Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[TBC/HellfirePeninsula] Pit Commander #18619

Open
noisiver opened this issue Mar 27, 2024 · 10 comments
Open

[TBC/HellfirePeninsula] Pit Commander #18619

noisiver opened this issue Mar 27, 2024 · 10 comments

Comments

@noisiver
Copy link
Contributor

Current Behaviour

The creatures that are supposed to march towards The Stairs of Destiny in Hellfire Peninsula do in fact not path at all. Pit Command and Wrath Masters can be seen at the Portal Xilus, Portal Kruul, Gateway Shaadraz and Gateway Murketh.

There may be more spawn locations for these.

Expected Blizzlike Behaviour

They should path across The Path of Glory towards The Stairs of Destiny, or the Dark Portal if you prefer.

Source

No response

Steps to reproduce the problem

  1. Go to any of the portals or gateways (coords listed under extra notes)
  2. Check if there is a Pit Command or Wrath Master there idling

Extra Notes

Portal Xilus: .go xyz -99 1892 79 530
Portal Kruul: .go xyz -418 1828 76 530 (This is where Pit Commander is at)
Gateway Shaadraz: .go xyz -276 1529 31 530
Gateway Murketh: .go xyz -172 1513 29 530

If it matters at all I do have PreloadAllNonInstancedMapGrids and SetAllCreaturesWithWaypointMovementActive enabled

AC rev. hash/commit

3ff8de2

Operating system

Ubuntu 22.04

Custom changes or Modules

Tested with nothing enabled

@dewmguy
Copy link

dewmguy commented Apr 21, 2024

AzerothCore rev. 061d414 2024-04-20 01:20:52 +0000 (master branch) (Unix, RelWithDebInfo, Static)

Having this issue. Just rebuilt.

image

image

@noisiver
Copy link
Contributor Author

For me, with a core compiled 3 hours ago, there's not even any at the portal.
image

@elpantzo
Copy link

When i have PreloadAllNonInstancedMapGrids = 0 and SetAllCreaturesWithWaypointMovementActive = 1 , Pit Commander is walking to Stairway. It takes about 8 min before he is getting there.

BUT when i have PreloadAllNonInstancedMapGrids = 1 and SetAllCreaturesWithWaypointMovementActive = 1 Pit Commander stays at spawn point
WoWScrnShot_051324_093823

@noisiver
Copy link
Contributor Author

That's odd. One would assume it's the other way around. Good of you to discover that.

@dewmguy
Copy link

dewmguy commented May 16, 2024

So with PreloadAllNonInstancedMapGrids disabled, it will load the event as soon as a player enters hellfire peninsula? Does this mean that the PreloadAllNonInstancedMapGrids function is not working as intended and is not properly activating any map grids? Or does it mean that this particular map grid is not properly configured to begin with PreloadAllNonInstancedMapGrids enabled?

@elpantzo
Copy link

So with PreloadAllNonInstancedMapGrids disabled, it will load the event as soon as a player enters hellfire peninsula? Does this mean that the PreloadAllNonInstancedMapGrids function is not working as intended and is not properly activating any map grids? Or does it mean that this particular map grid is not properly configured to begin with PreloadAllNonInstancedMapGrids enabled?

Fel Reavers and Pit commander starts when they are loaded....
That is the strange thing,
When i reset the server and login 10 minutes after and i go to stairway of destiny, the pit commander is already there

@noisiver
Copy link
Contributor Author

noisiver commented May 16, 2024

The strange thing in my mind is that no matter what they won't move (on my end at least) when preload and set as active are enabled. Even if I stick around near them and can even see them they still won't move.

@elpantzo
Copy link

Oh i must add... i use the playerbot fork...
I am now trying on a freshly normal Azerothcore build
And it's not working as you subscribed

@dewmguy
Copy link

dewmguy commented Jul 4, 2024

So with PreloadAllNonInstancedMapGrids disabled, it will load the event as soon as a player enters hellfire peninsula? Does this mean that the PreloadAllNonInstancedMapGrids function is not working as intended and is not properly activating any map grids? Or does it mean that this particular map grid is not properly configured to begin with PreloadAllNonInstancedMapGrids enabled?

Fel Reavers and Pit commander starts when they are loaded.... That is the strange thing, When i reset the server and login 10 minutes after and i go to stairway of destiny, the pit commander is already there

can you paste your worldserver.conf please

@elpantzo
Copy link

elpantzo commented Jul 4, 2024

Remeber , i am using the Playerbots version from Liyufan

https://github.com/liyunfan1223/azerothcore-wotlk/tree/Playerbot

worldserver.txt

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants