diff --git a/examples/3d/3d_scene.rs b/examples/3d/3d_scene.rs index a3a63736712fe2..e0a5e7cb507ff1 100644 --- a/examples/3d/3d_scene.rs +++ b/examples/3d/3d_scene.rs @@ -36,8 +36,7 @@ fn setup( }) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(-2.0, 2.5, 5.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); } diff --git a/examples/3d/msaa.rs b/examples/3d/msaa.rs index 3658764812963b..d32c6745a52869 100644 --- a/examples/3d/msaa.rs +++ b/examples/3d/msaa.rs @@ -32,8 +32,7 @@ fn setup( }) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(-3.0, 3.0, 5.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(-3.0, 3.0, 5.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); } diff --git a/examples/3d/parenting.rs b/examples/3d/parenting.rs index f8cee2d54b46a6..b4613f13236b79 100644 --- a/examples/3d/parenting.rs +++ b/examples/3d/parenting.rs @@ -58,8 +58,7 @@ fn setup( }) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(5.0, 10.0, 10.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(5.0, 10.0, 10.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); } diff --git a/examples/3d/spawner.rs b/examples/3d/spawner.rs index 4b1bc9514c70c0..509406e186a532 100644 --- a/examples/3d/spawner.rs +++ b/examples/3d/spawner.rs @@ -44,8 +44,7 @@ fn setup( }) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(0.0, 15.0, 150.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(0.0, 15.0, 150.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); diff --git a/examples/3d/texture.rs b/examples/3d/texture.rs index a7b4468d7f20ba..93d46b6484f305 100644 --- a/examples/3d/texture.rs +++ b/examples/3d/texture.rs @@ -96,8 +96,7 @@ fn setup( }) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(3.0, 5.0, 8.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(3.0, 5.0, 8.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); } diff --git a/examples/3d/z_sort_debug.rs b/examples/3d/z_sort_debug.rs index 17a999c2f051c5..1faa4ceb419c48 100644 --- a/examples/3d/z_sort_debug.rs +++ b/examples/3d/z_sort_debug.rs @@ -83,8 +83,7 @@ fn setup( }) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(5.0, 10.0, 10.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(5.0, 10.0, 10.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); } diff --git a/examples/android/android.rs b/examples/android/android.rs index 8dc05712c6a001..c3eec9d677e246 100644 --- a/examples/android/android.rs +++ b/examples/android/android.rs @@ -38,8 +38,7 @@ fn setup( }) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(-2.0, 2.5, 5.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); } diff --git a/examples/asset/asset_loading.rs b/examples/asset/asset_loading.rs index 038c25c1fbdab5..d4d88c0276d291 100644 --- a/examples/asset/asset_loading.rs +++ b/examples/asset/asset_loading.rs @@ -71,8 +71,7 @@ fn setup( }) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(0.0, 3.0, 10.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(0.0, 3.0, 10.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); } diff --git a/examples/asset/hot_asset_reloading.rs b/examples/asset/hot_asset_reloading.rs index 6b8d53fc787bc8..05fe82e8934930 100644 --- a/examples/asset/hot_asset_reloading.rs +++ b/examples/asset/hot_asset_reloading.rs @@ -31,8 +31,7 @@ fn setup(commands: &mut Commands, asset_server: Res) { }) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(2.0, 2.0, 6.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(2.0, 2.0, 6.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); } diff --git a/examples/ios/src/lib.rs b/examples/ios/src/lib.rs index cbc8fe9b2ca1aa..983f2d759044b1 100644 --- a/examples/ios/src/lib.rs +++ b/examples/ios/src/lib.rs @@ -53,8 +53,7 @@ fn setup( }) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(-2.0, 2.5, 5.0) - .looking_at(Vec3::default(), Vec3::unit_y()), + transform: Transform::from_xyz(-2.0, 2.5, 5.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); } diff --git a/examples/shader/hot_shader_reloading.rs b/examples/shader/hot_shader_reloading.rs index efa3e2dc9f0151..a12a25acd85a88 100644 --- a/examples/shader/hot_shader_reloading.rs +++ b/examples/shader/hot_shader_reloading.rs @@ -73,8 +73,7 @@ fn setup( .with(material) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(3.0, 5.0, -8.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(3.0, 5.0, -8.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); } diff --git a/examples/shader/mesh_custom_attribute.rs b/examples/shader/mesh_custom_attribute.rs index 3b28006201b83a..778325acded012 100644 --- a/examples/shader/mesh_custom_attribute.rs +++ b/examples/shader/mesh_custom_attribute.rs @@ -138,8 +138,7 @@ fn setup( .with(material) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(3.0, 5.0, -8.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(3.0, 5.0, -8.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); } diff --git a/examples/shader/shader_custom_material.rs b/examples/shader/shader_custom_material.rs index 4eb7bd1ec89209..0c25563306f8f8 100644 --- a/examples/shader/shader_custom_material.rs +++ b/examples/shader/shader_custom_material.rs @@ -94,8 +94,7 @@ fn setup( .with(material) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(3.0, 5.0, -8.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(3.0, 5.0, -8.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); } diff --git a/examples/shader/shader_defs.rs b/examples/shader/shader_defs.rs index f03d1b6ebad0c9..25d131bac38f76 100644 --- a/examples/shader/shader_defs.rs +++ b/examples/shader/shader_defs.rs @@ -125,8 +125,7 @@ fn setup( .with(blue_material) // camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(3.0, 5.0, -8.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(3.0, 5.0, -8.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); } diff --git a/examples/window/multiple_windows.rs b/examples/window/multiple_windows.rs index c84ead990a1423..29fa869930b7fd 100644 --- a/examples/window/multiple_windows.rs +++ b/examples/window/multiple_windows.rs @@ -190,8 +190,7 @@ fn setup_pipeline( }) // main camera .spawn(PerspectiveCameraBundle { - transform: Transform::from_xyz(0.0, 0.0, 6.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(0.0, 0.0, 6.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }) // second window camera @@ -201,8 +200,7 @@ fn setup_pipeline( window: window_id, ..Default::default() }, - transform: Transform::from_xyz(6.0, 0.0, 0.0) - .looking_at(Vec3::default(), Vec3::Y), + transform: Transform::from_xyz(6.0, 0.0, 0.0).looking_at(Vec3::default(), Vec3::Y), ..Default::default() }); }