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Client.cs
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Client.cs
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/*
* C# Design Pattern Essentials
* Copyright 2012, Ability First Limited
*
* This source code is provided to accompany the book and is provided AS-IS without warranty of any kind.
* It is intended for educational and illustrative purposes only, and may not be re-published
* without the express written permission of the publisher.
*/
using System;
namespace Chapter02
{
public class Client
{
static void Main()
{
string whatToMake = "car"; // or "van"
AbstractVehicleFactory factory = null;
// Create the correct 'factory'...
if (whatToMake.Equals("car"))
{
factory = new CarFactory();
}
else
{
factory = new VanFactory();
}
// Create the vehicle's component parts...
// These will either be all car parts or all van parts
IBody vehicleBody = factory.CreateBody();
IChassis vehicleChassis = factory.CreateChassis();
IWindows vehicleWindows = factory.CreateWindows();
// Show what we've created...
Console.WriteLine(vehicleBody.BodyParts);
Console.WriteLine(vehicleChassis.ChassisParts);
Console.WriteLine(vehicleWindows.WindowParts);
Console.Read();
}
}
}