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Mods do not get removed from game config when GAME_MODS_IDS_LIST is empty #31
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https://github.com/acemod/docker-reforger#configs
This one is by design according to the readme (at least if I interpret it correctly). |
I think the ENV vars should be the main source of truth. If people want to primarily modify the server config itself, there is the feature to change ARMA_CONFIG to a different config file. |
@sdsznsk So what do the folks say? :) |
Lines 121 to 123 in 32a30c9
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Describe the bug
I am not sure if it this a bug or a feature request, but mod IDs do not get removed from the server config when I leave GAME_MODS_IDS_LIST empty
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I expect the server to start with no mods when GAME_MODS_IDS_LIST is empty
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