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Make a guide on how to add roms #10

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roythearsonist opened this issue Nov 25, 2022 · 5 comments
Closed

Make a guide on how to add roms #10

roythearsonist opened this issue Nov 25, 2022 · 5 comments

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@roythearsonist
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I have a few roms of my own that I would like to run that aren't on the current list. I don't know if you would accept them and add them on to this project, so I wanted a guide so I can add it to my own fork.

@ayvacs
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ayvacs commented Nov 26, 2022

I can work on making a guide later, but here's a quick tutorial - let me know if it works:

  • Fork the repo to your machine
  • Add the .gba file to the "binaries" folder and make sure the file name doesn't have a space in it
  • Register the game by adding the game to the games variable in modules/CoreGlueCode.js. The line that you add should look like: "gba_file_name": "Game Name" (gba_file_name should not include the file extension)
  • Host the repo to a live server. (if you use VSCode you can use the Live Server extension)
  • Open the server in your web browser and go to /player#gba_file_name (gba_file_name should not include the file extension)

For example if you were adding Advance Wars and the file name was advancewars.gba the line you added to the games variable would look like: "advancewars": "Advance Wars" and you would open /player#advancewars

I don't really know how to properly explain it, so if you don't understand I can make a video tutorial for you. :)

And by the way I'm always open to adding new games to this repo!

@roythearsonist
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Well to be honest, I’m kinda lazy. I did try to get it to run though. It didn’t work, but I tried.

@ayvacs
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ayvacs commented Nov 30, 2022

I can help you out, which part didn't work?

@roythearsonist
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The game that was loaded had a game pak error. It could be due to it being a classic NES series game. I'll try with another game to see if that's the problem.

@ayvacs ayvacs closed this as not planned Won't fix, can't repro, duplicate, stale Dec 19, 2022
@roythearsonist
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Yeah my bad, I ended up finding another solution to this. Thanks though.

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