Stars
🚂 🦀 The one-person framework for Rust for side-projects and startups
Watch (parts of) webpages and get notified when something changes via e-mail, on your phone or via other means. Highly configurable.
Are Copilots Local Yet? The frontier of local LLM Copilots for code completion, project generation, shell assistance, and more. Find tools shaping tomorrow's developer experience, today!
YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
A refreshingly simple data-driven game engine built in Rust
Easy to use Kubernetes port forwarding manager
kubenav is the navigator for your Kubernetes clusters right in your pocket.
Generative Agents: Interactive Simulacra of Human Behavior
Efficient 3D human pose estimation in video using 2D keypoint trajectories
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
A Toon Shader in Unity Universal Render Pipeline.
GPT4All: Run Local LLMs on Any Device. Open-source and available for commercial use.
LINQ to GameObject - Traverse GameObject Hierarchy by LINQ
Unity time rewind solution, that is easily customizable for any project.
Extend the Unity Toolbar with your own Editor UI code.
Unity multiplayer packages and samples
Unity plugin for merging sceneand prefabs files when using git.
Unity debugging support for VS Code
A discord bot that uses battlemetrics API to list survivor in a given Ark: Survival Evolved game session
A tool which automatically saves the git hash into a text asset (Assets/Resources/GitHash) in order to use the hash at runtime.