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EglBuffers.cpp
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EglBuffers.cpp
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#include "EglBuffers.hpp"
#include <libdrm/drm_fourcc.h>
static void MyEglError(){
EGLint error = eglGetError(); // Get the last error
std::string errorMessage;
// Match the error code with predefined EGL error codes
switch(error) {
case EGL_SUCCESS:
errorMessage = "The last function succeeded without error.";
return;
break;
case EGL_NOT_INITIALIZED:
errorMessage = "EGL is not initialized, or could not be initialized, for the specified EGL display connection.";
break;
case EGL_BAD_ACCESS:
errorMessage = "EGL cannot access a requested resource.";
break;
case EGL_BAD_ALLOC:
errorMessage = "EGL failed to allocate resources for the requested operation.";
break;
case EGL_BAD_ATTRIBUTE:
errorMessage = "An unrecognized attribute or attribute value was passed in the attribute list.";
break;
case EGL_BAD_CONTEXT:
errorMessage = "An EGLContext argument does not name a valid EGL rendering context.";
break;
case EGL_BAD_CONFIG:
errorMessage = "An EGLConfig argument does not name a valid EGL frame buffer configuration.";
break;
case EGL_BAD_CURRENT_SURFACE:
errorMessage = "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid.";
break;
case EGL_BAD_DISPLAY:
errorMessage = "An EGLDisplay argument does not name a valid EGL display connection.";
break;
case EGL_BAD_SURFACE:
errorMessage = "An EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.";
break;
default:
errorMessage = "Unknown EGL error.";
}
std::cout << "EGL ERROR: "
<< errorMessage << " :::: " << error << std::endl;
}
int getSharedProcFd(int procid, int fd){
int pid_fd = syscall(SYS_pidfd_open, procid, 0);
if (pid_fd == -1) {
perror("pidfd_open");
return -1;
}
int new_fd_raw = syscall(SYS_pidfd_getfd, pid_fd, fd, 0);
if (new_fd_raw == -1) {
printf("%d , %d\r\n", pid_fd, fd);
perror("pidfd_getfd");
close(pid_fd);
return -1;
}
close(pid_fd);
return new_fd_raw;
}
static void get_colour_space_info(std::optional<libcamera::ColorSpace> const &cs, EGLint &encoding, EGLint &range)
{
encoding = EGL_ITU_REC601_EXT;
range = EGL_YUV_NARROW_RANGE_EXT;
if (cs == libcamera::ColorSpace::Sycc)
range = EGL_YUV_FULL_RANGE_EXT;
else if (cs == libcamera::ColorSpace::Smpte170m)
/* all good */;
else if (cs == libcamera::ColorSpace::Rec709)
encoding = EGL_ITU_REC709_EXT;
}
int EglBuffers::init(){
int err = 0;
static const int MAX_DEVICES = 4;
EGLDeviceEXT eglDevs[MAX_DEVICES];
EGLint numDevices;
PFNEGLQUERYDEVICESEXTPROC eglQueryDevicesEXT = (PFNEGLQUERYDEVICESEXTPROC)eglGetProcAddress("eglQueryDevicesEXT");
eglQueryDevicesEXT(MAX_DEVICES, eglDevs, &numDevices);
printf("Detected %d devices\n", numDevices);
MyEglError();
PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT =
(PFNEGLGETPLATFORMDISPLAYEXTPROC)
eglGetProcAddress("eglGetPlatformDisplayEXT");
eglDpy = eglGetPlatformDisplayEXT(EGL_PLATFORM_DEVICE_EXT,
eglDevs[0], 0);
MyEglError();
if (eglDpy == EGL_NO_DISPLAY) {
fprintf(stderr, "Failed to get EGL display\n");
err = -1;
}
EGLint major, minor;
if (eglInitialize(eglDpy, &major, &minor) == EGL_FALSE) {
fprintf(stderr, "Failed to initialize EGL display: %x\n", eglGetError());
err = -1;
}
eglBindAPI(EGL_OPENGL_ES_API);
MyEglError();
return err;
}
void EglBuffers::makeBuffer(const SharedMemoryBuffer* context, FrameBuffer &buffer)
{
buffer.raw.fd = getSharedProcFd(context->procid, context->fd_raw);
buffer.raw.size = context->raw_length;
buffer.raw.info = context->raw;
buffer.isp.fd = getSharedProcFd(context->procid, context->fd_isp);
buffer.isp.size = context->isp_length;
buffer.isp.info = context->isp;
buffer.luma.size = context->isp_length;
buffer.luma.info = context->isp;
// buffer.lores.fd = getSharedProcFd(context->procid,context->fd_lores);
// buffer.lores.size = context->lores_length;
// buffer.lores.info = context->lores;
buffer.framerate = context->framerate;
buffer.sequence = context->sequence;
PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR = nullptr;
eglCreateImageKHR = reinterpret_cast<PFNEGLCREATEIMAGEKHRPROC>(eglGetProcAddress("eglCreateImageKHR"));
if (!eglCreateImageKHR) {
MyEglError();
}
PFNEGLQUERYDMABUFFORMATSEXTPROC eglQueryDmaBufFormatsEXT = nullptr;
eglQueryDmaBufFormatsEXT = reinterpret_cast<PFNEGLQUERYDMABUFFORMATSEXTPROC>(eglGetProcAddress("eglQueryDmaBufFormatsEXT"));
if (!eglQueryDmaBufFormatsEXT) {
MyEglError();
}
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES = nullptr;
glEGLImageTargetTexture2DOES = reinterpret_cast<PFNGLEGLIMAGETARGETTEXTURE2DOESPROC>(eglGetProcAddress("glEGLImageTargetTexture2DOES"));
if (!glEGLImageTargetTexture2DOES) {
MyEglError();
}
PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR = nullptr;
eglDestroyImageKHR = reinterpret_cast<PFNEGLDESTROYIMAGEKHRPROC>(eglGetProcAddress("eglDestroyImageKHR"));
if (!eglDestroyImageKHR) {
MyEglError();
}
get_colour_space_info(buffer.raw.info.colour_space, buffer.raw.encoding, buffer.raw.range);
get_colour_space_info(buffer.isp.info.colour_space, buffer.isp.encoding, buffer.isp.range);
// get_colour_space_info(buffer.lores.info.colour_space, buffer.lores.encoding, buffer.lores.range);
EGLint attribs_raw[] = {
EGL_WIDTH, static_cast<EGLint>(buffer.raw.info.width),
EGL_HEIGHT, static_cast<EGLint>(buffer.raw.info.height),
EGL_LINUX_DRM_FOURCC_EXT, DRM_FORMAT_R16,
EGL_DMA_BUF_PLANE0_FD_EXT, buffer.raw.fd,
EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0,
EGL_DMA_BUF_PLANE0_PITCH_EXT, static_cast<EGLint>(buffer.raw.info.stride),
EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
EGL_NONE
};
EGLint attribs_isp[] = {
EGL_WIDTH, static_cast<EGLint>(buffer.isp.info.width),
EGL_HEIGHT, static_cast<EGLint>(buffer.isp.info.height),
EGL_LINUX_DRM_FOURCC_EXT, DRM_FORMAT_YUV420,
EGL_DMA_BUF_PLANE0_FD_EXT, buffer.isp.fd,
EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0,
EGL_DMA_BUF_PLANE0_PITCH_EXT, static_cast<EGLint>(buffer.isp.info.stride),
EGL_DMA_BUF_PLANE1_FD_EXT, buffer.isp.fd,
EGL_DMA_BUF_PLANE1_OFFSET_EXT, static_cast<EGLint>(buffer.isp.info.stride * buffer.isp.info.height),
EGL_DMA_BUF_PLANE1_PITCH_EXT, static_cast<EGLint>(buffer.isp.info.stride / 2),
EGL_DMA_BUF_PLANE2_FD_EXT, buffer.isp.fd,
EGL_DMA_BUF_PLANE2_OFFSET_EXT, static_cast<EGLint>(buffer.isp.info.stride * buffer.isp.info.height + (buffer.isp.info.stride / 2) * (buffer.isp.info.height / 2)),
EGL_DMA_BUF_PLANE2_PITCH_EXT, static_cast<EGLint>(buffer.isp.info.stride / 2),
EGL_YUV_COLOR_SPACE_HINT_EXT, buffer.isp.encoding,
EGL_SAMPLE_RANGE_HINT_EXT, buffer.isp.range,
EGL_NONE
};
EGLint attribs_luma[] = {
EGL_WIDTH, static_cast<EGLint>(buffer.isp.info.width),
EGL_HEIGHT, static_cast<EGLint>(buffer.isp.info.height),
EGL_LINUX_DRM_FOURCC_EXT, DRM_FORMAT_R8,
EGL_DMA_BUF_PLANE0_FD_EXT, buffer.isp.fd,
EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0,
EGL_DMA_BUF_PLANE0_PITCH_EXT, static_cast<EGLint>(buffer.isp.info.stride),
EGL_NONE
};
EGLImage image_raw = eglCreateImageKHR(eglDpy, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attribs_raw);
if (!image_raw){
MyEglError();
throw std::runtime_error("failed to import fd " + std::to_string(buffer.isp.fd));
}
EGLImage image_isp = eglCreateImageKHR(eglDpy, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attribs_isp);
if (!image_isp){
MyEglError();
throw std::runtime_error("failed to import fd " + std::to_string(buffer.isp.fd));
}
EGLImage image_luma = eglCreateImageKHR(eglDpy, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attribs_luma);
if (!image_luma){
MyEglError();
throw std::runtime_error("failed to import fd " + std::to_string(buffer.isp.fd));
}
glGenTextures(1, &buffer.raw.texture);
glBindTexture(GL_TEXTURE_EXTERNAL_OES, buffer.raw.texture);
glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, image_raw);
MyEglError();
glGenTextures(1, &buffer.isp.texture);
glBindTexture(GL_TEXTURE_EXTERNAL_OES, buffer.isp.texture);
glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, image_isp);
MyEglError();
glGenTextures(1, &buffer.luma.texture);
glBindTexture(GL_TEXTURE_2D, buffer.luma.texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_RED);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image_luma);
MyEglError();
eglDestroyImageKHR(eglDpy, image_isp);
eglDestroyImageKHR(eglDpy, image_raw);
eglDestroyImageKHR(eglDpy, image_luma);
buffer.mapped = 1;
console->info("Buffer mapped! raw:{}, isp:{}, lores:{}", buffer.raw.fd, buffer.isp.fd, buffer.lores.fd);
}
void EglBuffers::update(){
if(!shared.connected()){
if(!first_time_){
reset();
}
return;
}
if(first_time_)
first_time_ = false;
current_index_ = context->fd_raw;
FrameBuffer &buffer = buffers_[current_index_];
if (buffer.mapped == -1 && current_index_ != -1){
makeBuffer(context, buffer);
}
if(last_fd_ != current_index_){
newFrame_ = true;
console->info("FD: {}, FN: {}, FR: {}, SEQ: {}", current_index_, context->frame, context->metadata.focus, context->metadata.exposure_time);
}
last_fd_ = current_index_;
}