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9 stars written in C++
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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 17,684 1,869 Updated Sep 30, 2024

My personal Vulkan renderer

C++ 1,559 135 Updated Sep 28, 2024

A Vulkan renderer written from scratch on stream

C++ 1,276 73 Updated Sep 3, 2024

Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU

C++ 1,073 192 Updated Mar 10, 2024

An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization

C++ 1,005 182 Updated Sep 27, 2024

GPU texture/buffer performance tester

C++ 535 26 Updated Nov 19, 2020

Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.

C++ 339 95 Updated Aug 7, 2023

DO NOT USE, UPSTREAM REPO IS https://dawn.googlesource.com/dawn

C++ 156 30 Updated Aug 1, 2019
C++ 26 7 Updated Jun 4, 2021