gpvs]: %PURPLE%+%WHITE%Perfect %PURPLE%Amethyst%WHITE% x%QTY%%DOT-20%{%TAN%Used in Caster crafting%NL%%NL%%WHITE%Shields: +30 Defense%NL%Helms: +10 to Strength%NL%Armor: +10 to Strength%NL%Weapons: +150 to Attack Rating%NL%} // Stacked Flawless Amethyst
// ------------------------------------------------------------------------------
// [GEDI] Diamond
// ------------------------------------------------------------------------------
ItemDisplay[gcw]: %WHITE%+%WHITE%Chipped %WHITE%Diamond%WHITE%{%TAN%3 Chipped Diamond = Flawed Diamond} // Chipped Diamond
ItemDisplay[gfw]: %WHITE%+%WHITE%Flawed %WHITE%Diamond%WHITE%{%TAN%3 Flawed Diamond = Diamond} // Flawed Diamond
ItemDisplay[gsw]: %WHITE%+%WHITE%Diamond%WHITE%{%TAN%3 Diamond = Flawless Diamond} // Diamond ("Normal")
ItemDisplay[glw]: %WHITE%+%WHITE%Flawless %WHITE%Diamond%WHITE%%DOT-20%{%TAN%3 Flawless Diamond + Key = Perfect Diamond} // Flawless Diamond
ItemDisplay[glws]: %WHITE%+%WHITE%Flawless %WHITE%Diamond%WHITE% x%QTY%%DOT-20%{%TAN%3 Flawless Diamond + Key = Perfect Diamond%NL%%NL%%WHITE%Shields: All Resistances +14%NL%Helms: +80 to Attack Rating%NL%Armor: +80 to Attack Rating%NL%Weapons: +54% Damage to Undead%NL%} // Stacked Flawless Diamond
ItemDisplay[gpw]: %WHITE%+%WHITE%Perfect %WHITE%Diamond%WHITE%%DOT-20% // Perfect Diamond
ItemDisplay[gpws]: %WHITE%+%WHITE%Perfect %WHITE%Diamond%WHITE% x%QTY%%DOT-20%{%WHITE%Shields: All Resistances +19%NL%Helms: +100 to Attack Rating%NL%Armor: +100 to Attack Rating%NL%Weapons: +68% Damage to Undead%NL%} // Stacked Perfect Diamond
// ------------------------------------------------------------------------------
// [GEEM] Emerald
// ------------------------------------------------------------------------------
ItemDisplay[gcg]: %GREEN%+%WHITE%Chipped %GREEN%Emerald%WHITE%{%TAN%3 Chipped Emerald = Flawed Emerald} // Chipped Emerald
ItemDisplay[gfg]: %GREEN%+%WHITE%Flawed %GREEN%Emerald%WHITE%{%TAN%3 Flawed Emerald = Emerald} // Flawed Emerald
ItemDisplay[gsg]: %GREEN%+%GREEN%Emerald%WHITE%{%TAN%3 Emerald = Flawless Emerald} // Emerald ("Normal")
ItemDisplay[glg]: %GREEN%+%WHITE%Flawless %GREEN%Emerald%WHITE%%DOT-20%{%TAN%3 Flawless Emerald + Key = Perfect Emerald} // Flawless Emerald
ItemDisplay[glgs]: %GREEN%+%WHITE%Flawless %GREEN%Emerald%WHITE% x%QTY%%DOT-20%{%TAN%3 Flawless Emerald + Key = Perfect Emerald%NL%%NL%%WHITE%Shields: Poison Resist +28%%NL%Helms: +8 to Dexterity%NL%Armor: +8 to Dexterity%NL%Weapons: +60 poison damage over 6 seconds%NL%} // Stacked Flawless Emerald
ItemDisplay[gpg]: %GREEN%+%WHITE%Perfect %GREEN%Emerald%WHITE%%DOT-20%{%TAN%Used in Safety crafting} // Perfect Emerald
ItemDisplay[gpgs]: %GREEN%+%WHITE%Perfect %GREEN%Emerald%WHITE% x%QTY%%DOT-20%{%TAN%Used in Safety crafting%NL%%NL%%WHITE%Shields: Poison Resist +40%%NL%Helms: +10 to Dexterity%NL%Armor: +10 to Dexterity%NL%Weapons: +100 poison damage over 7 seconds%NL%} // Stacked Perfect Emerald
// ------------------------------------------------------------------------------
// [GERU] Ruby
// ------------------------------------------------------------------------------
ItemDisplay[gcr]: %RED%+%WHITE%Chipped %RED%Ruby%WHITE%{%TAN%3 Chipped Ruby = Flawed Ruby} // Chipped Ruby
ItemDisplay[gfr]: %RED%+%WHITE%Flawed %RED%Ruby%WHITE%{%TAN%3 Flawed Ruby = Ruby} // Flawed Ruby
ItemDisplay[gsr]: %RED%+%RED%Ruby%WHITE%{%TAN%3 Ruby = Flawless Ruby} // Ruby ("Normal")
ItemDisplay[glr]: %RED%+%WHITE%Flawless %RED%Ruby%WHITE%%DOT-20%{%TAN%3 Flawless Ruby + Key = Perfect Ruby} // Flawless Ruby
ItemDisplay[glrs]: %RED%+%WHITE%Flawless %RED%Ruby%WHITE% x%QTY%%DOT-20%{%TAN%3 Flawless Ruby + Key = Perfect Ruby%NL%%NL%%WHITE%Shields: Fire Resist +28%%NL%Helms: +31 to Life%NL%Armor: +31 to Life%NL%Weapons: Adds 10-16 fire damage%NL%} // Stacked Flawless Ruby
ItemDisplay[gpr]: %RED%+%WHITE%Perfect %RED%Ruby%WHITE%%DOT-20%{%TAN%Used in Blood crafting} // Perfect Ruby
ItemDisplay[gprs]: %RED%+%WHITE%Perfect %RED%Ruby%WHITE% x%QTY%%DOT-20%{%TAN%Used in Blood crafting%NL%%NL%%WHITE%Shields: Fire Resist +40%%NL%Helms: +38 to Life%NL%Armor: +38 to Life%NL%Weapons: Adds 15-20 fire damage%NL%} // Stacked Perfect Ruby
// ------------------------------------------------------------------------------
// [GESA] Sapphire
// ------------------------------------------------------------------------------
ItemDisplay[gcb]: %BLUE%+%WHITE%Chipped %BLUE%Sapphire%WHITE%{%TAN%3 Chipped Sapphire = Flawed Sapphire} // Chipped Sapphire
ItemDisplay[gfb]: %BLUE%+%WHITE%Flawed %BLUE%Sapphire%WHITE%{%TAN%3 Flawed Sapphire = Sapphire} // Flawed Sapphire
ItemDisplay[gsb]: %BLUE%+%BLUE%Sapphire%WHITE%{%TAN%3 Sapphire = Flawless Sapphire} // Sapphire ("Normal")
ItemDisplay[glb]: %BLUE%+%WHITE%Flawless %BLUE%Sapphire%WHITE%%DOT-20%{%TAN%3 Flawless Sapphire + Key = Perfect Sapphire} // Flawless Sapphire
ItemDisplay[glbs]: %BLUE%+%WHITE%Flawless %BLUE%Sapphire%WHITE% x%QTY%%DOT-20%{%TAN%3 Flawless Sapphire + Key = Perfect Sapphire%NL%%NL%%WHITE%Shields: Cold Resist +28%%NL%Helms: +31 to Mana%NL%Armor: +31 to Mana%NL%Weapons: Adds 6-10 cold damage%NL%} // Stacked Flawless Sapphire
ItemDisplay[gpb]: %BLUE%+%WHITE%Perfect %BLUE%Sapphire%WHITE%%DOT-20%{%TAN%Used in Hit Power crafting} // Perfect Sapphire
ItemDisplay[gpbs]: %BLUE%+%WHITE%Perfect %BLUE%Sapphire%WHITE% x%QTY%%DOT-20%{%TAN%Used in Hit Power crafting%NL%%NL%%WHITE%Shields: Cold Resist +40%%NL%Helms: +38 to Mana%NL%Armor: +38 to Mana%NL%Weapons: Adds 10-14 cold damage%NL%} // Stacked Perfect Sapphire
// ------------------------------------------------------------------------------
// [GESK] Skull
// ------------------------------------------------------------------------------
ItemDisplay[skc]: %GRAY%+%WHITE%Chipped %GRAY%Skull%WHITE%{%TAN%3 Chipped Skull = Flawed Skull} // Chipped Skull
ItemDisplay[skf]: %GRAY%+%WHITE%Flawed %GRAY%Skull%WHITE%{%TAN%3 Flawed Skull = Skull} // Flawed Skull
ItemDisplay[sku]: %GRAY%+%GRAY%Skull%WHITE%{%TAN%3 Skull = Flawless Skull} // Skull ("Normal")
ItemDisplay[skl]: %GRAY%+%WHITE%Flawless %GRAY%Skull%WHITE%%DOT-20%{%TAN%3 Flawless Skull + Key = Perfect Skull} // Flawless Skull
ItemDisplay[skls]: %GRAY%+%WHITE%Flawless %GRAY%Skull%WHITE% x%QTY%%DOT-20%{%TAN%3 Flawless Skull + Key = Perfect Skull%NL%%NL%%WHITE%Shields: Attacker Takes Damage of 16%NL%Helms: Regenerate Mana 12%, Replenish Life +4%NL%Armor: Regenerate Mana 12%, Replenish Life +4%NL%Weapons: 3% Life stolen per hit, 3% Mana stolen per hit%NL%} // Stacked Flawless Skull
ItemDisplay[skz]: %GRAY%+%WHITE%Perfect %GRAY%Skull%WHITE%%DOT-20%{%TAN%Used in Vampiric crafting} // Perfect Skull
ItemDisplay[skzs]: %GRAY%+%WHITE%Perfect %GRAY%Skull%WHITE% x%QTY%%DOT-20%{%TAN%Used in Vampiric crafting%NL%%NL%%WHITE%Shields: Attacker Takes Damage of 20%NL%Helms: Regenerate Mana 19%, Replenish Life +5%NL%Armor: Regenerate Mana 19%, Replenish Life +5%NL%Weapons: 4% Life stolen per hit, 3% Mana stolen per hit%NL%} // Stacked Perfect Skull
// ------------------------------------------------------------------------------
// [GETO] Topaz
// ------------------------------------------------------------------------------
ItemDisplay[gcy]: %YELLOW%+%WHITE%Chipped %YELLOW%Topaz%WHITE%{%TAN%3 Chipped Topaz = Flawed Topaz} // Chipped Topaz
ItemDisplay[gfy]: %YELLOW%+%WHITE%Flawed %YELLOW%Topaz%WHITE%{%TAN%3 Flawed Topaz = Topaz} // Flawed Topaz
ItemDisplay[gsy]: %YELLOW%+%YELLOW%Topaz%WHITE%{%TAN%3 Topaz = Flawless Topaz} // Topaz ("Normal")
ItemDisplay[gly]: %YELLOW%+%WHITE%Flawless %YELLOW%Topaz%WHITE%%DOT-20%{%TAN%3 Flawless Topaz + Key = Perfect Topaz} // Flawless Topaz
ItemDisplay[glys]: %YELLOW%+%WHITE%Flawless %YELLOW%Topaz%WHITE% x%QTY%%DOT-20%{%TAN%3 Flawless Topaz + Key = Perfect Topaz%NL%%NL%%WHITE%Shields: Lightning Resist +28%%NL%Helms: 20% Better Change of Getting Magic Items%NL%Armor: 20% Better Chance of Getting Magic Items%NL%Weapons: Adds 1-30 lightning damage%NL%} // Stacked Flawless Topaz
ItemDisplay[gpy]: %YELLOW%+%WHITE%Perfect %YELLOW%Topaz%WHITE%%DOT-20%{%TAN%Used in Bountiful crafting} // Perfect Topaz
ItemDisplay[gpys]: %YELLOW%+%WHITE%Perfect %YELLOW%Topaz%WHITE% x%QTY%%DOT-20%{%TAN%Used in Bountiful crafting%NL%%NL%%WHITE%Shields: Lightning Resist +40%%NL%Helms: 24% Better Change of Getting Magic Items%NL%Armor: 24% Better Chance of Getting Magic Items%NL%Weapons: Adds 1-40 lightning damage%NL%} // Stacked Perfect Topaz
// +----------------------------------------------------------------------------+
// | |
// | [RUNS] Runes |
// | |
// +----------------------------------------------------------------------------+
// ------------------------------------------------------------------------------
// [RUDE] Rune descriptions
// ------------------------------------------------------------------------------
// These show the cube recipes at the bottom of the rune info
// ------------------------------------------------------------------------------
// [RULO] Low Runes
// ------------------------------------------------------------------------------
ItemDisplay[r01]: El%CONTINUE%{%TAN%3 El + Key = Eld%NL%} // El Rune
ItemDisplay[r01s]: El%CONTINUE%{%TAN%3 El + Key = Eld%NL%%NL%%WHITE%+1 to Light Radius%NL%Shields: +15 Defense,%NL%+1 to Light Radius%NL%Helms: +15 Defense,%NL%+1 to Light Radius%NL%Armor: +15 Defense,%NL%+1 to Light Radius%NL%Weapons: +50 Attack Rating,%NL%} // Stacked El Rune
ItemDisplay[r02]: Eld%CONTINUE%{%TAN%3 Eld + Key = Tir%NL%} // Eld Rune
ItemDisplay[r02s]: Eld%CONTINUE%{%TAN%3 Eld + Key = Tir%NL%%NL%%WHITE%Shields: 7% Increased Chance of Blocking%NL%Helms: 15% Slower Stamina Drain%NL%Armor: 15% Slower Stamina Drain%NL%+50 to Attack Rating against Undead%NL%Weapons: +75% Damage to Undead,%NL%} // Stacked Eld Rune
ItemDisplay[r03]: Tir%CONTINUE%{%TAN%3 Tir + Key = Nef%NL%} // Tir Rune
ItemDisplay[r03s]: Tir%CONTINUE%{%TAN%3 Tir + Key = Nef%NL%%NL%%WHITE%Shields: +2 to Mana after each Kill%NL%Helms: +2 to Mana after each Kill%NL%Armor: +2 to Mana after each Kill%NL%Weapons: +2 to Mana after each Kill%NL%} // Stacked Tir Rune
ItemDisplay[r04]: Nef%CONTINUE%{%TAN%3 Nef + Key = Eth%NL%} // Nef Rune
ItemDisplay[r04s]: Nef%CONTINUE%{%TAN%3 Nef + Key = Eth%NL%%NL%%WHITE%Shields: +30 Defense vs. Missile%NL%Helms: +30 Defense vs. Missile%NL%Armor: +30 Defense vs. Missile%NL%Weapons: Knockback%NL%} // Stacked Nef Rune
ItemDisplay[r05]: Eth%CONTINUE%{%TAN%3 Eth + Key = Ith%NL%} // Eth Rune
ItemDisplay[r05s]: Eth%CONTINUE%{%TAN%3 Eth + Key = Ith%NL%%NL%%WHITE%Shields: Regenerate Mana 15%%NL%Helms: Regenerate Mana 15%%NL%Armor: Regenerate Mana 15%%NL%Weapons: -25% Target Defense%NL%} // Stacked Eth Rune
ItemDisplay[r06]: Ith%CONTINUE%{%TAN%3 Ith + Key = Tal%NL%} // Ith Rune
ItemDisplay[r06s]: Ith%CONTINUE%{%TAN%3 Ith + Key = Tal%NL%%NL%%WHITE%Shields: 15% Damage Taken Gained as Mana when Hit%NL%Helms: 15% Damage Taken Gained as Mana when Hit%NL%Armor: 15% Damage Taken Gained as Mana when Hit%NL%Weapons: +9 to Maximum Damage%NL%} // Stacked Ith Rune
ItemDisplay[r07]: Tal%CONTINUE%{%TAN%3 Tal + Key = Ral%NL%} // Tal Rune
ItemDisplay[r07s]: Tal%CONTINUE%{%TAN%3 Tal + Key = Ral%NL%%NL%%WHITE%Shields: Poison Resist +35%%NL%Helms: Poison Resist +30%%NL%Armor: Poison Resist +30%%NL%Weapons: +75 poison damage over 5 seconds%NL%} // Stacked Tal Rune
ItemDisplay[r08]: Ral%CONTINUE%{%TAN%3 Ral + Key = Ort%NL%} // Ral Rune
ItemDisplay[r08s]: Ral%CONTINUE%{%TAN%3 Ral + Key = Ort%NL%%NL%%WHITE%Shields: Fire Resist +35%%NL%Helms: Fire Resist +30%%NL%Armor: Fire Resist +30%%NL%Weapons: Adds 5-30 fire damage%NL%} // Stacked Ral Rune
ItemDisplay[r09]: Ort%CONTINUE%{%TAN%3 Ort + Key = Thul%NL%} // Ort Rune
ItemDisplay[r09s]: Ort%CONTINUE%{%TAN%3 Ort + Key = Thul%NL%%NL%%WHITE%Shields: Lightning Resist +35%%NL%Helms: Lightning Resist +30%%NL%Armor: Lightning Resist +30%%NL%Weapons: Adds 1-50 lightning Damage%NL%} // Stacked Ort Rune
ItemDisplay[r10]: Thul%CONTINUE%{%TAN%3 Thul + Key = Amn%NL%} // Thul Rune
ItemDisplay[r10s]: Thul%CONTINUE%{%TAN%3 Thul + Key = Amn%NL%%NL%%WHITE%Shields: Cold Resist +35%%NL%Helms: Cold Resist +30%%NL%Armor: Cold Resist +30%%NL%Weapons: Adds 3-14 cold damage%NL%} // Stacked Thul Rune
// ------------------------------------------------------------------------------
// [RUMI] Mid Runes
// ------------------------------------------------------------------------------
ItemDisplay[r11]: Amn%CONTINUE%{%TAN%3 Amn + Key = Sol%NL%} // Amn Rune
ItemDisplay[r11s]: Amn%CONTINUE%{%TAN%3 Amn + Key = Sol%NL%%NL%%WHITE%Shields: Attacker Takes Damage of 14%NL%Helms: Attacker Takes Damage of 14%NL%Armor: Attacker Takes Damage of 14%NL%Weapons: 7% Life stolen per hit%NL%} // Stacked Amn Rune
ItemDisplay[r12]: Sol%CONTINUE%{%TAN%3 Sol + Key = Shael%NL%} // Sol Rune
ItemDisplay[r12s]: Sol%CONTINUE%{%TAN%3 Sol + Key = Shael%NL%%NL%%WHITE%Shields: Physical Damage Taken Reduced by 7%NL%Helms: Physical Damage Taken Reduced by 7%NL%Armor: Physical Damage Taken Reduced by 7%NL%Weapons: +9 to Minimum Damage%NL%} // Stacked Sol Rune
ItemDisplay[r13]: Shael%CONTINUE%{%TAN%3 Shael + Key = Dol%NL%} // Shael Rune
ItemDisplay[r13s]: Shael%CONTINUE%{%TAN%3 Shael + Key = Dol%NL%%NL%%WHITE%Shields: +20% Faster Block Rate%NL%Helms: +20% Faster Hit Recovery%NL%Armor: +20% Faster Hit Recovery%NL%Weapons: +20% Increased Attack Speed%NL%} // Stacked Shael Rune
ItemDisplay[r14]: Dol%CONTINUE%{%TAN%3 Dol + Key = Hel%NL%} // Dol Rune
ItemDisplay[r14s]: Dol%CONTINUE%{%TAN%3 Dol + Key = Hel%NL%%NL%%WHITE%Shields: Replenish Life +10%NL%Helms: Replenish Life +10%NL%Armor: Replenish Life +10%NL%Weapons: +20% Enhanced Damage%NL%} // Stacked Dol Rune
ItemDisplay[r15]: Hel%CONTINUE%{%TAN%3 Hel + Key = Io%NL%} // Hel Rune
ItemDisplay[r15s]: Hel%CONTINUE%{%TAN%3 Hel + Key = Io%NL%%NL%%WHITE%Shields: Requirements -15%%NL%Helms: Requirements -15%%NL%Armor: Requirements -15%%NL%Weapons: Requirements -20%%NL%} // Stacked Hel Rune
ItemDisplay[r16]: Io%CONTINUE%{%TAN%3 Io + Key = Lum%NL%} // Io Rune
ItemDisplay[r16s]: Io%CONTINUE%{%TAN%3 Io + Key = Lum%NL%%NL%%WHITE%Shields: +10 to Vitality%NL%Helms: +10 to Vitality%NL%Armor: +10 to Vitality%NL%Weapons: +10 to Vitality%NL%} // Stacked Io Rune
ItemDisplay[r17]: Lum%CONTINUE%{%TAN%3 Lum + Key = Ko%NL%} // Lum Rune
ItemDisplay[r17s]: Lum%CONTINUE%{%TAN%3 Lum + Key = Ko%NL%%NL%%WHITE%Shields: +10 to Energy%NL%Helms: +10 to Energy%NL%Armor: +10 to Energy%NL%Weapons: +10 to Energy%NL%} // Stacked Lum Rune
ItemDisplay[r18]: Ko%CONTINUE%{%TAN%3 Ko + Key = Fal%NL%} // Ko Rune
ItemDisplay[r18s]: Ko%CONTINUE%{%TAN%3 Ko + Key = Fal%NL%%NL%%WHITE%Shields: +10 to Dexterity%NL%Helms: +10 to Dexterity%NL%Armor: +10 to Dexterity%NL%Weapons: +10 to Dexterity%NL%} // Stacked Ko Rune
ItemDisplay[r19]: Fal%CONTINUE%{%TAN%3 Fal + Key = Lem%NL%} // Fal Rune
ItemDisplay[r19s]: Fal%CONTINUE%{%TAN%3 Fal + Key = Lem%NL%%NL%%WHITE%Shields: +10 to Strength%NL%Helms: +10 to Strength%NL%Armor: +10 to Strength%NL%Weapons: +10 to Strength%NL%} // Stacked Fal Rune
ItemDisplay[r20]: Lem%CONTINUE%{%TAN%3 Lem + Key = Pul%NL%} // Lem Rune
ItemDisplay[r20s]: Lem%CONTINUE%{%TAN%3 Lem + Key = Pul%NL%%NL%%WHITE%Shields: 50% Extra Gold from Monsters%NL%Helms: 50% Extra Gold from Monsters%NL%Armor: 50% Extra Gold from Monsters%NL%Weapons: 75% Extra Gold from Monsters%NL%} // Stacked Lem Rune
ItemDisplay[r21]: Pul%CONTINUE%{%TAN%2 Pul + Key = Um%NL%} // Pul Rune
ItemDisplay[r21s]: Pul%CONTINUE%{%TAN%2 Pul + Key = Um%NL%%NL%%WHITE%Shields: +30% Enhanced Defense%NL%Helms: +30% Enhanced Defense%NL%Armor: +30% Enhanced Defense%NL%+100 to Attack Rating against Demons%NL%Weapon: +75% Damage to Demons,%NL%} // Stacked Pul Rune
ItemDisplay[r22]: Um%CONTINUE%{%TAN%2 Um + Key = Mal%NL%} // Um Rune
ItemDisplay[r22s]: Um%CONTINUE%{%TAN%2 Um + Key = Mal%NL%%NL%%WHITE%Shields: All Resistances +22%NL%Helms: All Resistances +15%NL%Armor: All Resistances +15%NL%Weapons: 10% Chance of Open Wounds%NL%} // Stacked Um Rune
ItemDisplay[r23]: Mal%CONTINUE%{%TAN%2 Mal + Key = Ist%NL%} // Mal Rune
ItemDisplay[r23s]: Mal%CONTINUE%{%TAN%2 Mal + Key = Ist%NL%%NL%%WHITE%Shields: Magic Damage Taken Reduced by 7%NL%Helms: Magic Damage Taken Reduced by 7%NL%Armor: Magic Damage Taken Reduced by 7%NL%Weapon: Prevent Monster Heal%NL%} // Stacked Mal Rune
// ------------------------------------------------------------------------------
// [RUHI] High Runes
// ------------------------------------------------------------------------------
ItemDisplay[r24]: Ist%CONTINUE%{%TAN%2 Ist + Key = Gul%NL%} // Ist Rune
ItemDisplay[r24s]: Ist%CONTINUE%{%TAN%2 Ist + Key = Gul%NL%%NL%%WHITE%Shields: 25% Better Chance of Getting Magic Items%NL%Helms: 30% Better Chance of Getting Magic Items%NL%Armor: 30% Better Chance of Getting Magic Items%NL%Weapons: 30% Better Chance of Getting Magic Items%NL%} // Stacked Ist Rune
ItemDisplay[r25]: Gul%CONTINUE%{%TAN%2 Gul + Key = Vex%NL%} // Gul Rune
ItemDisplay[r25s]: Gul%CONTINUE%{%TAN%2 Gul + Key = Vex%NL%%NL%%WHITE%Shields: +4% to Maximum Poison Resist%NL%Helms: +4% to Maximum Poison Resist%NL%Armor: +4% to Maximum Poison Resist%NL%Weapons: 20% Bonus to Attack Rating%NL%} // Stacked Gul Rune
ItemDisplay[r26]: Vex%CONTINUE%{%TAN%2 Vex + Key = Ohm%NL%} // Vex Rune
ItemDisplay[r26s]: Vex%CONTINUE%{%TAN%2 Vex + Key = Ohm%NL%%NL%%WHITE%Shields: +4% to Maximum Fire Resist%NL%Helms: +4% to Maximum Fire Resist%NL%Armor: +4% to Maximum Fire Resist%NL%Weapons: 7% Mana stolen per hit%NL%} // Stacked Vex Rune
ItemDisplay[r27]: Ohm%CONTINUE%{%TAN%2 Ohm + Key = Lo%NL%} // Ohm Rune
ItemDisplay[r27s]: Ohm%CONTINUE%{%TAN%2 Ohm + Key = Lo%NL%%NL%%WHITE%Shields: +4% to Maximum Cold Resist%NL%Helms: +4% to Maximum Cold Resist%NL%Armor: +4% to Maximum Cold Resist%NL%Weapons: +45% Enhanced Damage%NL%} // Stacked Ohm Rune
ItemDisplay[r28]: Lo%CONTINUE%{%TAN%2 Lo + Key = Sur%NL%} // Lo Rune
ItemDisplay[r28s]: Lo%CONTINUE%{%TAN%2 Lo + Key = Sur%NL%%NL%%WHITE%Shields: +4% to Maximum Light Resist%NL%Helms: +4% to Maximum Light Resist%NL%Armor: +4% to Maximum Light Resist%NL%Weapons: 20% Deadly Strike%NL%} // Stacked Lo Rune
ItemDisplay[r29]: Sur%CONTINUE%{%TAN%2 Sur + Key = Ber%NL%} // Sur Rune
ItemDisplay[r29s]: Sur%CONTINUE%{%TAN%2 Sur + Key = Ber%NL%%NL%%WHITE%Shields: +50 to Mana%NL%Helms: Increase Maximum Mana 5%%NL%Armor: Increase Maximum Mana 5%%NL%Weapons: +4 Life after each Kill%NL%} // Stacked Sur Rune
ItemDisplay[r30]: Ber%CONTINUE%{%TAN%2 Ber + Key = Jah%NL%} // Ber Rune
ItemDisplay[r30s]: Ber%CONTINUE%{%TAN%2 Ber + Key = Jah%NL%%NL%%WHITE%Shields: Physical Damage Taken Reduced by 4%%NL%Helms: Physical Damage Taken Reduced by 5%%NL%Armor: Physical Damage Taken Reduced by 5%%NL%Weapons: 20% Chance of Crushing Blow%NL%} // Stacked Ber Rune
ItemDisplay[r31]: Jah%CONTINUE%{%TAN%2 Jah + Key = Cham%NL%} // Jah Rune
ItemDisplay[r31s]: Jah%CONTINUE%{%TAN%2 Jah + Key = Cham%NL%%NL%%WHITE%Shields: +75 to Life%NL%Helms: Increase Maximum Life 5%%NL%Armor: Increase Maximum Life 5%%NL%Weapons: Ignore Target's Defense%NL%} // Stacked Jah Rune
ItemDisplay[r32]: Cham%CONTINUE%{%TAN%2 Cham + Key = Zod%NL%} // Cham Rune
ItemDisplay[r32s]: Cham%CONTINUE%{%TAN%2 Cham + Key = Zod%NL%%NL%%WHITE%Shields: Cannot be Frozen%NL%Helms: Cannot be Frozen%NL%Armor: Cannot be Frozen%NL%Weapons: Freezes Target +3%NL%} // Stacked Cham Rune
ItemDisplay[r33]: Zod%CONTINUE%{%TAN%item to fully repair item%NL%Cube w/ Perfect Skull and} // Zod Rune
ItemDisplay[r33s]: Zod%CONTINUE%{%TAN%item to fully repair item%NL%Cube w/ Perfect Skull and%NL%%NL%%WHITE%Shields: Indestructible%NL%Helms: Indestructible%NL%Armor: Indestructible%NL%Weapons: Indestructible%NL%} // Stacked Zod Rune
// ------------------------------------------------------------------------------
// [RUMA] Rune map icons
// ------------------------------------------------------------------------------
ItemDisplay[RUNE<10 QTY<1]: %DARK_GREEN%%NAME% (%RUNENUM%)%DOT-76%{%NAME%} // El-Ort
ItemDisplay[RUNE>9 RUNE<24 QTY<1]: %ORANGE%%NAME% (%RUNENUM%)%MAP-0B%{%NAME%} // Thul-Mal
ItemDisplay[RUNE>23 QTY<1]: %RED%%NAME% (%RUNENUM%)%BORDER-50%{%NAME%} // Ist-Zod
ItemDisplay[RUNE<10 QTY>0]: %DARK_GREEN%%NAME% (%RUNENUM%)%DOT-76%{%NAME%}%CONTINUE% // Stacked El-Ort
ItemDisplay[RUNE>9 RUNE<24 QTY>0]: %ORANGE%%NAME% (%RUNENUM%)%MAP-0B%{%NAME%}%CONTINUE% // Stacked Thul-Mal
ItemDisplay[RUNE>23 QTY>0]: %RED%%NAME% (%RUNENUM%)%BORDER-50%{%NAME%}%CONTINUE% // Stacked Ist-Zod
ItemDisplay[RUNE>0 QTY>0]: %NAME%%WHITE% x%QTY%{%NAME%} // Shows the quantity of runes for stacking purposes
// +----------------------------------------------------------------------------+
// | |
// | [ITEM] Item Basics |
// | |
// +----------------------------------------------------------------------------+
// ------------------------------------------------------------------------------
// [IBAD] Eth/Sockets/Item Level
// ------------------------------------------------------------------------------
// Magic, Unique, Set, Rare, and Crafted items
ItemDisplay[(MAG OR UNI OR SET OR RARE OR CRAFT) ETH]: %NAME% %GRAY%[Eth]%CONTINUE% // Add "[Eth]" to ethereal item's names (eg "Quilted Armor [Eth]")
ItemDisplay[(MAG OR UNI OR SET OR RARE OR CRAFT) !RW !ETH SOCK>0]: %NAME% [%SOCKETS%]%CONTINUE% // Add number of sockets to the end of socketed items' names (eg "Quilted Armor [2]")
ItemDisplay[(MAG OR UNI OR SET OR RARE OR CRAFT) !RW ETH SOCK>0]: %NAME%[%SOCKETS%]%CONTINUE% // No space between eth and socket display if item is eth (eg "Quilted Armor [Eth][2]")
// Non-magic items (white/gray)
ItemDisplay[NMAG ETH]: %GRAY%%NAME% [Eth]%CONTINUE% // Add "[Eth]" to ethereal item's names (eg "Quilted Armor [Eth]")
ItemDisplay[NMAG !RW !ETH SOCK>0]: %GRAY%%NAME% [%SOCKETS%]%CONTINUE% // Add number of sockets to the end of socketed items' names (eg "Quilted Armor [2]")
ItemDisplay[NMAG !RW ETH SOCK>0]: %GRAY%%NAME%[%SOCKETS%]%CONTINUE% // No space between eth and socket display if item is eth (eg "Quilted Armor [Eth][2]")
// ------------------------------------------------------------------------------
// [IBVE] Vendor Items
// ------------------------------------------------------------------------------
// Amulets
ItemDisplay[MAG SHOP (CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) FCR=10 amu]: %ORANGE%2/10 Amulet // 2 class skills, 10 FCR amulet
ItemDisplay[MAG SHOP (CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) FCR=20 amu]: %ORANGE%2/20 Amulet // 2 class skills, 20 FCR amulet
ItemDisplay[MAG SHOP (TABSK1>2 OR TABSK8>2 OR TABSK9>2 OR TABSK10>2 OR TABSK16>2 OR TABSK17>2 OR TABSK18>2 OR TABSK24>2 OR TABSK25>2 OR TABSK26>2 OR TABSK32>2 OR TABSK34>2 OR TABSK40>2 OR TABSK41>2 OR TABSK42>2 OR TABSK48>2 OR TABSK49>2 OR TABSK50>2) FCR>9 amu]: %ORANGE%3/10 Amulet // 3 tab skills, 10 FCR amulet
ItemDisplay[MAG SHOP (TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK26>1 OR TABSK32>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1) FCR>9 amu]: %ORANGE%2/10 Amulet // 2 tab skills, 10 FCR amulet
// Circlets
ItemDisplay[MAG SHOP (CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) FCR>19 CIRC]: %ORANGE%2/20 Amulet // +2 class skills, +20 FCR circlet
// Amazon Javelins
ItemDisplay[MAG SHOP TABSK2>5 ZON]: %ORANGE%+6 Javelin // +6 Javelin Skills Javelin
ItemDisplay[MAG SHOP (CLSK0>1 TABSK2>2) ZON]: %ORANGE%+5 Javelin // +2 Amazon, +3 Javelin Skills Javelin
// Assassin Katars
// +2 Sin / +3 skill
ItemDisplay[MAG SHOP (CLSK6>1 SK254>2) SIN]: %ORANGE%+5 Tiger Strike // +2 Assassin, +3 Tiger Strike katar
ItemDisplay[MAG SHOP (CLSK6>1 SK259>2) SIN]: %ORANGE%+5 Fists of Fire // +2 Assassin, +3 Fists of Fire katar
ItemDisplay[MAG SHOP (CLSK6>1 SK265>2) SIN]: %ORANGE%+5 Cobra Strike // +2 Assassin, +3 Cobra Strike katar
ItemDisplay[MAG SHOP (CLSK6>1 SK269>2) SIN]: %ORANGE%+5 Claws of Thunder // +2 Assassin, +3 Claws of Thunder katar
ItemDisplay[MAG SHOP (CLSK6>1 SK274>2) SIN]: %ORANGE%+5 Blades of Ice // +2 Assassin, +3 Blades of Ice katar
ItemDisplay[MAG SHOP (CLSK6>1 SK275>2) SIN]: %ORANGE%+5 Dragon Flight // +2 Assassin, +3 Dragon Flight katar
ItemDisplay[MAG SHOP (CLSK6>1 SK280>2) SIN]: %ORANGE%+5 Phoenix Strike // +2 Assassin, +3 Phoenix Strike katar
ItemDisplay[MAG SHOP (CLSK6>1 SK252>2) SIN]: %ORANGE%+5 Dagger & Claw Mastery // +2 Assassin, +3 Dagger & Claw Mastery katar
ItemDisplay[MAG SHOP (CLSK6>1 SK253>2) SIN]: %ORANGE%+5 Psychic Hammer // +2 Assassin, +3 Psychic Hammer katar
ItemDisplay[MAG SHOP (CLSK6>1 SK273>2) SIN]: %ORANGE%+5 Mind Blast // +2 Assassin, +3 Mind Blast katar
ItemDisplay[MAG SHOP (CLSK6>1 SK278>2) SIN]: %ORANGE%+5 Venom // +2 Assassin, +3 Venom katar
ItemDisplay[MAG SHOP (CLSK6>1 SK262>2) SIN]: %ORANGE%+5 Wake of Fire // +2 Assassin, +3 Wake of Fire katar
ItemDisplay[MAG SHOP (CLSK6>1 SK276>2) SIN]: %ORANGE%+5 Death Sentry // +2 Assassin, +3 Death Sentry katar
ItemDisplay[MAG SHOP (CLSK6>1 SK271>2) SIN]: %ORANGE%+5 Chain Lightning Sentry // +2 Assassin, +3 Chain Lightning Sentry katar
ItemDisplay[MAG SHOP (CLSK6>1 SK366>2) SIN]: %ORANGE%+5 Lightning Sentry // +2 Assassin, +3 Lightning Sentry katar
// +2 tab / +3 skill
ItemDisplay[MAG SHOP (TABSK50=2 SK254=3) SIN]: %ORANGE%+5 Tiger Strike // +2 Martial Arts, +3 Tiger Strike katar
ItemDisplay[MAG SHOP (TABSK50=2 SK259=3) SIN]: %ORANGE%+5 Fists of Fire // +2 Martial Arts, +3 Fists of Fire katar
ItemDisplay[MAG SHOP (TABSK50=2 SK265=3) SIN]: %ORANGE%+5 Cobra Strike // +2 Martial Arts, +3 Cobra Strike katar
ItemDisplay[MAG SHOP (TABSK50=2 SK269=3) SIN]: %ORANGE%+5 Claws of Thunder // +2 Martial Arts, +3 Claws of Thunder katar
ItemDisplay[MAG SHOP (TABSK50=2 SK274=3) SIN]: %ORANGE%+5 Blades of Ice // +2 Martial Arts, +3 Blades of Ice katar
ItemDisplay[MAG SHOP (TABSK50=2 SK275=3) SIN]: %ORANGE%+5 Dragon Flight // +2 Martial Arts, +3 Dragon Flight katar
ItemDisplay[MAG SHOP (TABSK50=2 SK280=3) SIN]: %ORANGE%+5 Phoenix Strike // +2 Martial Arts, +3 Phoenix Strike katar
ItemDisplay[MAG SHOP (TABSK49=2 SK252=3) SIN]: %ORANGE%+5 Dagger & Claw Mastery // +2 Shadow Disciplines, +3 Dagger & Claw Mastery katar
ItemDisplay[MAG SHOP (TABSK49=2 SK253=3) SIN]: %ORANGE%+5 Psychic Hammer // +2 Shadow Disciplines, +3 Psychic Hammer katar
ItemDisplay[MAG SHOP (TABSK49=2 SK273=3) SIN]: %ORANGE%+5 Mind Blast // +2 Shadow Disciplines, +3 Mind Blast katar
ItemDisplay[MAG SHOP (TABSK49=2 SK278=3) SIN]: %ORANGE%+5 Venom // +2 Shadow Disciplines, +3 Venom katar
ItemDisplay[MAG SHOP (TABSK48=2 SK262=3) SIN]: %ORANGE%+5 Wake of Fire // +2 Trap, +3 Wake of Fire katar
ItemDisplay[MAG SHOP (TABSK48=2 SK276=3) SIN]: %ORANGE%+5 Death Sentry // +2 Trap, +3 Death Sentry katar
ItemDisplay[MAG SHOP (TABSK48=2 SK271=3) SIN]: %ORANGE%+5 Chain Lightning Sentry // +2 Trap, +3 Chain Lightning Sentry katar
ItemDisplay[MAG SHOP (TABSK48=2 SK366=3) SIN]: %ORANGE%+5 Lightning Sentry // +2 Trap, +3 Lightning Sentry katar
// +3 tab / +2 skill
ItemDisplay[MAG SHOP (TABSK50=3 SK254=2) SIN]: %ORANGE%+5 Tiger Strike // +3 Martial Arts, +2 Tiger Strike katar
ItemDisplay[MAG SHOP (TABSK50=3 SK259=2) SIN]: %ORANGE%+5 Fists of Fire // +3 Martial Arts, +2 Fists of Fire katar
ItemDisplay[MAG SHOP (TABSK50=3 SK265=2) SIN]: %ORANGE%+5 Cobra Strike // +3 Martial Arts, +2 Cobra Strike katar
ItemDisplay[MAG SHOP (TABSK50=3 SK269=2) SIN]: %ORANGE%+5 Claws of Thunder // +3 Martial Arts, +2 Claws of Thunder katar
ItemDisplay[MAG SHOP (TABSK50=3 SK274=2) SIN]: %ORANGE%+5 Blades of Ice // +3 Martial Arts, +2 Blades of Ice katar
ItemDisplay[MAG SHOP (TABSK50=3 SK275=2) SIN]: %ORANGE%+5 Dragon Flight // +3 Martial Arts, +2 Dragon Flight katar
ItemDisplay[MAG SHOP (TABSK50=3 SK280=2) SIN]: %ORANGE%+5 Phoenix Strike // +3 Martial Arts, +2 Phoenix Strike katar
ItemDisplay[MAG SHOP (TABSK49=3 SK252=2) SIN]: %ORANGE%+5 Dagger & Claw Mastery // +3 Shadow Disciplines, +2 Dagger & Claw Mastery katar
ItemDisplay[MAG SHOP (TABSK49=3 SK253=2) SIN]: %ORANGE%+5 Psychic Hammer // +3 Shadow Disciplines, +2 Psychic Hammer katar
ItemDisplay[MAG SHOP (TABSK49=3 SK273=2) SIN]: %ORANGE%+5 Mind Blast // +3 Shadow Disciplines, +2 Mind Blast katar
ItemDisplay[MAG SHOP (TABSK49=3 SK278=2) SIN]: %ORANGE%+5 Venom // +3 Shadow Disciplines, +2 Venom katar
ItemDisplay[MAG SHOP (TABSK48=3 SK262=2) SIN]: %ORANGE%+5 Wake of Fire // +3 Trap, +2 Wake of Fire katar
ItemDisplay[MAG SHOP (TABSK48=3 SK276=2) SIN]: %ORANGE%+5 Death Sentry // +3 Trap, +2 Death Sentry katar
ItemDisplay[MAG SHOP (TABSK48=3 SK271=2) SIN]: %ORANGE%+5 Chain Lightning Sentry // +3 Trap, +2 Chain Lightning Sentry katar
ItemDisplay[MAG SHOP (TABSK48=3 SK366=2) SIN]: %ORANGE%+5 Lightning Sentry // +3 Trap, +2 Lightning Sentry katar
// +3 tab / +3 skill
ItemDisplay[MAG SHOP (TABSK50=3 SK254=3) SIN]: %ORANGE%+6 Tiger Strike // +3 Martial Arts, +3 Tiger Strike katar
ItemDisplay[MAG SHOP (TABSK50=3 SK259=3) SIN]: %ORANGE%+6 Fists of Fire // +3 Martial Arts, +3 Fists of Fire katar
ItemDisplay[MAG SHOP (TABSK50=3 SK265=3) SIN]: %ORANGE%+6 Cobra Strike // +3 Martial Arts, +3 Cobra Strike katar
ItemDisplay[MAG SHOP (TABSK50=3 SK269=3) SIN]: %ORANGE%+6 Claws of Thunder // +3 Martial Arts, +3 Claws of Thunder katar
ItemDisplay[MAG SHOP (TABSK50=3 SK274=3) SIN]: %ORANGE%+6 Blades of Ice // +3 Martial Arts, +3 Blades of Ice katar
ItemDisplay[MAG SHOP (TABSK50=3 SK275=3) SIN]: %ORANGE%+6 Dragon Flight // +3 Martial Arts, +3 Dragon Flight katar
ItemDisplay[MAG SHOP (TABSK50=3 SK280=3) SIN]: %ORANGE%+6 Phoenix Strike // +3 Martial Arts, +3 Phoenix Strike katar
ItemDisplay[MAG SHOP (TABSK49=3 SK252=3) SIN]: %ORANGE%+6 Dagger & Claw Mastery // +3 Shadow Disciplines, +3 Dagger & Claw Mastery katar
ItemDisplay[MAG SHOP (TABSK49=3 SK253=3) SIN]: %ORANGE%+6 Psychic Hammer // +3 Shadow Disciplines, +3 Psychic Hammer katar
ItemDisplay[MAG SHOP (TABSK49=3 SK273=3) SIN]: %ORANGE%+6 Mind Blast // +3 Shadow Disciplines, +3 Mind Blast katar
ItemDisplay[MAG SHOP (TABSK49=3 SK278=3) SIN]: %ORANGE%+6 Venom // +3 Shadow Disciplines, +3 Venom katar
ItemDisplay[MAG SHOP (TABSK48=3 SK262=3) SIN]: %ORANGE%+6 Wake of Fire // +3 Trap, +3 Wake of Fire katar
ItemDisplay[MAG SHOP (TABSK48=3 SK276=3) SIN]: %ORANGE%+6 Death Sentry // +3 Trap, +3 Death Sentry katar
ItemDisplay[MAG SHOP (TABSK48=3 SK271=3) SIN]: %ORANGE%+6 Chain Lightning Sentry // +3 Trap, +3 Chain Lightning Sentry katar
ItemDisplay[MAG SHOP (TABSK48=3 SK366=3) SIN]: %ORANGE%+6 Lightning Sentry // +3 Trap, +3 Lightning Sentry katar
// +3 tab
ItemDisplay[MAG SHOP TABSK50>2 SIN]: %ORANGE%+3 Martial Arts
ItemDisplay[MAG SHOP TABSK49>2 SIN]: %ORANGE%+3 Shadow Disciplines
ItemDisplay[MAG SHOP TABSK48>2 SIN]: %ORANGE%+3 Traps
// +3 Trap Skill
ItemDisplay[MAG SHOP SK257>2 SIN]: %ORANGE%+3 Blade Sentinel // Blade Sentinel
ItemDisplay[MAG SHOP SK261>2 SIN]: %ORANGE%+3 Charged Bolt Sentry // Charged Bolt Sentry
ItemDisplay[MAG SHOP SK262>2 SIN]: %ORANGE%+3 Wake Of Fire // Wake Of Fire
ItemDisplay[MAG SHOP SK266>2 SIN]: %ORANGE%+3 Blade Fury // Blade Fury
ItemDisplay[MAG SHOP SK276>2 SIN]: %ORANGE%+3 Death Sentry // Death Sentry
ItemDisplay[MAG SHOP SK271>2 SIN]: %ORANGE%+3 Chain Lightning Sentry // Chain Lightning Sentry
ItemDisplay[MAG SHOP SK366>2 SIN]: %ORANGE%+3 Lightning Sentry // Lightning Sentry
// Barbarian helms
ItemDisplay[MAG SHOP (CLSK4>1 SK149>2) BAR]: %ORANGE%+2/3 Battle Orders Helm // +2 Barbarian, +3 Battle Orders Barb helm
ItemDisplay[MAG SHOP (CLSK4>1 SK154>2) BAR]: %ORANGE%+2/3 Warcry Helm // +2 Barbarian, +3 Warcry Barb helm
// Druid Pelts
ItemDisplay[MAG SHOP ((CLSK5>1 OR TABSK42>1) SK245>2) DRU]: %ORANGE%2/3 Tornado Pelt // +2 Druid/Tornado, +3 Tornado Druid Pelt
ItemDisplay[MAG SHOP ((CLSK5>1 OR TABSK42>1) SK234>2) DRU]: %ORANGE%2/3 Fissure Pelt // +2 Druid/Fissure, +3 Fissure Druid Pelt
ItemDisplay[MAG SHOP ((CLSK5>1 OR TABSK42>1) SK229>2) DRU]: %ORANGE%2/3 Molten Pelt // +2 Druid/Molten Boulder, +3 Molten Boulder Druid Pelt
ItemDisplay[MAG SHOP ((CLSK5>1 OR TABSK42>1) SK237>2) DRU]: %ORANGE%2/3 Dire Wolf Pelt // +2 Druid/Dire Wolf, +3 Dire Wolf Druid Pelt
ItemDisplay[MAG SHOP ((CLSK5>1 OR TABSK42>1) SK247>2) DRU]: %ORANGE%2/3 Grizzly Pelt // +2 Druid/Grizzly, +3 Grizzly Druid Pelt
// Armors
ItemDisplay[MAG SHOP (SOCK>3 LIFE>89) CHEST]: %ORANGE%Whale Armor // 4 sockets, 90+ Health Armor
// Gloves
ItemDisplay[MAG SHOP (TABSK2>2 IAS>19) GLOVES]: %ORANGE%3/20 Gloves // +3 Javelin Skills, 20 IAS Gloves
ItemDisplay[MAG SHOP (TABSK0=2 OR TABSK1=2 OR TABSK2=2 OR TABSK50=2) IAS>19 GLOVES]: %ORANGE%2/20 Gloves // +2 tab skills, 20 IAS Gloves
ItemDisplay[MAG SHOP (TABSK0=3 OR TABSK1=3 OR TABSK2=3 OR TABSK50=3) IAS>19 GLOVES]: %ORANGE%3/20 Gloves // +3 tab skills, 20 IAS Gloves
// Shields
ItemDisplay[MAG SHOP (SOCK>3 FBR>1) uit]: %ORANGE%%NAME% // JMoD Monarch
// Weapons
ItemDisplay[MAG SHOP ED>299 WEAPON]: %ORANGE%300%+ ED Weapon // 300%+ ED Weapons
ItemDisplay[MAG SHOP TABSK34>2 WEAPON]: %ORANGE%+3 Warcries Weapon // +3 Warcries weapon
// Staves with charges
ItemDisplay[MAG SHOP (SUFFIX=532 OR SUFFIX=533) STAFF]: %ORANGE%Teleport Charges Staff // Teleport charges
ItemDisplay[MAG SHOP CHSK357>0 STAFF]: %NAME% %ORANGE%(Blink) // Blink charges
// Wands with charges
ItemDisplay[MAG SHOP (SUFFIX=578 OR SUFFIX=579) WAND]: %ORANGE%Life Tap Charges Wand // Life tap charges
ItemDisplay[MAG SHOP (SUFFIX=594 OR SUFFIX=595) WAND]: %ORANGE%Lower Res Charges Wand // Lower Resist charges
// ------------------------------------------------------------------------------
// [IBOT] Other Items
// ------------------------------------------------------------------------------
ItemDisplay[ear]: // Hide player ears
ItemDisplay[!RW INF ID (ARMOR OR WEAPON) CLVL>10 (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%%ORANGE% Hidden{%RED%while outside town%NL%This item is hidden%NL%%NAME%} // Showing hidden item while in town and commenting it will be hidden outside of town
ItemDisplay[!RW INF ID (ARMOR OR WEAPON) CLVL>10]: // Hide all Low Quality, Cracked, Crude, & Damaged items past character level 10
ItemDisplay[NMAG aqv CLVL>10]: // Hides Non-Magic Arrow quivers past character level 10
ItemDisplay[NMAG cqv CLVL>10]: // Hides Non-Magic Bolt quivers past character level 10
// +----------------------------------------------------------------------------+
// | |
// | [UNIQ] Unique Items |
// | |
// +----------------------------------------------------------------------------+
// ------------------------------------------------------------------------------
// [UIMI] Unique Miscellaneous
// ------------------------------------------------------------------------------
// Upgrade recipes for Unique items
ItemDisplay[UNI ID NORM ARMOR FILTLVL=5]: %NAME%{%TAN%Rune, & Perfect Diamond%NL%Cube w/ Tal Rune, Shael%NL%%ORANGE%Upgrade Recipe:}
ItemDisplay[UNI ID EXC ARMOR FILTLVL=5]: %NAME%{%TAN%Rune, & Perfect Diamond%NL%Cube w/ Ko Rune, Lem%NL%%ORANGE%Upgrade Recipe:}
ItemDisplay[UNI ID NORM WEAPON FILTLVL=5]: %NAME%{%TAN%Rune, & Perfect Emerald%NL%Cube w/ Ral Rune, Sol%NL%%ORANGE%Upgrade Recipe:}
ItemDisplay[UNI ID EXC WEAPON FILTLVL=5]: %NAME%{%TAN%Rune, & Perfect Emerald%NL%Cube w/ Lum Rune, Pul%NL%%ORANGE%Upgrade Recipe:}
// If you only want to see all unique items but not be notified than comment out this line and take a look at the Unique Items Master section
// This line shows and notifies all unique unid items and will override the Master section at the end
// If you only want to see specific unique items comment out this line (// at the very start) and comment/uncomment the specific uniques you want
ItemDisplay[UNI !ID !FILTLVL=2]: %NAME%%MAP-A5% // Shows and notifies all Unique items
// Issue with Amulets, Rings, & Jewels is there's no way to tell what they are until they are identified.
// You have to either show them all or show none of them.
// ------------------------------------------------------------------------------
// [UMAM] Amulets
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID ram FILTLVL=2]: %NAME% [The Third Eye]%MAP-A5% // The Third Eye Amulet
// ------------------------------------------------------------------------------
// [UMCH] Charms
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID cm1 FILTLVL=2]: %NAME% [Annihilus]%MAP-A5% // Annihilus Small Charm
ItemDisplay[UNI !ID cm2 FILTLVL=2]: %NAME% [Hellfire Torch]%MAP-A5% // Hellfire Torch Large Charm
ItemDisplay[UNI ID cm2]: %NAME%{%TAN%to create Hellfire Ashes%NL%Can be cubed with a Key} // Hellfire Torch Large Charm
ItemDisplay[UNI !ID cm3 FILTLVL=2]: %NAME% [Gheeds Fortune]%MAP-A5% // Gheed's Fortune Grand Charm
// ------------------------------------------------------------------------------
// [UMCI] Circlets
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID ci2 FILTLVL=2]: %NAME% [Kiras Guardian]%MAP-A5% // Kira's Guardian Tiara
ItemDisplay[UNI !ID ci3 FILTLVL=2]: %NAME% [Griffons Eye]%MAP-A5% // Griffon's Eye Diadem
// ------------------------------------------------------------------------------
// [UMJE] Jewels
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID jew FILTLVL=2]: %NAME% [Rainbow Facet]%MAP-A5% // Rainbow Facet Jewel
// ------------------------------------------------------------------------------
// [UICS] Unique Class Specific
// ------------------------------------------------------------------------------
// ------------------------------------------------------------------------------
// [UCAM] Amazon
// ------------------------------------------------------------------------------
// Amazon Bows
// Exceptional tier Amazon Bows
ItemDisplay[UNI !ID am7 FILTLVL=2]: %NAME% [Lycanders Aim]%MAP-A5% // Lycander's Aim Ceremonial Bow
// Elite tier Amazon Bows
ItemDisplay[UNI !ID amb FILTLVL=2]: %NAME% [Bloodravens Charge]%MAP-A5% // Bloodraven's Charge Matriarchal Bow
// Amazon Javelins
// Normal tier Amazon Javelins
ItemDisplay[UNI !ID am5 FILTLVL=2]: %NAME% [True Silver]%MAP-A5% // True Silver Maiden Javelin
// Exceptional tier Amazon Javelins
ItemDisplay[UNI !ID ama FILTLVL=2]: %NAME% [Titans Revenge]%MAP-A5% // Titan's Revenge Ceremonial Javelin
// Elite tier Amazon Javelins
ItemDisplay[UNI !ID amf FILTLVL=2]: %NAME% [Thunderstroke]%MAP-A5% // Thunderstroke Matriarchal Javelin
// Amazon Spears
// Exceptional tier Amazon Spears
ItemDisplay[UNI !ID am9 FILTLVL=2]: %NAME% [Lycanders Flank]%MAP-A5% // Lycander's Flank Ceremonial Pike
// Elite tier Amazon Spears
ItemDisplay[UNI !ID amd FILTLVL=2]: %NAME% [Stoneraven]%MAP-A5% // Stoneraven Matriarchal Spear
ItemDisplay[UNI !ID ame FILTLVL=2]: %NAME% [Zaraes Resolve]%MAP-A5% // Zerae's Resolve Matriarchal Pike
// ------------------------------------------------------------------------------
// [UCAS] Assassin
// ------------------------------------------------------------------------------
// Exceptional tier Katars
ItemDisplay[UNI !ID 9ar FILTLVL=2]: %NAME% [Mage Slayer]%MAP-A5% // Mage Slayer Quhab
ItemDisplay[UNI !ID 9tw FILTLVL=2]: %NAME% [Bartucs Cut-Throat]%MAP-A5% // Bartuc's Cut-Throat Greater Talons
// Elite tier Katars
ItemDisplay[UNI !ID 7wb FILTLVL=2]: %NAME% [Jadetalon]%MAP-A5% // Jadetalon Wrist Sword
ItemDisplay[UNI !ID 7cs FILTLVL=2]: %NAME% [Shadowkiller]%MAP-A5% // Shadowkiller Battle Cestus
ItemDisplay[UNI !ID 7lw FILTLVL=2]: %NAME% [Firelizards Talons]%MAP-A5% // Firelizard's Talons Feral Claws
ItemDisplay[UNI !ID 7tw FILTLVL=2]: %NAME% [Stalkers Call]%MAP-A5% // Stalker's Call Runic Talons
ItemDisplay[UNI !ID 7qr FILTLVL=2]: %NAME% [Aidans Scar]%MAP-A5% // Aidan's Scar Scissors Suwayyah
// ------------------------------------------------------------------------------
// [UCBA] Barbarian
// ------------------------------------------------------------------------------
// Exceptional tier Barbarian Helms
ItemDisplay[UNI !ID ba6 FILTLVL=2]: %NAME% [Cyclopean Roar]%MAP-A5% // Cyclopean Roar Jawbone Visor
ItemDisplay[UNI !ID baa FILTLVL=2]: %NAME% [Arreats Face]%MAP-A5% // Arreat's Face Slayer Guard
// Elite tier Barbarian Helms
ItemDisplay[UNI !ID bac FILTLVL=2]: %NAME% [Wolfhowl]%MAP-A5% // Wolfhowl Fury Visor
ItemDisplay[UNI !ID bad FILTLVL=2]: %NAME% [Demonhorns Edge]%MAP-A5% // Demonhorn's Edge Destroyer Helm
ItemDisplay[UNI !ID bae FILTLVL=2]: %NAME% [Halaberds Reign]%MAP-A5% // Halaberd's Reign Conqueror Crown
ItemDisplay[UNI !ID baf FILTLVL=2]: %NAME% [Raekors Virtue]%MAP-A5% // Raekor's Virtue Guardian Crown
// ------------------------------------------------------------------------------
// [UCDR] Druid
// ------------------------------------------------------------------------------
// Normal tier Pelts
ItemDisplay[UNI !ID dr2 FILTLVL=2]: %NAME% [Quetzalcoatl]%MAP-A5% // Quetzalcoatl Hawk Helm
// Exceptional tier Pelts
ItemDisplay[UNI !ID dra FILTLVL=2]: %NAME% [Jalals Mane]%MAP-A5% // Jalal's Mane Totemic Mask
// Elite tier Pelts
ItemDisplay[UNI !ID drb FILTLVL=2]: %NAME% [Cerebus Bite]%MAP-A5% // Cerebus' Bite Blood Spirit
ItemDisplay[UNI !ID drd FILTLVL=2]: %NAME% [Spirit Keeper]%MAP-A5% // Spirit Keeper Earth Spirit
ItemDisplay[UNI !ID dre FILTLVL=2]: %NAME% [Ravenlore]%MAP-A5% // Ravenlore Sky Spirit
ItemDisplay[UNI !ID drf FILTLVL=2]: %NAME% [Ursas Nightmare]%MAP-A5% // Ursa's Nightmare Dream Spirit
// ------------------------------------------------------------------------------
// [UCNE] Necromancer
// ------------------------------------------------------------------------------
// Exceptional tier Heads
ItemDisplay[UNI !ID ne6 FILTLVL=2]: %NAME% [Kalan's Legacy]%MAP-A5% // Kalan's Legacy Mummified Trophy
ItemDisplay[UNI !ID nea FILTLVL=2]: %NAME% [Homunculus]%MAP-A5% // Homunculus Hierophant Trophy
// Elite tier Heads
ItemDisplay[UNI !ID ned FILTLVL=2]: %NAME% [Martyrdom]%MAP-A5% // Martyrdom Overseer Skull
ItemDisplay[UNI !ID nee FILTLVL=2]: %NAME% [Boneflame]%MAP-A5% // Boneflame Succubus Skull
ItemDisplay[UNI !ID nef FILTLVL=2]: %NAME% [Darkforce Spawn]%MAP-A5% // Darkforce Spawn Bloodlord Skull
// ------------------------------------------------------------------------------
// [UCPA] Paladin
// ------------------------------------------------------------------------------
// Normal tier Paladin Shields
ItemDisplay[UNI !ID pa3 FILTLVL=2]: %NAME% [Sankekur's Fall]%MAP-A5% // Sankekur's Fall Heraldic Shield
// Exceptional tier Paladin Shields
ItemDisplay[UNI !ID pa9 FILTLVL=2]: %NAME% [Herald of Zakarum]%MAP-A5% // Herald of Zakarum Gilded Shield
// Elite tier Paladin Shields
ItemDisplay[UNI !ID pac FILTLVL=2]: %NAME% [Alma Negra]%MAP-A5% // Alma Negra Sacred Rondache
ItemDisplay[UNI !ID pae FILTLVL=2]: %NAME% [Dragonscale]%MAP-A5% // Dragonscale Zakarum Shield
// ------------------------------------------------------------------------------
// [UCSO] Sorceress
// ------------------------------------------------------------------------------
// Exceptional tier Orbs
ItemDisplay[UNI !ID ob6 FILTLVL=2]: %NAME% [Tempest]%MAP-A5% // Tempest Glowing Orb
ItemDisplay[UNI !ID oba FILTLVL=2]: %NAME% [The Oculus]%MAP-A5% // The Oculus Swirling Crystal
// Elite tier Orbs
ItemDisplay[UNI !ID obc FILTLVL=2]: %NAME% [Eschutas Temper]%MAP-A5% // Eschuta's Temper Eldritch Orb
ItemDisplay[UNI !ID obf FILTLVL=2]: %NAME% [Deaths Fathom]%MAP-A5% // Death's Fathom Dimensional Shard
// ------------------------------------------------------------------------------
// [UIUA] Unique Armor
// ------------------------------------------------------------------------------
// ------------------------------------------------------------------------------
// [UAAR] Armor
// ------------------------------------------------------------------------------
// Normal tier Armor
ItemDisplay[UNI !ID qui FILTLVL=2]: %NAME% [Greyform]%MAP-A5% // Greyform Quilted Armor
ItemDisplay[UNI !ID lea FILTLVL=2]: %NAME% [Blinkbats Form]%MAP-A5% // Blinkbat's Form Leather Armor
ItemDisplay[UNI !ID hla FILTLVL=2]: %NAME% [The Centurion]%MAP-A5% // The Centurion Hard Leather Armor
ItemDisplay[UNI !ID stu FILTLVL=2]: %NAME% [Twitchthroe]%MAP-A5% // Twitchthroe Studded Leather
ItemDisplay[UNI !ID rng FILTLVL=2]: %NAME% [Darkglow]%MAP-A5% // Darkglow Ring Mail
ItemDisplay[UNI !ID scl FILTLVL=2]: %NAME% [Hawkmail]%MAP-A5% // Hawkmail Scale Mail
ItemDisplay[UNI !ID brs FILTLVL=2]: %NAME% [Venom Ward]%MAP-A5% // Venom Ward Breast Plate
ItemDisplay[UNI !ID chn FILTLVL=2]: %NAME% [Sparking Mail]%MAP-A5% // Sparking Mail Chain Mail
ItemDisplay[UNI !ID spl FILTLVL=2]: %NAME% [Iceblink]%MAP-A5% // Iceblink Splint Mail
ItemDisplay[UNI !ID ltp FILTLVL=2]: %NAME% [Heavenly Garb]%MAP-A5% // Heavenly Garb Light Plate
ItemDisplay[UNI !ID fld FILTLVL=2]: %NAME% [Rockfleece]%MAP-A5% // Rockfleece Field Plate
ItemDisplay[UNI !ID plt FILTLVL=2]: %NAME% [Boneflesh]%MAP-A5% // Boneflesh Plate Mail
ItemDisplay[UNI !ID gth FILTLVL=2]: %NAME% [Rattlecage]%MAP-A5% // Rattlecage Gothic Plate
ItemDisplay[UNI !ID ful FILTLVL=2]: %NAME% [Goldskin]%MAP-A5% // Goldskin Full Plate Mail
ItemDisplay[UNI !ID aar FILTLVL=2]: %NAME% [Silks of the Victor]%MAP-A5% // Silks of the Victor Ancient Armor
// Exceptional tier Armor
ItemDisplay[UNI !ID xui FILTLVL=2]: %NAME% [The Spirit Shroud]%MAP-A5% // The Spirit Shroud Ghost Armor
ItemDisplay[UNI !ID xea FILTLVL=2]: %NAME% [Skin of the Vipermagi]%MAP-A5% // Skin of the Vipermagi Serpentskin Armor
ItemDisplay[UNI !ID xla FILTLVL=2]: %NAME% [Skin of the Flayed One]%MAP-A5% // Skin of the Flayed One Demonhide Armor
ItemDisplay[UNI !ID xtu FILTLVL=2]: %NAME% [Iron Pelt]%MAP-A5% // Iron Pelt Trellised Armor
ItemDisplay[UNI !ID xng FILTLVL=2]: %NAME% [Spirit Forge]%MAP-A5% // Spirit Forge Linked Mail
ItemDisplay[UNI !ID xcl FILTLVL=2]: %NAME% [Crow Caw]%MAP-A5% // Crow Caw Tigulated Mail
ItemDisplay[UNI !ID xrs FILTLVL=2]: %NAME% [Duriels Shell]%MAP-A5% // Duriel's Shell Cuirass
ItemDisplay[UNI !ID xhn FILTLVL=2]: %NAME% [Shaftstop]%MAP-A5% // Shaftstop Mesh Armor
ItemDisplay[UNI !ID xpl FILTLVL=2]: %NAME% [Skullders Ire]%MAP-A5% // Skullder's Ire Russet Armor
ItemDisplay[UNI !ID xtp FILTLVL=2]: %NAME% [Que-Hegans Wisdom]%MAP-A5% // Que-Hegan's Wisdom Mage Plate
ItemDisplay[UNI !ID xld FILTLVL=2]: %NAME% [Toothrow]%MAP-A5% // Toothrow Sharktooth Armor
ItemDisplay[UNI !ID xlt FILTLVL=2]: %NAME% [Guardian Angel]%MAP-A5% // Guardian Angel Templar Coat
ItemDisplay[UNI !ID xth FILTLVL=2]: %NAME% [Atmas Wail]%MAP-A5% // Atma's Wail Embossed Plate
ItemDisplay[UNI !ID xul FILTLVL=2]: %NAME% [Black Hades]%MAP-A5% // Black Hades Chaos Armor
ItemDisplay[UNI !ID xar FILTLVL=2]: %NAME% [Corpsemourn]%MAP-A5% // Corpsemourn Ornate Plate
// Elite tier Armor
ItemDisplay[UNI !ID uui FILTLVL=2]: %NAME% [Ormus Robes]%MAP-A5% // Ormus' Robes Dusk Shroud
ItemDisplay[UNI !ID utu FILTLVL=2]: %NAME% [The Gladiators Bane]%MAP-A5% // The Gladiator's Bane Wire Fleece
ItemDisplay[UNI !ID (uhn OR rar) FILTLVL=2]: %NAME% [Cage of the Unsullied]%MAP-A5% // Cage of the Unsullied Boneweave
ItemDisplay[UNI ID (uhn OR rar) RES>0 SOCK=6 FILTLVL=2]: %NAME% [Cage of the Unsullied]%MAP-A5%{%TAN%You will be missed.%NL%to the Diablo II community.%NL%Thank you for your contributions%NL%%ORANGE%Rest In Peace Sulli}
ItemDisplay[UNI ID (uhn OR rar) RES>0 SOCK=6]: %NAME%%MAP-A5%{%TAN%You will be missed.%NL%to the Diablo II community.%NL%Thank you for your contributions%NL%%ORANGE%Rest In Peace Sulli}
ItemDisplay[UNI !ID upl FILTLVL=2]: %NAME% [Arkaines Valor]%MAP-A5% // Arkaine's Valor Balrog Skin
ItemDisplay[UNI !ID utp FILTLVL=2]: %NAME% [Purgatory]%MAP-A5% // Purgatory Archon Plate
ItemDisplay[UNI !ID uld FILTLVL=2]: %NAME% [Leviathan]%MAP-A5% // Leviathan Kraken Shell
ItemDisplay[UNI !ID uth FILTLVL=2]: %NAME% [Dark Abyss]%MAP-A5% // Dark Abyss Lacquered Plate
ItemDisplay[UNI !ID uul FILTLVL=2]: %NAME% [Steel Carapace]%MAP-A5% // Steel Carapace Shadow Plate
ItemDisplay[UNI !ID uar FILTLVL=2]: %NAME% [Templars Might or Tyraels Might]%MAP-A5% // Templar's Might or Tyrael's Might Sacred Armor
// ------------------------------------------------------------------------------
// [UABE] Belts
// ------------------------------------------------------------------------------
// Normal tier Belts
ItemDisplay[UNI !ID lbl FILTLVL=2]: %NAME% [Lenymo]%MAP-A5% // Lenymo Sash
ItemDisplay[UNI !ID vbl FILTLVL=2]: %NAME% [Snakecord]%MAP-A5% // Snakecord Light Belt
ItemDisplay[UNI !ID mbl FILTLVL=2]: %NAME% [Nightsmoke]%MAP-A5% // Nightsmoke Belt
ItemDisplay[UNI !ID tbl FILTLVL=2]: %NAME% [Goldwrap]%MAP-A5% // Goldwrap Heavy Belt
ItemDisplay[UNI !ID hbl FILTLVL=2]: %NAME% [Bladebuckle]%MAP-A5% // Bladebuckle Plated Belt
// Exceptional tier Belts
ItemDisplay[UNI !ID zlb FILTLVL=2]: %NAME% [String of Ears]%MAP-A5% // String of Ears Demonhide Sash
ItemDisplay[UNI !ID zvb FILTLVL=2]: %NAME% [Razortail]%MAP-A5% // Razortail Sharkskin Belt
ItemDisplay[UNI !ID zmb FILTLVL=2]: %NAME% [Glooms Trap]%MAP-A5% // Gloom's Trap Mesh Belt
ItemDisplay[UNI !ID ztb FILTLVL=2]: %NAME% [Snowclash]%MAP-A5% // Snowclash Battle Belt
ItemDisplay[UNI !ID zhb FILTLVL=2]: %NAME% [Thundergods Vigor]%MAP-A5% // Thundergod's Vigor War Belt
// Elite tier Belts
ItemDisplay[UNI !ID ulc FILTLVL=2]: %NAME% [Arachnid Mesh]%MAP-A5% // Arachnid Mesh Spiderweb Sash
ItemDisplay[UNI !ID uvc FILTLVL=2]: %NAME% [Nosferatus Coil]%MAP-A5% // Nosferatu's Coil Vampirefang Belt
ItemDisplay[UNI !ID umc FILTLVL=2]: %NAME% [Verdungos Hearty Cord]%MAP-A5% // Verdungo's Hearty Cord Mithril Coil
ItemDisplay[UNI !ID (utc OR rbe) FILTLVL=2]: %NAME% [Band of Skulls]%MAP-A5% // Band of Skulls Troll Belt
// ------------------------------------------------------------------------------
// [UABO] Boots
// ------------------------------------------------------------------------------
// Normal tier Boots
ItemDisplay[UNI !ID lbt FILTLVL=2]: %NAME% [Hotspur]%MAP-A5% // Hotspur Boots
ItemDisplay[UNI !ID vbt FILTLVL=2]: %NAME% [Gorefoot]%MAP-A5% // Gorefoot Heavy Boots
ItemDisplay[UNI !ID mbt FILTLVL=2]: %NAME% [Treads of Cthon]%MAP-A5% // Treads of Cthon Chain Boots
ItemDisplay[UNI !ID tbt FILTLVL=2]: %NAME% [Goblin Toe]%MAP-A5% // Goblin Toe Light Plated Boots
ItemDisplay[UNI !ID hbt FILTLVL=2]: %NAME% [Tearhaunch]%MAP-A5% // Tearhaunch Greaves
// Exceptional tier Boots
ItemDisplay[UNI !ID xlb FILTLVL=2]: %NAME% [Infernostride]%MAP-A5% // Infernostride Demonhide Boots
ItemDisplay[UNI !ID xvb FILTLVL=2]: %NAME% [Waterwalk]%MAP-A5% // Waterwalk Sharkskin Boots
ItemDisplay[UNI !ID xmb FILTLVL=2]: %NAME% [Silkweave]%MAP-A5% // Silkweave Mesh Boots
ItemDisplay[UNI !ID xtb FILTLVL=2]: %NAME% [War Traveler]%MAP-A5% // War Traveler Battle Boots
ItemDisplay[UNI !ID xhb FILTLVL=2]: %NAME% [Gore Rider]%MAP-A5% // Gore Rider War Boots
// Elite tier Boots
ItemDisplay[UNI !ID ulb FILTLVL=2]: %NAME% [Mermans Sprocket]%MAP-A5% // Merman's Sprocket Wyrmhide Boots
ItemDisplay[UNI !ID uvb FILTLVL=2]: %NAME% [Sandstorm Trek]%MAP-A5% // Sandstorm Trek Scarabshell Boots
ItemDisplay[UNI !ID umb FILTLVL=2]: %NAME% [Marrowwalk]%MAP-A5% // Marrowwalk Boneweave Boots
ItemDisplay[UNI !ID utb FILTLVL=2]: %NAME% [Itheraels Path]%MAP-A5% // Itherael's Path Mirrored Boots
ItemDisplay[UNI !ID uhb FILTLVL=2]: %NAME% [Shadow Dancer]%MAP-A5% // Shadow Dancer Myrmidon Greaves
// ------------------------------------------------------------------------------
// [UAGL] Gloves
// ------------------------------------------------------------------------------
// Normal tier Gloves
ItemDisplay[UNI !ID lgl FILTLVL=2]: %NAME% [The Hand of Broc]%MAP-A5% // The Hand of Broc Leather Gloves
ItemDisplay[UNI !ID vgl FILTLVL=2]: %NAME% [Bloodfist]%MAP-A5% // Bloodfist Heavy Gloves
ItemDisplay[UNI !ID mgl FILTLVL=2]: %NAME% [Chance Guards]%MAP-A5% // Chance Guards Chain Gloves
ItemDisplay[UNI !ID tgl FILTLVL=2]: %NAME% [Magefist]%MAP-A5% // Magefist Light Gauntlets
ItemDisplay[UNI !ID hgl FILTLVL=2]: %NAME% [Frostburn]%MAP-A5% // Frostburn Gauntlets
// Exceptional tier Gloves
ItemDisplay[UNI !ID xlg FILTLVL=2]: %NAME% [Venom Grip]%MAP-A5% // Venom Grip Demonhide Gloves
ItemDisplay[UNI !ID xvg FILTLVL=2]: %NAME% [Gravepalm]%MAP-A5% // Gravepalm Sharkskin Gloves
ItemDisplay[UNI !ID xmg FILTLVL=2]: %NAME% [Ghoulhide]%MAP-A5% // Ghoulhide Heavy Bracers
ItemDisplay[UNI !ID xtg FILTLVL=2]: %NAME% [Lava Gout]%MAP-A5% // Lava Gout Battle Gauntlets
ItemDisplay[UNI !ID xhg FILTLVL=2]: %NAME% [Hellmouth]%MAP-A5% // Hellmouth War Gauntlets
// Elite tier Gloves
ItemDisplay[UNI !ID uvg FILTLVL=2]: %NAME% [Draculs Grasp]%MAP-A5% // Dracul's Grasp Vampirebone Gloves
ItemDisplay[UNI !ID umg FILTLVL=2]: %NAME% [Soul Drainer]%MAP-A5% // Soul Drainer Vambraces
ItemDisplay[UNI !ID utg FILTLVL=2]: %NAME% [Occultist]%MAP-A5% // Occultist Crusader Gauntlets
ItemDisplay[UNI !ID uhg FILTLVL=2]: %NAME% [Steelrend]%MAP-A5% // Steelrend Ogre Gauntlets
// ------------------------------------------------------------------------------
// [UAHE] Helms
// ------------------------------------------------------------------------------
// Normal tier Helms
ItemDisplay[UNI !ID cap FILTLVL=2]: %NAME% [Biggins Bonnet]%MAP-A5% // Biggin's Bonnet Cap
ItemDisplay[UNI !ID skp FILTLVL=2]: %NAME% [Tarnhelm]%MAP-A5% // Tarnhelm Skull Cap
ItemDisplay[UNI !ID hlm FILTLVL=2]: %NAME% [Coif of Glory]%MAP-A5% // Coif of Glory Helm
ItemDisplay[UNI !ID fhl FILTLVL=2]: %NAME% [Duskdeep]%MAP-A5% // Duskdeep Full Helm
ItemDisplay[UNI !ID ghm FILTLVL=2]: %NAME% [Howltusk]%MAP-A5% // Howltusk Great Helm
ItemDisplay[UNI !ID msk FILTLVL=2]: %NAME% [The Face of Horror]%MAP-A5% // The Face of Horror Mask
ItemDisplay[UNI !ID crn FILTLVL=2]: %NAME% [Undead Crown]%MAP-A5% // Undead Crown Crown
ItemDisplay[UNI !ID bhm FILTLVL=2]: %NAME% [Wormskull]%MAP-A5% // Wormskull Bone Helm
// Exceptional tier Helms
ItemDisplay[UNI !ID xap FILTLVL=2]: %NAME% [Peasant Crown]%MAP-A5% // Peasant Crown War Hat
ItemDisplay[UNI !ID xkp FILTLVL=2]: %NAME% [Rockstopper]%MAP-A5% // Rockstopper Sallet
ItemDisplay[UNI !ID xlm FILTLVL=2]: %NAME% [Stealskull]%MAP-A5% // Stealskull Casque
ItemDisplay[UNI !ID xhl FILTLVL=2]: %NAME% [Darksight Helm]%MAP-A5% // Darksight Helm Basinet
ItemDisplay[UNI !ID xhm FILTLVL=2]: %NAME% [Valkyrie Wing]%MAP-A5% // Valkyrie Wing Winged Helm
ItemDisplay[UNI !ID xsk FILTLVL=2]: %NAME% [Blackhorns Face]%MAP-A5% // Blackhorn's Face Death Mask
ItemDisplay[UNI !ID xrn FILTLVL=2]: %NAME% [Crown of Thieves]%MAP-A5% // Crown of Thieves Grand Crown
ItemDisplay[UNI !ID xh9 FILTLVL=2]: %NAME% [Vampire Gaze]%MAP-A5% // Vampire Gaze Grim Helm
// Elite tier Helms
ItemDisplay[UNI !ID uap FILTLVL=2]: %NAME% [Harlequin Crest]%MAP-A5% // Harlequin Crest Shako
ItemDisplay[UNI !ID ulm FILTLVL=2]: %NAME% [Steel Shade]%MAP-A5% // Steel Shade Armet
ItemDisplay[UNI !ID uhl FILTLVL=2]: %NAME% [Overlords Helm]%MAP-A5% // Overlord's Helm Giant Conch
ItemDisplay[UNI !ID uhm FILTLVL=2]: %NAME% [Veil of Steel or Nightwings Veil]%MAP-A5% // Veil of Steel or Nightwing's Veil Spired Helm
ItemDisplay[UNI !ID usk FILTLVL=2]: %NAME% [Andariels Visage]%MAP-A5% // Andariel's Visage Demonhead
ItemDisplay[UNI !ID urn FILTLVL=2]: %NAME% [Crown of Ages]%MAP-A5% // Crown of Ages Corona
ItemDisplay[UNI !ID uh9 FILTLVL=2]: %NAME% [Giant Skull]%MAP-A5% // Giant Skull Bone Visage
// ------------------------------------------------------------------------------
// [UASH] Shields
// ------------------------------------------------------------------------------
// Normal tier Shields
ItemDisplay[UNI !ID buc FILTLVL=2]: %NAME% [Pelta Lunata]%MAP-A5% // Pelta Lunata Buckler
ItemDisplay[UNI !ID sml FILTLVL=2]: %NAME% [Umbral Disk]%MAP-A5% // Umbral Disk Small Shield
ItemDisplay[UNI !ID lrg FILTLVL=2]: %NAME% [Stormguild]%MAP-A5% // Stormguild Large Shield
ItemDisplay[UNI !ID kit FILTLVL=2]: %NAME% [Steelclash]%MAP-A5% // Steelclash Kite Shield
ItemDisplay[UNI !ID spk FILTLVL=2]: %NAME% [Swordback Hold]%MAP-A5% // Swordback Hold Spiked Shield
ItemDisplay[UNI !ID tow FILTLVL=2]: %NAME% [Bverrit Keep]%MAP-A5% // Bverrit Keep Tower Shield
ItemDisplay[UNI !ID bsh FILTLVL=2]: %NAME% [Wall of the Eyeless]%MAP-A5% // Wall of the Eyeless Bone Shield
ItemDisplay[UNI !ID gts FILTLVL=2]: %NAME% [The Ward]%MAP-A5% // The Ward Gothic Shield
// Exceptional tier Shields
ItemDisplay[UNI !ID xuc FILTLVL=2]: %NAME% [Visceratuant Defender]%MAP-A5% // Visceratuant Defender Defender
ItemDisplay[UNI !ID xml FILTLVL=2]: %NAME% [Mosers Blessed Circle]%MAP-A5% // Moser's Blessed Circle Round Shield
ItemDisplay[UNI !ID xrg FILTLVL=2]: %NAME% [Stormchaser]%MAP-A5% // Stormchaser Scutum
ItemDisplay[UNI !ID xpk FILTLVL=2]: %NAME% [Lance Guard]%MAP-A5% // Lance Guard Barbed Shield
ItemDisplay[UNI !ID xit FILTLVL=2]: %NAME% [Tiamats Rebuke]%MAP-A5% // Tiamat's Rebuke Dragon Shield
ItemDisplay[UNI !ID xsh FILTLVL=2]: %NAME% [Lidless Wall]%MAP-A5% // Lidless Wall Grim Shield
ItemDisplay[UNI !ID xow FILTLVL=2]: %NAME% [Gerkes Sanctuary]%MAP-A5% // Gerke's Sanctuary Pavise
ItemDisplay[UNI !ID xts FILTLVL=2]: %NAME% [Radaments Sphere]%MAP-A5% // Radament's Sphere Ancient Shield
// Elite tier Shields
ItemDisplay[UNI !ID uml FILTLVL=2]: %NAME% [Blackoak Shield]%MAP-A5% // Blackoak Shield Luna
ItemDisplay[UNI !ID uit FILTLVL=2]: %NAME% [Stormshield]%MAP-A5% // Stormshield Monarch
ItemDisplay[UNI !ID upk FILTLVL=2]: %NAME% [Spike Thorn]%MAP-A5% // Spike Thorn Blade Barrier
ItemDisplay[UNI !ID uow FILTLVL=2]: %NAME% [Medusas Gaze]%MAP-A5% // Medusa's Gaze Aegis
ItemDisplay[UNI !ID ush FILTLVL=2]: %NAME% [Head Hunters Glory]%MAP-A5% // Head Hunter's Glory Troll Nest
ItemDisplay[UNI !ID uts FILTLVL=2]: %NAME% [Spirit Ward]%MAP-A5% // Spirit Ward Ward
// ------------------------------------------------------------------------------
// [UIUW] Unique Weapons
// ------------------------------------------------------------------------------
// ------------------------------------------------------------------------------
// [UWAX] Axes
// ------------------------------------------------------------------------------
// Normal tier Axes
// 1-Handed Axes
ItemDisplay[UNI !ID hax FILTLVL=2]: %NAME% [The Gnasher]%MAP-A5% // The Gnasher Hand Axe
ItemDisplay[UNI !ID axe FILTLVL=2]: %NAME% [Deathspade]%MAP-A5% // Deathspade Axe
ItemDisplay[UNI !ID 2ax FILTLVL=2]: %NAME% [Bladebone]%MAP-A5% // Bladebone Double Axe
ItemDisplay[UNI !ID mpi FILTLVL=2]: %NAME% [Skull Splitter]%MAP-A5% // Skull Splitter Military Pick
ItemDisplay[UNI !ID wax FILTLVL=2]: %NAME% [Rakescar]%MAP-A5% // Rakescar War Axe
// 2-Handed Axes
ItemDisplay[UNI !ID lax FILTLVL=2]: %NAME% [Axe of Fechmar]%MAP-A5% // Axe of Fechmar Large Axe
ItemDisplay[UNI !ID bax FILTLVL=2]: %NAME% [Goreshovel]%MAP-A5% // Goreshovel Broad Axe
ItemDisplay[UNI !ID btx FILTLVL=2]: %NAME% [The Chieftain]%MAP-A5% // The Chieftain Battle Axe
ItemDisplay[UNI !ID gax FILTLVL=2]: %NAME% [Brainhew]%MAP-A5% // Brainhew Great Axe
ItemDisplay[UNI !ID gix FILTLVL=2]: %NAME% [Humongous]%MAP-A5% // Humongous Giant Axe
// Exceptional tier Axes
// 1-Handed Axes
ItemDisplay[UNI !ID 9ha FILTLVL=2]: %NAME% [Coldkill]%MAP-A5% // Coldkill Hatchet
ItemDisplay[UNI !ID 9ax FILTLVL=2]: %NAME% [Butchers Pupil]%MAP-A5% // Butcher's Pupil Cleaver
ItemDisplay[UNI !ID 92a FILTLVL=2]: %NAME% [Islestrike]%MAP-A5% // Islestrike Twin Axe
ItemDisplay[UNI !ID 9mp FILTLVL=2]: %NAME% [Pompeiis Wrath]%MAP-A5% // Pompeii's Wrath Crowbill
ItemDisplay[UNI !ID 9wa FILTLVL=2]: %NAME% [Guardian Naga]%MAP-A5% // Guardian Naga Naga
// 2-Handed Axes
ItemDisplay[UNI !ID 9la FILTLVL=2]: %NAME% [Warlords Trust]%MAP-A5% // Warlord's Trust Military Axe
ItemDisplay[UNI !ID 9ba FILTLVL=2]: %NAME% [Spellsteel]%MAP-A5% // Spellsteel Bearded Axe
ItemDisplay[UNI !ID 9bt FILTLVL=2]: %NAME% [Stormrider]%MAP-A5% // Stormrider Tabar
ItemDisplay[UNI !ID 9ga FILTLVL=2]: %NAME% [Boneslayer Blade]%MAP-A5% // Boneslayer Blade Gothic Axe
ItemDisplay[UNI !ID 9gi FILTLVL=2]: %NAME% [The Minotaur]%MAP-A5% // The Minotaur Ancient Axe
// Elite tier Axes
// 1-Handed Axes
ItemDisplay[UNI !ID 7ha FILTLVL=2]: %NAME% [Razors Edge]%MAP-A5% // Razor's Edge Tomahawk
ItemDisplay[UNI !ID 72a FILTLVL=2]: %NAME% [Rune Master]%MAP-A5% // Rune Master Ettin Axe
ItemDisplay[UNI !ID 7mp FILTLVL=2]: %NAME% [Cranebeak]%MAP-A5% // Cranebeak War Spike
ItemDisplay[UNI !ID 7wa FILTLVL=2]: %NAME% [Death Cleaver]%MAP-A5% // Death Cleaver Berserker Axe
// 2-Handed Axes
ItemDisplay[UNI !ID 7ba FILTLVL=2]: %NAME% [Ethereal Edge]%MAP-A5% // Ethereal Edge Silver-Edged Axe
ItemDisplay[UNI !ID 7bt FILTLVL=2]: %NAME% [Hellslayer]%MAP-A5% // Hellslayer Decapitator
ItemDisplay[UNI !ID 7ga FILTLVL=2]: %NAME% [Messerschmidts Reaver]%MAP-A5% // Messerschmidt's Reaver Champion Axe
ItemDisplay[UNI !ID 7gi FILTLVL=2]: %NAME% [Executioners Justice]%MAP-A5% // Executioner's Justice Glorious Axe
// ------------------------------------------------------------------------------
// [UWBO] Bows
// ------------------------------------------------------------------------------
// Normal tier Bows
ItemDisplay[UNI !ID sbw FILTLVL=2]: %NAME% [Pluckeye]%MAP-A5% // Pluckeye Short Bow
ItemDisplay[UNI !ID hbw FILTLVL=2]: %NAME% [Witherstring]%MAP-A5% // Witherstring Hunter's Bow
ItemDisplay[UNI !ID lbw FILTLVL=2]: %NAME% [Raven Claw]%MAP-A5% // Raven Claw Long Bow
ItemDisplay[UNI !ID cbw FILTLVL=2]: %NAME% [Rogues Bow]%MAP-A5% // Rogue's Bow Composite Bow
ItemDisplay[UNI !ID sbb FILTLVL=2]: %NAME% [Stormstrike]%MAP-A5% // Stormstrike Short Battle Bow
ItemDisplay[UNI !ID lbb FILTLVL=2]: %NAME% [Wizendraw]%MAP-A5% // Wizendraw Long Battle Bow
ItemDisplay[UNI !ID swb FILTLVL=2]: %NAME% [Hellclap]%MAP-A5% // Hellclap Short War Bow
ItemDisplay[UNI !ID lwb FILTLVL=2]: %NAME% [Blastbark]%MAP-A5% // Blastbark Long War Bow