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This repository has been archived by the owner on Nov 19, 2020. It is now read-only.
The image blending algorithm (Blend.cs) currently uses a nearest neighbor approach to merge images, which can sometimes result in pixelated results, specially for text applications. I would be interesting to add at least the possibility for bilinear interpolation in the filter options.
On a side note, more unit tests should be written for the Blend filter before this can be done.
The text was updated successfully, but these errors were encountered:
The image blending algorithm (Blend.cs) currently uses a nearest neighbor approach to merge images, which can sometimes result in pixelated results, specially for text applications. I would be interesting to add at least the possibility for bilinear interpolation in the filter options.
On a side note, more unit tests should be written for the Blend filter before this can be done.
The text was updated successfully, but these errors were encountered: