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fix(DB/Quest): Shoot 'Em Down #2915

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merged 1 commit into from
Apr 29, 2020
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Kitzunu
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@Kitzunu Kitzunu commented Apr 21, 2020

CHANGES PROPOSED:

  • Change spawn HP (curhealth) to it's max (126000)
    Proof https://youtu.be/KqGiOV8Dofg?t=76 You can see that he gets 4 successful shots on the dragon to make him die.
    Basic maths:
    126000 * 0.26 = 32760 (damage per shot by harpoon)
    32760 * 4 = 131040 (Dragon = DEAD! :) )
  • Change condition from using spell 56578 since the harpoon use spell 56570
  • Add smart_scripts to set passive on reset to fix the issue of constant combat bug here: Shoot 'Em Up (Quest) - Stuck in combat bug [$5 awarded] #2071

ISSUES ADDRESSED:

TESTS PERFORMED:

  • Ran SQL
  • Tested in-game (Works :) )

HOW TO TEST THE CHANGES:

  1. .go c id 30337
  2. .q add 13069
  3. Jump in a harpoon gun and shoot some proto-drakes 🗡️

KNOWN ISSUES AND TODO LIST:

Target branch(es):

  • Master

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@DevMatheuss
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it worked for me.

@Kitzunu Kitzunu merged commit 8014aee into azerothcore:master Apr 29, 2020
@Kitzunu
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Kitzunu commented Apr 29, 2020

Thank you @merdlin for the test & @FrancescoBorzi for the review

@Kitzunu Kitzunu deleted the fix-shoot'emup branch April 29, 2020 03:00
@Yehonal
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Yehonal commented May 1, 2020

Congrats :)

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Shoot 'Em Up (Quest) - Stuck in combat bug [$5 awarded]
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