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fix(Core/PetAI): Combat spells should be casted when pet starts attack. #9845

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merged 6 commits into from
Jan 20, 2022

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UltraNix
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Fixes #2140

Issues Addressed:

Tests Performed:

  • Not tested.

How to Test the Changes:

Pet is set on Defensive or Aggressive mode.
Pet Dash ability is on "Auto use"
Player attacks a mob, which prompts the Pet to attack, since the player enters combat.
Dash should trigger immediately.

How to Test AzerothCore PRs

When a PR is ready to be tested, it will be marked as [WAITING TO BE TESTED].

You can help by testing PRs and writing your feedback here on the PR's page on GitHub. Follow the instructions here:

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REMEMBER: when testing a PR that changes something generic (i.e. a part of code that handles more than one specific thing), the tester should not only check that the PR does its job (e.g. fixing spell XXX) but especially check that the PR does not cause any regression (i.e. introducing new bugs).

For example: if a PR fixes spell X by changing a part of code that handles spells X, Y, and Z, we should not only test X, but we should test Y and Z as well.

@Yehonal Yehonal added CORE Related to the core file-cpp Used to trigger the matrix build labels Dec 22, 2021
@UltraNix UltraNix added Class - Hunter Hunter related issues Waiting to be Tested and removed CORE Related to the core file-cpp Used to trigger the matrix build labels Dec 22, 2021
@UltraNix
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@azerothcore/testers Please, test it.

@Yehonal Yehonal added CORE Related to the core file-cpp Used to trigger the matrix build labels Jan 15, 2022
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tested, works :)

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@acidmanifesto acidmanifesto left a comment

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Just following up. the codefactor test failure has NOTHING to do with this PR and is unrelated to this PR.

@Nyeriah Nyeriah merged commit 144c797 into azerothcore:master Jan 20, 2022
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Successfully merging this pull request may close these issues.

Hunter Pets Dash movement speed buff not applying after activation. It's applied only after first attack.
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