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A useful set of scripts for working with rigidbody objects in Unity3d

16 6 Updated May 23, 2013

This custom shader has been meticulously crafted using Shader Graph in Unity, purpose-built to enhance the visual appeal of 3D Terrains. It seamlessly integrates two distinct materials, with one se…

3 Updated Sep 15, 2023

Decal solution for Unity's Built-In Render Pipeline

C# 310 41 Updated Aug 17, 2021

An example of indirect lighting made with Unity

C# 32 6 Updated Jul 17, 2021

Texture-Paint on Unity.

C# 1,216 171 Updated Aug 17, 2018

Community made extras for Amplify Shader Editor

ShaderLab 325 55 Updated Apr 17, 2020

simple forest demo for unity with dynamic depth of field

C# 2 1 Updated Oct 1, 2020

Unity autofocus depth of field (DOF) script for universal render pipeline (URP)

C# 10 1 Updated Feb 9, 2021

A Unity scene showcasing real-time depth of field

C 1 Updated Feb 27, 2015

Hexagon shaped Bokeh Depth Of Field for Unity

ShaderLab 13 2 Updated May 6, 2018

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 17,772 1,374 Updated Jun 25, 2023

Destructible terrain in Unity

C# 413 54 Updated Feb 15, 2021

Google Drive SDK for Unity game engine

C# 396 64 Updated Jan 19, 2024

A replacement for Unity's terrain vegetation shader with alpha blended rendering and touch bending effect

HLSL 538 79 Updated Feb 28, 2024